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I’d like to request the addition of a default arrow shape as a built-in option in the Shape Tool menu (alongside rectangle, ellipse, polygon, and star). Arrows are one of the most commonly used graphic elements in motion design, UI animations, infographics, tutorials, and explainer videos. Why this matters: Currently, creating an arrow requires either manually drawing it using the pen tool, combining shapes, or importing from Illustrator. This adds unnecessary steps to a very frequent workflow. A default arrow would save time and streamline projects that rely on directional graphics or flow-based visuals. The feature could be enhanced with simple customization options such as: Head type (triangle, barbed, hollow, etc.) Tail style (line, dashed, none) Line thickness, arrowhead size, and direction Symmetry or custom proportions This small addition would improve efficiency and usability for many users across various industries. It would also align After Effects
I use Substance Designer to create luma mattes for complex video transitions. Currently the workflow is to bring an SBSAR into Substance Player and export an image sequence. Then I have to retime it in AE which can be a bit cumbersome.It would be great to have SBSAR integration in AE similar to the integration in Photoshop Beta. But it would be nice to also keyframe exposed parameters in AE as well.
Funcion Acento automatico para las letras en español que no tienen, a veces es complicado reemplazar ese caracter que no tiene acento, desconozco si hay alguna funcion que ya lo haga, pero estaria bueno que quizas con IA puedan hacerlo como una opcion que te aparezca automaticamente si desea agregar letra con acento automatico al faltar ese caracter
When editing an expression in any layer or effect property, the expression editor closes the moment focus shifts away from the input box — even if it’s something harmless like clicking an app menu or another window briefly coming to the front.This makes it extremely frustrating to work with external code snippets or helper tools. For example, when selecting a code snippet from a menu or tool that inserts or pastes code, the editor immediately loses focus and the changes are lost.Please consider improving this behavior so the expression editor stays open unless the user explicitly cancels or confirms the edit. Losing the editor on minor focus shifts severely breaks workflow for anyone using external snippet managers, utilities, or even just navigating the UI.
The render queue gets used a lot, and there are some small tweaks that I think would improve quality of life when using it - hopefully you agree! - Add an audio alert to anything that stops the render happening. For example, the 'This will overwrite...' popup. It's very easy to miss and sit there thinking your render is happening, while this box is awaiting approval. Adding an audio alert would help make it less likely to be missed. - Add a modifier when adding to the render queue to automatically render to the exact comp name, even if an existing render has the same name.The use case is that I often have iterative versions of comps as they are produced, used to test things in edit. Re-rendering over the same file saves time compared to switching to Premiere, re-importing, replacing etc.The specific suggestion is to add a keyboard shortcut that is hard to do accidentally for 'Add to render queue and overwrite' - Ctrl+Alt+Shift+M for example currently seems to be free. The ide
When overwriting multiple files from the Render Queue, this warning is shown and must be dismissed for each file. It would be helpful to have an 'OK to All' checkbox or button to speed up the process when you're sure that you want all files overwritten.
Please can you make this small amendment when adding a comp to the render queue. Just auto scroll to bottom when you have a large render history, it always defaults to just showing you the comp name and the tick box, I want it to scroll down so I can see the render settings, output module and output to options, without having to scroll down, It's a little thing but after 13 years is infuriating.Thanks
Can we have this option in after effects, so simple but helpful
Hi All, Forgive me if this has been suggested here before (as it seems obvious) but whenever I use the essential graphics panel I don't want to be scrolling through an alphebetized list of every comp in the project to select the one i need by name.Expected behviour would be for the essential graphics panel to default to the currently open comp, and then use either a viewer lock toggle or the current dropdown menu to adjust selection from there.The current setup can be endless frustrating, especialy in a big project with hundreds of comps similarly named.
Maybe this is just me, but visually it looks like my layers are all selected and it drives me bonkers. The light gray color on both activated and deactivated layers makes me feel like they are selected.
Effects on 3D model layers are not available yet. There is a workaround using a solid with a calculate effect on it to create a copy of the 3D layer, which you can then apply effects to. Why can't adobe just do this workaround for now? Can't they create an under the hood version that does this so we can use effects on 3D layer? If a permanent solution is intenstive to code at least while we wait this will work the same?
