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Hi guys! Working on a human character and I was working on getting the character to walk using the rigging techniques from an Okay Samurai tutorial. Something went horribly wrong when I started implementing the walking behavior (see photos). I looked into the mesh view and handles to see if I misplaced one but I am still unsure about the laws(?) of how CA works and am having trouble finding the problem. Any help would be great! I undid everything but now the character will not return to a normal position in the recording page (even if I delete and re-import the character). I think it has something to do with the rigging on the head and torso.
Hi All,I'm quite new to CA but would appreciate your help with this problem I'm encountering. If you look at the picture below, I've got a part of my video where the character isn't talking but is stuck on the s viseme. I thought it might be going off my breathing but it goes like that for that whole pause which is about 10 seconds long!I have found a workaround adding the m viseme and stretching it out over the gap but I'd still be interested in why this is happening and what I can do to fix it.Kind regards,
Hi,This is my first time using the 2019 update... our company updated around May-June of 2019 (way late), but the version I'm currently on is Version 2.1 (build 140).*Real quick* I had an initial issue which was that the .ChProj would not open from our server. This was not an issue in 2018 Ch.Anim, but now we get an error message telling us we have to put it on our drive or desktop. Thoughts?*ACTUAL ISSUE*So once the project is open (from desktop), everything seems to be in working order. However, when I sync new audio in a new scene, although it DOES produce visemes, there is no mouth movement upon playback. I have checked all the settings, and tags, etc... This was a working, functioning puppet and project the last time it was opened and used, and no changes have been made except for the update.What could this possibly be, given that everything appears correct, and hasn't been touched since before our update?Thank you.~AndrewPS: Some helpful additional info... I opened Old scenes tha
Hi,I have a puppet and she know a lot of thing, say hello with hand for example. I need she raises her hand but i don't find how she cans raise her hand with a keyboard trigger without use the cycle. Her others movement don't use cycle.Thanks to help me, i'am a newbie in Character animator Have a nice day
PremisePuppet rigged w/ multiple outfits + accessoriesTried deleting layers of unused outfits in the associated Photoshop fileOpened Character Animator project, error occurs ("Invalid file start code")TroubleshootingGoogled, only 1 result came up, no solutionRefreshed the scene (Alt + Refresh too)Made new project + imported the old oneWhat else can I try? Sorry for brevity + formatting, cut my hand today and can't type.EditThought I might add some speculation. CA always seems to get upset when media is imported, deleted from project, then deleted from computer? The other day, I deleted some old "Recordings" files from the folder (long since deleted from the project itself), and the entire project became unusable until I renamed empty text files to the names of the files it was looking for. Despite those files being completely empty, the project returned to normal.
So project should have been done today but then started getting this. I mean, even after googling it its is meaningless so know idea what to do, how to get my project back and ask my boss to be nice to me lol!Can you help ????
Hello, I have a question about characters. My question is can you animate a character with vector character sets that have all view. can you animate character with videohive.com, freepik, vectorcharacter.net in CH? If so, is there a video to that have 360 view character examples to see ? If that make sense.
im running into a repeated issue. my draggables (esp arms) jerk to the final position then move back to the progression towards its final destination. Ie- If a character is getting ready to point, the arm will snap to the pointing position then back as it gradually makes its way to the final positio. I’ve had it happen with fades into hold positions as well as recorded moves. Any help will be much appreciated
I just downloaded character animator. So far, every time I have tried to open the rigging tab it has crashed. I tried uninstalling and reinstalling the program, which got me the same results. I have plenty of ram and memory, is this program just buggy/unusable?
Here is a video briefly explaining my issue: Character Animator Issue - YouTube I tried LIVE chat and I attached my illustrator file and character animator file (the same as attached here) and the support worker said it was because I have no neck on my character but I don't understand why this is an issue. He also directed me to a very basic tutorial that also didn't help me understand the issue. I looked at other peoples' issues and I cannot quite find the solution. Any help would be greatly appreciated. FoxMan v2.0.ai - Google Drive FoxMan - Google Drive
Hey folks, I need to create a character whose primary position is sitting down. There will be minimal movement of the torso and lower extremities. I the scene will almost be like a news anchor at a news desk. Most movements will be done via triggers. How would I go about creating this character and limiting the movement? If this is too vague let me know and I'll flesh the concept out for you.
Hi, i would like to know what is the name of this song... i like it so much but can't find any infoThanksAdobe Character Animator CC | Animation software
I love Adobe Character Animator, but every time i try to use it, after about a half an hour it gives me an error like this:Can somebody help me fix this???
