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I use Character Animator every week for our YouTube Channel - Talking to Mormons.Thank you guys for all your hard work and all the great new features.I have a suggestion - can you add a Script / Dialog Window that we can use within Ch.Some useful features would be the ability to have the script automatically scroll while recording.I currently use MS Word and have used some teleprompter apps. But with the new version of Ch once you start a recording and click on a window outside of Ch the recording stops. Not cool. The ability to move a script / dialog window next to the camera and Scene window would be tremendously useful, even if I had to scroll with my mouse wheel (on hover).Thank You Ch Team.
Hi there,I'm new to Character Animator [I'm only using it for a university task], and for some reason my puppets body and crown I created won't show up in Record mode but are visible in Rig mode. I checked they're both actually turned on with the eye symbol but that doesn't seem to be the issue.Any help?Thanks in advanced!
Hi there is there an option or an tutorial how to add the parallax-effect?as far as I can see this effect is only influencing the "eyes" and "nose"-taged elements but i want the mouth to be influenced as well andmaybe if possible the ears and some other parts of the face (maybe even inverted paralax movement to simulate rotation for the ears and hairstrains)Or maybe in addition to that is there any work-around to create a fluid head turn - I found a tutorial on making it with cycle layer options but it stresses my out to set every key and group-Setting on every frame and it seems to make it laggy with many of these complex single frame-groups as "inbetweens" regarding my computer performance. Isn't there a chance to rearrange and maybe even transform the Face-Elements in Character Animator itself for the different Head-Position and it tweens the motion for every element between the set positions? Another thing I just can't fix on my project, the pupils movement seems to be inverted (le
I'm trying to have 1 arm that when I drag it, it stays in position. The other arm, I want to reset to position after 1 sec. If I add a dragger behavior to each arm, my mouse will move BOTH arms at the same time (and every other draggable handle in the puppet as well). Why is it that when I add multiple dragger behaviors, every draggable handle is activated no matter where I click on the puppet?
I am looking to make a character via CA. Here is the sample image Im working with.1) How can you design the side view of the face, and body in photoshop I cant find any tutorials on youtube... (It would be good to have the side of her head, not sure how you would PS this...)has anyone found any tutorial, here is my face on image (sample)Thanks
Hi, where are the character templates? I can't seem to find them.
Whom should I contact to get the JavaScript behavior SDK? The "contact us" link on the behaviors page points to the forum landing page.Thanks!
I use Character Animator every week for our YouTube Channel - Talking to Mormons.Thank you guys for all your hard work and all the great new features.I have a suggestion - can you add a Script / Dialog Window that we can use within Ch.Some useful features would be the ability to have the script automatically scroll while recording or be able to have our script next to the Scene window and webcam to prevent unwanted eye movements.I currently use MS Word and have used some teleprompter apps. But with the new version of Ch once you start a recording and click on a window outside of Ch the recording stops. Not cool.The ability to move a script / dialog window next to the camera and Scene window would be tremendously useful, even if I had to scroll with my mouse wheel (on hover).Thank You Ch Team.
Greetings every one.Kindly has any one one done a frontward parallax tutorial in character animate please?.If not can any one do one for me to learn?. I have seen a bunch of side scrolling parallax effects but i am not trying to do side scrolling ones i would like to learn a front ward scrolling one in character animate preferable and maybe another way to do one side scrolling one in character animate because i do not see any online.
Hello! I am trying to add additional mouths. I'm not sure if this can be done, but if it can can someone please put me in the right direction as to what I am doing wrong. I created 2 new layers in Photoshop for new mouths. I can see them in Character Animator and assigned triggers to them, but the triggers aren't working. Thanks!!
For some reason, no visimes are showing up? The eyeball won't turn on, but the mouth is moving??
Hi there,I have a few problems with one of my characters. I've mapped out his arms with the sticks, handle and dragger tool. When using the dragger, everything works out and bends in the way I'd like it to.. when I go to playback, the arm does the exact opposite by bending the around in the opposite direction, however, if I playback a few times more- one of those times it will work properly. (see screenshots below of the SAME snippet of a scene from 2 different playbacks) In another playback, both arms were completely bent the wrong way. I understand that sometimes if you start a playback in the middle of a recorded action- things can be distorted, however, this happens when I play back from the very beginning of the scene. Please Help! Why is there no consistency?? :*(Onto my camera problem- I use a Mac desktop with the built-in camera. Randomly, the camera will cut- out and stop working stating "No camera selected". I click the little camera button in the panel, but it won't select i
Hello everyone,I am looking to edit and add some layers to the Proteus puppet. However, whenever I try and add a blank layer, the layer appears at the very top above the +Proteus puppet structure. I am unable to create or drag any new layers into the puppet below the "head" subgroup. When I try and drag blank layers in, I get a "forbidden" icon. I haven't done anything to the structure of the puppet to change it - just opened it in Illustrator and am having issues.Is there something I need to do in order to free up this puppet so I can add new layers into it? Thanks for the help!.