Please review the drawing tools to make shape and path editing intuitive and precise in AfterEffects.It has always been a problem in AE but the latest updates have now made it really difficult.(Especially by removing the shortcut: cmd = constrain angle.) Ideally please implement the same functions and shortcuts as illustrator (maybe review both apps together to make the controls consistent and intuitive for people who use both regularly)... or, at the very least, please add in (or bring back!) some basic precision drawing features for AE like: -reinstate the shortcut to constrain angle while extending bezier handle length (singly or in pairs)... I cannot stress enough how much I miss this feature (nor how clunky and stressful my drawing workflow has become now without it!). -add a way to extend both handles equally OR extend only one side ... at the moment dragging a handle only extends one side (if you want to extend both equally it seems you have to re-
I’d like to request the addition of a default arrow shape as a built-in option in the Shape Tool menu (alongside rectangle, ellipse, polygon, and star). Arrows are one of the most commonly used graphic elements in motion design, UI animations, infographics, tutorials, and explainer videos.Why this matters:Currently, creating an arrow requires either manually drawing it using the pen tool, combining shapes, or importing from Illustrator. This adds unnecessary steps to a very frequent workflow.A default arrow would save time and streamline projects that rely on directional graphics or flow-based visuals.The feature could be enhanced with simple customization options such as:Head type (triangle, barbed, hollow, etc.)Tail style (line, dashed, none)Line thickness, arrowhead size, and directionSymmetry or custom proportionsThis small addition would improve efficiency and usability for many users across various industries. It would also align After Effects more closely with tools like Figma o
This is one element that has been around and has been annoying - but seems like a great quality of life improvement. In After Effects, when adjusting properties like position, scale, etc., dragging a value (for example, dragging left or right on a number) is constrained by the bounds of the app’s panel. Once your cursor hits the edge of the panel or screen, you're stuck – unless you stop, reposition your cursor, and start again. It breaks the flow and adds unnecessary friction to what should be a smooth interaction. Compare this with how apps like Blender handles UI interactions: you can drag infinitely in any direction. Your cursor can move off the screen or out of bounds, but the value continues to change fluidly. You never run out of space. This isn’t about replacing existing workflows or shortcuts, it's about enhancing user interaction. Being able to click and continuously drag in any direction, without interruption, would make tasks like fine-tuning position or scal
Please fix the way Replace footage works so that when you look to replace a file, the window opens TO WHERE THAT FILE IS CURRENTLY LOCATED!!!!!!!!!!!!
A node based environment, should be implemented esp for basic tasks like applying the same effect to multiple layers, alpha mattes, value parenting (like the current pick whip in the expression options), Anything that you can currently do using an adjustment layer (but would be selective), I'm sure many more uses. You could use it in tandem with the layer system, but would be an easy way to do these kind of tasks without copying and editing multiple instances of the same thing.
See above!! So if I create a text layer and then duplicate and move it and then take text from PSD, want the option like I have in all the other apps, to be able to drop that new text content but take the text box settings in AE, NOT keep the settings from PSD. Thanks!
I'd really like more control over what is and isn't hidden. Right now it's show everything or show nothing. It's so annoying, especially when doing anything with character rigging or Collapse Transformations, that I see a bewildering amount of boxes around every signle object. Just a little toggle like the shy guy to show/hide layer controls for a specific layer.
Many times, we need a Drop Shadow / Radial Shadow only on lower layers, not on the transparent / alpha background.Would be a great addition to have a switch to apply that behaviour. Or make the promising 'Compositing Options' functionality complete by adding Blending Modes and Layer Mattes.(currently only a Mask and Opacity can be set)
Hi! I must have placed this request in the wrong part of the After Effects discussions a couple of years ago, because no one at Adobe has responded, even though it has over 100 upvotes. Is it on the road map to update Add Grain plug-in to be 32-bit, GPU accelerated and the ability to do multiframe rendering? Thank you!
Idea:Quick change a keyframe to easy IN/OUT by holding CTRL while dragging left for easy IN or right for easy OUT. /J
We all use Easy Ease mostly anyways, so why not giving us the option to have it as a default instead of linear?It should be under preferences. And we shoulod be able to change it back to linear, or hold, or whatever.
Align 3D layers. Distribute them, etc. That's it really.
Bewegungspfad Anzeige optimieren:Der Bewegungspfad in der Vorschau ist sehr hilfreich.Allerdings ist diese Option für langsame Animation fast nicht zu gebrauchen, da immer die Punkte für die Keyframes verschwinden.Wenn in den Einstellungen die Option dahingehend verändert wird, dass zb. mehr Keyframes angezeigt werden sollen, wird das Programm sehr langsam. Beim markieren einer Ebene dauert es teilweise bis zu einer halben Sekunde bis das Programm reagiert. Es wäre toll, wenn die Anzeige vom Pfad optimiert wird, damit auch langsamere, lange Animationen mit vielen Keyframes flüssig bearbeitet werde können. Keyframe automatischer Offset:Auch wäre es super, wenn es eine einfache Möglichkeit gibt (Shortcut, Toggle, ...) eine Ebene mit zb. Position-Keyframes zu verschieben ohne gleich einen neuen Keyframe zu erstellen - die Positionsänderung würde sich auf alle bestehenden Keyframes auswirken (Aktuell geht es nur, wenn alle Keyframes markiert sind und der Zeitschieber exakt auf ei
For large projects, I often split up parts of work in separate .aep files. I can bring those together by importing, but then a big project is the result, and the original parts do not update when something in the big project is updated. How grateful would it be when projects could be nested, and remain connected to there originals (e.g., when saving, a dialog comes up asking if the changes should be implemented in the original .aep as well.) There could also be a read-only status initially (allowing rendering and placing assets in comps), and when breaking that read-only status, the connection will be lost, and the components of the nested .aep will be actually imported. Food for thought.
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