I'm just learning Character Animator, and truthfully, there are still a lot of factors and features in character rigging that I have yet to learn or understand (The video tutorials I could find seem to cover the basics more than the in-depth stuff). I took a PSD of my YouTube persona I'd originally drawn up to use in Live2D but abandoned when I wasn't satisfied with that program's tweened mouth animations, retooled and renamed the layers to match the Blank Face template, and tested it out during a recent stream. However, I've noticed three big problems that I have yet to figure out:-I'm unsure how to have the neck move and be dependent on the head movement. I saw videos saying to put the neck in the same layer as the rest of the static body and somehow manipulate just the neck part to move, but I can't figure out how, so the head often moves completely off the neck and body.-The head seems to jiggle and wobble slightly and constantly a bit too much; dunno if this is s
I am working in Character Animator CC 2019 on a Windows 10 platform (version 1809). I been creating characters in Character Animator and then importing the scenes into After Effects CC 2019 so I can add some text animation and other visual effects to the scene. Everything has been working great until today.All of sudden Character Animator does seem to update my project file, when I make changes to a character or record something new in a scene. As a result, the scene does not update in After Effects.If I close Character Animator and open it back up again, all my changes are there, but the time date on my project file hasn't changed. Here is a shot of my Windows Explorer. My project file shows a date modified time of 10:59 AM. I've been working in this file all afternoon and it is now 3:23 PM. Like I said, everything was fine until today. I've been using this same file for several weeks now. Is there a way to force Character Animator to save a file? I don't want to do a Save As, b
HI ya'll I created a character in 2017 and now when I open it I get the following Error: "Error code: (Container.js:227)"I'm on Windows 10 ChA 2.1 now.I based my Charater off Evans. It used to work fine but haven't used it in about 3 Updates or more and now it's not working.Any Suggestions/ Solutions would be greatly appreciated. Thanks In AdavanceCreativelyLeon
* This involves Character Animator, After Effects and Media Encoder. Please move, if necessary Working in my normal CH to AE to AME work flow, I had to make a small change in my CH project, which updated into my AE project, as it should, but when I render out of AME it comes out the way it was before the change... even after clearing the cache, restarting apps, etc, Im stumped!In CH:In After Effects:But then my final movie comes out like this:( this is the previous arm position, which i moved to not obscure the text)
Hi allAs someone who can't draw, I use reference images from photographs in illustrator to manually trace around (I don't mean the trace feature or pathfinder etc) - I mean just have a low opacity photo in the background and use that to draw semi-realistic but still cartoonish characters based on the photo.Anyway, it's easy to find single pictures of people's faces, but I wondered if there was a good website which showed the same people in different poses, especially head profiles - Several pictures of the same people with different head movements (looking left and right) - and preferably full body photos of them in either A-poses or T-poses. (Photo's - not 3D models)If anyone knows of any good sites which provide these types of images (I've been trying Google forever, I can't seem to find anything relevant to what I'm looking for).I guess that people use these types of reference images for 3D work as well as 2D, so I'd have thought the internet would be full of sites like this. Maybe
I really believe the Character Cooker workflow concept has the potentialto be a timesaver in many Character Animator studio's.It's a great helper to quickly build additional actors, stand-ins and extra's to your scenes.For me it was a good sign that Adobe CH's Erica Schisler and Dave Werner offered me aplace on the Third Party page, soon after they saw it. I'm deeply honoured.I'm now working on it to boost the quality and reliability even more.and maybe in the future i will build some more templates that caneasily be changed to all different kinds of puppets without the need for tweaks.Try it.... and stay tuned.CHANGE 1.. AFFECT ALL 25 , export smartobjects to PSD and have your new character up and running!
Hi,its possible, that triggers are not working with puppets made in illustrator? I have prepared one, but it do nothing and even I watched all tutorials, its still not working. And all puppets with triggers are only made in Photoshop. Is there a problem or is the problem related to something else?Thanks a lot.Swenia
Hey, i want to buy character animator, but i don't want to pay for the whole creative cloud. Is there a way to buy only Character Animator?
Hi, it is my understanding that if you make changes in Photoshop it updates the puppet in Animator but it's not doing that.
Friends, what do I do here?Character Animator is using 135 percent of my CPUs. I have one file open (the Adobe Wonder Boy Puppet). My keys are very hot. Fan is always running.It is not plugged in. I have PS running as well and a Wacom Intuos tablet.This is a new Mac Book Pro. I bought it YESTERDAY.thanks!
Huge fan of Adobe Ch! Thanks to the team and the community.I have a simple puppet in which I'm trying to implement a draggable arm, so she can basically like... pour milk into coffee. But for the life of me, I just can't get it to work! After any hours, I've hit a wall and have decided to ask the community for help.What I've done: applied the handlescreated the sticks added the IK behaviorBut no matter what I try, when I try to drag the arm around in Scene view it just does absolutely nothing. Other folks have reported getting undesired warping effects... but that's not my problem. It just doesn't work at all. Below are the relevant screenshots of how I've rigged it up... but for the love of all that is holy, please someone help!Here is the exported puppet: https://drive.google.com/open?id=1X2eNJ819jqAHOw9DX4XHBytArDqn4GEC
I'm brand new to this, but no matter which method I try, I can't seem to get either Premiere or After Effects to recognize the scenes from Character Animator. You can see in the image what I see when I attempt to. (Windows 10 64bit, 32GB ram, RTX 2080) Both programs are installed in the default locations on the same drive. [Additionally, when trying to export as a video file using Media Encoder, it spits out "Could not read from the source."]
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