Learn how to create, build, and animate 2D puppets.
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How do I edit "Heather?" I do not see the photoshop or illustrator options. I am new.
I have created a puppet in character animator. The face is great and the puppet is fully functional. I have then needed to change its clothing and put a jacket and tie on it. So I take the puppet from Character Builder with that into PSD, copy and paste all of the clothing onto my puppet and when I bring back into Character Animator from photoshop, I get zero facial movement. I am using all of the original 'rigging' and I simply cannot fix it. I've attached my .psd file. Thanks! BP
I have several objects that I am dragging independently around the screen in my animation. Why is it that whichever one I have selected only appears in its original location rather than wherever it is for that particular frame of the timeline that I've recorded. Similarly, why is it that puppet reverts to default pose when I'm not playing timeline. I don't understand how to continue animating from a point further in my timeline if I can't see the object in its current position. To be clear - I'm not talking about the setting for "after move" where when I'm recording and stop dragging the pose either holds or returns to default. I mean that while recording I have dragged an object from screen center to upper right of screen. And when I playback it travels to upper right and stays there but the moment I stop actively playing the object I have selected pops back to its starting position (though when I go frame by frame in the scene window or play, it animates just as I have recorded
Hey everyone.Here is my Problem, maybe you have a better solution.I rig and record my character in Character Animator and then to finish the scene I want to work on in After Effects. Here it would be nice to have the position of the hands (which are moving).Is there a good way to do so? I guess there is no way to get the motion data or like a Null Object from Character Animator to After Effects. Or is there? My work around at the moment would be:Give my character a symbol of a "Tracker Point" in the Hand and then Track it in AE, but this is a lot of work and not always satisfying and precise enough... Is there a way to get "raw data" out of Character Animator to AE?Cheers Julian
I am working on a 20 minute long project, but keeps getting stuck everytime I open my PC to work. It takes hours before the puppets have fully loaded. Until them it just says: Media pending. Once it is fully incorporated into Premiere pro, I rendered the project and thought it would work moving forward. But turning on my computer today I have been waiting for a few hours now, and media is still pending.I am at a loss. Any suggestions as to what I am doing wrong?
https://drive.google.com/drive/folders/16uBUSBPNSQ6zlYmJKzab7Zr9GrCMFS5R?usp=sharing Me again... I hope you are not sick of me and my puppet. I have a puppet with different angles and the walk behavior. When this problem came up, i thought it's about the walking and limb ik behaviors being used at the same time so i came up with a new puppet with no walk behavior. I thought that i can work with two puppets to solve this problem but it didn't work. I've read every post and tried so many things. (If there is no problem, just try to move the feet a couple times more and you'll see, the frontal come up ok but the others are still sticking) Thank you in advance, you guys have no idea how you are helping me. This is basically how i make a living at the moment, i hope i can be better soon and bother you guys less with my issues.
But when I download it 23.0 (build 15) it's not there? Any idea what I am doing wrong? thanks
My pro account won't open in, it keep directing me to buy it and I did. I only have 7days to try it out 😢
This is my edited character in PS : After i saved and open in CA, it looks like this, may i know why it doesn't display correctly as in PS?
when I installed character animator, I wanted to make a custom puppet, but everything was locked, and this included things in edit, scene, etc, does anyone know how I could fix this?
I was customizing a character in Adobe Illustrator, and when I saved it, the whole body of the character is shown in the rigging panel, but in the record panel it is missing. How can I solve this?
Hello! I need to convert a puppet made in Illustrator to a Photoshop file. I know that if I had to convert a Photoshop puppet to an Illustrator puppet the problem would be trickier. But in my case, I'm pretty sure that this is completely possible. The main issue is that I want to keep the structure and the names of the Layers and Groups. It's super important not to lose the hidden layers and groups and to maintain the structure of those layers (example: different hand poses) and groups (example: the frames for mouths or eyelids). I've attached my current Illustrator structure in the file below. Any idea or suggestion is greatly appreciated. Thank you!
What is the most effective way to create slow motion in Adobe Character Animator. (i.e. you want to show a close-up of a character slowly reacting to something) Can you do that within ACA? Can you create multiple framed versions of sequences that you can slow down outside of ACA? Something else?
Does anyone know why suddenly the "start new project" is grayed out once I connected a webcam? Thanks for any answers you can provide
Hi All, Hope everyone is well. I just revisted a project I was doing, where the puppet's mouth appears and then doesn't appear when talking. Never happened before and not sure what's going on, can someone please assist. I've checked the Rig and all seems well, its just on the scene page my puppet's mouth is not there. Thank you,
Hi there, I'm trying to make a copy of the Alien puppet maker puppet with a walk cycle (and related puppets e.g. Kiddos, Seafolk etc.). The left arm is not inside the body because of the replays that go over top of the head, so I had to move it inside the body layer. I've added the walk behavior to the Puppet sublayer since this comes with icons and backgrounds, so adding it to the very top-level puppet doesn't work. When I do this and add walk to the head layer as well, the walk behavior picks up the handles, except the neck which is on the head. When I remove the walk behavior from the head layer, it can't find any of the handles. I've added a video showing what's happening and here is a link to the puppet file. Any help greatly appreciated--I have the 48-hour film comp this weekend (12-14 Aug) so hoping to figure out whether I can use this puppet or not 😬. Thanks!
I don't know where I keep messing up. I am using wag the Kat as a puppet but I would like to see more mouth movement. I tried calibrating, I tried lip syncing, but it's not working. Any recommendations?
You can assign a MIDI event to triggers in one of two ways.You can go into rig mode, set the Controls panel to "layout" mode, click on a trigger button then press the MIDI key on the keyboard etc. (See the squares at the bottom on the image - "A" (angry) is set to note A#2 (aka B-flat) in the second octave. The "/1" means MIDI channel 1.In the trigger panel there is also a "MIDI Note" text box. This is the underlying MIDI note number. But I don't see the channel number.Can you edit it using the "MIDI Note" checkbox? I tried 72/3 but it failed.
Hello there....I am making an owl in Character Animator. I need it to turn it's head 180 degrees, but I haven't figured out how to do that. Does the head have to rotate backwards to it's original position after the turn, or can it continue after it rotates 180 degrees?
Hi everyone am just wondering if the new imac M1 chip good enough to run adobe after effects,character animator and premium pro these are my main programs I use am getting a new computer or could I get an older imac 2017 or 2020 model would it work fine and can I get the latest updates.
Can I upload my own drawing from Procreate to use as a puppet in Character Animator?
hello people!! ok i have opened CA Projects and they have evrything in there as i left it. the lip sync the recording etc.....now i try and open or drag a project in the CA and i get NOTHING. a dead folder that does nothing. anybody know whats going on here????THANKS.
Hello all! I was on YouTube reviewing the camera tutorial. I am having difficulty finding the Linden & Robot tutorial, most likely because the tutorial is 3 years old. Any advice will be appreciated on how I can find that tutorial?Thanks much in advance for any assistance.
There is still data in the project folder, but the CH file has 0 kb. This happened when I SAVED AS. Does anybody know how to fix this error or do I have to start over again?
The yellow outline that usually shows around the character isn't there. I see that there is a blue square around the body and I'm not sure why. I want to add the pin tool on the shoulders to prevent the whole body from moving but it only works for me when there's the yellow outline.
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