Hey all,So my sister's going to give me a webcam for my birthday, and I have to know for sure that it will work smoothly with Character Animator (no bugs, no workarounds required, no constant issues.) This doesn't seem to be the easiest question to answer. It has to be compatible with Windows 10. After hours of misery spent trying to get 2 webcams to work that weren't more than 2 years old, and no way to get them to cooperate with Windows 10... not going through that again. I don't seem to be able to find a list of webcams that are 100% guaranteed to play nicely with this program. Does anyone know which ones these would be? Recommendations for webcams that people have tried? I would so appreciate any help in this area. Thanks!
My characters head will not connect to its neck at all it just keeps floating around, i've got the crown symbols on the body and head tabs switched off so they're not independent i'm not sure what else to do.anyone got any idea?thanks
Hi there.I followed the tutorial from okay samurai on the glasses poof trigger.It's working but, I would like to have the glasses on by default.Instead I open the scene and the glasses are off, pressing g triggers the glasses on and the poof, and viceversa.How do I set the glasses on by default ?
I've been looking for the Physics Playground example to be able to learn some of the features I was interested in earlier. I wonder where I can find this illustration or some separate elements, please.ThanksEd Ondo
Hello ! I have a little problem with my character animator. I make the update 1.5 to 2.0. And when I try to walk with my puppet he lost his arms and legs like this : Someone know why ? Because when I turn on 1.5 n he walk very well. Thank's Steven
Can anyone suggest a good work flow or tutorial for adding animation to a video of real life objects? Specifically adding cartoon faces to things like apples, sock puppets or toys. Was thinking just animate the face in Character Animator and using somethignliek After Effects to track the object I am putting the face on.Any other ideas or suggestions? Thanks in advance!E
HiI'm wondering if it's possible to group triggers and swap sets in the Triggers panel? I have eight triggers per head position and five head positions, so forty triggers is starting to look a bit crowded. I'm sure I saw Dave from Okay Samurai group them in one of his videos, but I can't find it now. Thanks in advance!
Character Animator 1.5 (as I cannot upgrade until my laptop is Windows 10)In Photoshop, I've created a few round objects (balls). Initially, I created them as separate layers and put a + in front of the layer name.I imported the Photoshop file. When I applied the dynamic property to the balls, suddenly there were two of each. Oddly, for 2 of the balls, both copies fell due to the dynamic gravity. With the third ball, one copy fell while the other stayed in place floating.I went back to Photoshop and put each of the balls into separate folders. I put the + on the folder name and removed it from the layer name. This removed the dynamic property from the ball back in CA as expected. Once I applied the dynamic property, the duplication happened again. I even deleted one of the ball layers and created a new ball layer. Duplication again.Next I tried deleting one of the ball layers, so the ball folder was empty. I created a new ball
Is it possible to "speed up" or "slow down" an individual take? Let's say I have recorded a take, using dragger handles on an arm. I am happy with the movement, but I'd like it to be a bit faster (or slower) without having to go through a series of re-recording in order to get the speed of the movement just right. Is this possible? (I know I can record at a slow rate, then play back at a normal speed, but even this is a trial and error method of getting a movement to look like I want it.)
I think this app could be marketed for streamers as someone mentioned before (just make it easier to just use stream mode to stream in your videos) or as in a pack with After Effects and Animator. Or maybe with Photoshop and Ilustrator because you need them to import the puppets anyway.Also, I think a cool way to make the puppets profitable it's if the puppets can work outside the app. like if there's a cheaper companion app that runs the puppet that's marketed for streamers and media creators.
I have just added 2 eyes to my character, right one earlier and the left one a couple of hours later (had to pick up the kids).I can't to seem to figure out why the blue box is missing on the left eye. I can see the text floating in the background but theres nothing to grab and drag.I have checked that everything is labeled and tagged correctly. This happened earlier today with my right eye but somehow rectified itself.This puppet has taken me the longest so far to make because every time I add a new layer or adjust the drawing the whole thing goes to s**t. Thank goodness for backup although don't all work like when they were saved.
Hey guys , weird problem I faced few weeks ago till now , after I'd finished my animation project with character animator ( it's formed of 6 scenes ) and I sent it to Media Encoder to render it , every time I render this project first 3 scenes get rendered well but from fourth one to the end don't get rendered , every time Media Encoder starts to freeze at that fourth scene to the end or if it rendered them it RENDER THEM WRONGLY and when I watch them I can only see the first 3 scenes are well rendered but the other 3 gets mixed weirdly together and video goes black and when I checked my project in Character Animator to check it's from the project itself but video plays well and good and nothing's wrong but when I rendered always the last there scenes gets rendered wrongly and weird .Is this common problem ? or It's media Encoder because lots of people now suffering from AME . Can you explain to me guys ?Thank YouBTW my animation project is 4 minutes and 35 seconds an
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