Learn how to create, build, and animate 2D puppets.
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I don't know what I've done but I've made a real mess here. How can i fix it so where everything is is in the original place? I tried uninstalling and reinstalling Character animator but it still comes out like this...How can I return it to how Character Animator originally looked?Thanks!!!M
Does anyone know why the pupils are moving to the outside? I've never had this problem before. I have a screenshot from Animator and Illustrator.
How do I make just the neck move and have his shirt stay in place? An example is in the first picture. In the second photo it shows the layers I have in Illustrator. Am I supposed to put the + sign next to name on the neck layer?
Been working on my project for days, only for it to act funny earlier..wasn't playing back and the speed was super slow. So, I closed it out...it's supposed to auto-save, right? I mean I've seen it save a version just about everytime I do something...Anyway, I open my project back up and where is the stuff I've been working on for the past week? Gone!!!!!!! Everything... Whole days of work disappear without a trace...I look in the history and the history reverts back to a week ago!!!!! WTH!!!! Now I just feel bummed smh.
Hi CA people 🙂I think I've found a bug with magnets. Any advice would be really appreciated.I'm doing something weird. I have a character with shoulder length hair, and I want the dangling hair to be on top of the shoulder, but I want the forearm and hands to be in front of the hair.The way I've done it, is to make a normal arm with shoulder, elbow, wrist tags, bones, arm IK etc below the hair.Then I made a copy of the forearm, and put it above the hair, and used a magnet with weld to parent the top forearm to to the one from underneath that has the arm IK.It works well, in fact it kind of looks better, because the elbow isnt being mesh deformed anymore.BUT, whenever the top forearm passes through a 180 degree rotation, it freaks out for half a second and appears in random locations in the frame.If I pause the playback on that frame, within a second, the program fixes itself and the forearm returns to the right place, but on export, the frame doesnt wait to be be fixed before i
Hi there! First time usng Character Animator. I've set up files precisely as instructed in tutorials. 3 of my 4 characters are working just fine and they move around and sway when I do in my camera. I've also pinned the bottom of them so they don't float too high on the screen. The one character won't move. I've compared literally every setting, layer in my file, naming conventions, everything and I can't find the discrepancy. Any suggestions? (Attachments show Dog 1 is working fine. Dog 2 is the one not moving properly)
Aloha,I am looking for a new computer. My old 2017 MacBook Pro struggles with Adobe Character Animator and After Effects, it crashes a lot, I get errors about not having enough disk space and the fan is so loud when I am using these programs that it muffles the audio in my clips. I am looking at the MacBook Mini and the new MacBook Pro with the M1 chip and the 2TB HD assuming that the chip is the way to go, not the IMAC with the Intel technology. Any suggestions?
I have noticed that my eye gaze behavior doesn't work when I am in record mode when I have the following layers. In my pupils layer, I have created 3 different pupils to correspond with 3 different triggers, a normal pupil, a worried pupil, and a popping out pupil. Nothing happens in the record screen. However, if I were to move the normal pupil outside of my +left/right pupil layer, now that normal pupil layer works, but the range is very odd, and I can only really move to the left side to the egg of the eyeball, whereas the top,bottom, and right movements are very minuscule. Is there a way that I can keep all three different pupil layers and still have the character perform normally?
I drew different hand in Photoshop then it show up in Character Animation. Then i assign a trigger for it. as I press it, It appear but the default still on, It wont disappear. I post the short clip to show you what happen. I dont know how to explain Sorry for bad english Thanks
I never use Photoshop for illustrations and wanted to know if there was a way I could edit in Illustrator.
I made a scene per character with animatons and voice overs. I'm running into issues using the exported files with a background. Is there any way to copy/paste the characters AND animations into others scenes in CH? I can paste whole scences into other scences but that doesn't give me much flexibility.
I can import art and rig the puppet just fine. When trying to enter record mode, the program stops responding when in the "Preparing Scene" process and gets spinning beachball. Uninstalled and reinstalled several times. Build 3.3.1 is working fine.
Recently i rigged a characterThe walking looks goodBut when i decrease the 'strength' level the legs are getting separated and moving forwards without the main body
I'm using one of Daves puppets . The puppet is called Ramirez. When im done editing it on adobe character animator and i save the project. I open it up on adobe premiere, And on adobe premiere the color of the puppet changes to red. The color of Ramirez was blue on adobe character animator.HOW DO I CHANGE THE COLOR BACK TO THE WAY ITS SUPPOSE TO BE? WHICH IS BLUE?
I would like to add footsteps to a walk cycle, as I have several characters walking in the snow.A few questions.1) I understand that this wasn't supported in Adobe Character Animator as of February 2020. Anyone know if it's been added, or is coming soon?2) If not, any advice on what Adobe programs I could use to most easily add the footstep sounds? I have a lot of walking in my animation, so am hoping it can be as automated as possible.Thanks!
Hello I work at an event company. We are doing a drive through Santa experience and I need additional Character Animator Lisences. Adobe seams to have single lisences for everything exept CA. I would only need 1 or 2 to put on a jobsite computer. Thoghts other options?
I have created my character and am now testing it in a scene. The problem I am having is when I blink, the entire head disappears. I made sure the head was not grouped with the eyes, I don't know what else it could be.
I need help! I followed all the steps for make my character to walk but I get in the behavior that there are no handles. But when I put the behaviors walk in the body works it but it walks very strange. I have the character animate 2020 3.3.1 . What would be the problem? I export my puppet for diagnose please
So my problem is that when I try editing the original file for the sticky puppet and when I go to save it, it returns the file on character animator with a brown background instead of it being transparent. I think it's because of the hair color component and I don't know how to restrict it to just the hair area and not the entire background. Please Help Thx
I'm trying to have my character cross her arms. When I do the recording it looks fine, but then when I play it back or export it as a video, one or sometimes both wrists get bent and her hands bend down (see her left hand). Any thoughts?
How does one merge takes in Character Animator 2020? That is not an option that appears available to me.
I just logged on to my Premiere Pro video to make some edits, and my Adobe Character is showing up red along with the some of the backgrouds (that were brought in from Ch. I can't find anything about this...help please!
I created a character and use the Adobe mouth template mouth and I'm not sure why it is completely in accurate when I try to do a live lip-synch. Any advice to make it work? Thx! 🙂 M
Hi, I'm trying to send midi or key stroke signals from Ableton Live, thru Bome's, into Character Animator (CA). Does anyone know if it's possible for me to trigger something in Ableton live and simulaneously send the signal to CA to trigger my puppet? I can't seem to get CA to recorgnize any signals coming from Bomes. Thanks!
I want to use an app on my phone as a midi device for Character Animator. My Mac recognizes it, the problem is Character Animator is not listed on the audio devices panel on the left. Just Encore and Premiere are listed. Should it be listed or is there another way to connect it? Thanks!
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