Feature Requests
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please allow me to choose when to get into trim mode instead of automaticly doing so when i extend the edit or trim forword\backwords using the shortcuts
Many sequences don't need anything off the GPU Accelerated Effects list, so the GPU just sits there unused while the CPU is chugging away.Please add things to the workload of the GPU so that the CPU doesn't carry the load if GPU resources are available.
I think the sequence markers need radically overhauling. Below are three different suggestions that I think will help. I've also attached an image of how these changes will look:Problem 1: Currently, when you use "track select forward" it ONLY selects clips and not the sequence markers. This makes the tool virtually useless, as it means your markers no longer remain in place!Solution: "Track select forward" tool should select clips AND markers.Problem 2: The sequence markers exist as individual objects, so to change the division of two sections requires resizing BOTH sections. Sections can also overlap, which is highly undesirable.Solution: Sequence markers should not exist as individual objects, they should just be divisions of the overall span. So when you drag to resize, it changes the BOUNDARY between two sections.Problem 3: Like most people, I just want to use markers to divide my video into sections (eg "Intro", "Part 1", "Conclusion" etc). This is currently extremely cumbersome.
When I have a group of shots from the same location I should be able to add and modify the Lumetri Color Effect for all of them at once. Regardless of their position on the timeline. You could add it in the Lumetri panel next to the Master tab. Design three buttons here. Default “Clip” level button. “Master” level button and a “Group” level button. I think this is doable and would make the color correction/grading process more efficient.
I have presets for transitions i have downloaded and NEED to save them as favorites and or presets. i tweak them, change them and need to save them. How is this not a thing as it was so prevalent in Final Cut?!
When I have multiple clips selected that have attributes that match, I would like to be able to adjust them all at once. For instance scaling multiple clips, or setting the panner or opacity or position. I would like all attributes that have the same value to appear and be adjustable at once within the effect panel, without having to copy and paste.
Now we can paste effects in multiple master clips with keyboard shortcut and disable them from the drop down menu, but if we want to remove the effect we have to do it clip by clip.The master clip effects should be handled exactly like on the timeline with the Paste Attributes and Remove Attributes dialogues.
You guys need to optimize your software to utilize more cpu cores.It doesn’t make sense that a lower end cpu works better then a high end cpu.If changes are not made.. I will cancel my membership and explore your competitor’s options.
Allow Windows users to select the UI scaling factor independent of the system scaling factor. This feature is available in Photoshop and Illustrator, and needs to be added to Premiere (and really all of the CC apps) for users who have mid-sized high DPI screens. This will allow users to take full advantage of the screen real estate for panels in Premiere that a high-resolution monitor affords without having to sacrifice readability in other applications like web browsers.
Warp Stabilizer is known for its insane impact on project file size - right now I have a project with some stabilized footage, and the project file size is 850 MEGABYTES. It's crazy, and now imagine this thing autosaves every 10 minutes - it takes about a minute just to save it. This makes this plugin unusable. And the solution is pretty simple - keep stbilization data outsude of the project file, like other stabilization plugins do. The plugin should create an external file for stabilization data in the project folder, and update it only when reanalyzing footage. I guess this is obvious and I wonder why this was not implemented before.
One of the most handy basic blur effects. We already have radial and directional. Would love to have zoom.
Please add the option for "Trim Previous Edit to Playhead" and "Trim Next Edit to Playhead" trim only with selected clips instead of trim all target track. People seem to use trim selected clip more often than trim track. Thanks
This technique would incorporate, in the back end / behind the hood of premiere, The Flow Chart from Encore/After Effects, Adjustment Layers (in the Expanded Lumetri panel), Masks, Tracking, and dynamically linking the "Adjustment layers" to effects in the Effects Control Panel to make adjustments in the Effects Control panel as well. This is basiclly a way for Premiere to introduce 'Nodes' while maintaining it's current Effects Panel. The one issue I find with this is parallel nodes. I'm not sure what the stack order would look like in the Effects Control Panel. Each 'Node/Adjustment Layer' should allow for tracking of pixels, as it currently does, bezier masks with the pen tool to isolate pixels, and as I mention before the Flow of nodes should follow the stack order in the Effects control Panel.This is valuable because currently the Effects panel is the only way of tracking multiple color adjustment on a clip/adjustment layer. With multiple Lumetri Effects on a clip the renaming and
Avid offers a change list from one sequence to the next. This is a vital way for tracking updates to a cut. Giving us the ability to generate change lists would dramatically reduce session logistics and provide for more creative time. It’s all about using automation to work smarter.
At this moment warp stabilizer seems to only use one core of the CPU to "analyze" the footage, and because of that takes an extremely long time. The usual workaround is to split the video into several pieces, up to the number of cores the CPU has, but then stitching them back seamlessly is a very difficult task. Why can't Premiere virtually split the video in an optimum number of pieces of equal duration, analyze them all at the same time allocating one core for each, and them aggregate the gathered data to stabilize the whole clip in one process?
Many times i have had to manually relink proxies.Premiere needs better file recognition to be able to relink proxies encoded externally or internally. understanding _Proxy endings an din general relink proxies automatically, more often.
Single point tracking in premiere pro. Tracking of single points is a very common thing today. It would be great to have some tracking functionality directly in premiere pro
Put a feather option built in to the effects controls for the basic wipes and irises in Premier Pro PLEASE!!!
PROBLEM: Due to the nature of my work, I slow get footage for different projects over a couple weeks or months. As I get new footage/music/foley for a project, it seems pretty old school to have to import each set of files into my windows folder structure then manually import the files into premiere to match that folder structure.IDEA: Allow for the import of a folder tree into the premiere project panel to be displayed as bins. After that's done, you can have the preference to (1) update the bins on project open (2) auto update the bins every XX minutes, or (3) you can right-click any bin in the project panel and update it if you just added some footage to the windows folder structure. This would really cut down on one of my workflow bottlenecks since I normally have 2 or 3 projects in the works at the same time.
The ability to zoom into the program/source monitor by ALT + scrolling into the specific location of the pointer (like in Photoshop and Illustrator). You can already do this in the timeline, but in the monitor for some reason this doesn't work
us that need to work on the road and have the newer laptops with dual GPU's are currently grossly set back as Premiere prioritizes the internal Intel graphic card, instead of the Nvdia card that is also present in the laptop.It's a widespread problem (few google searches proofs that) and it would be nice to have it fixed. especially as it's a trend with a dGPU.thanks in advance.
It would be very helpful to be able to change the default marker color
As we have done for years, bring back the QuickTime H.264 Mov. (not Mpeg 4) for exporting
I would like the ability to make keyboard shortcuts for various effects that I commonly use. The same way that there is a ‘default transition’ shortcut. Thanks!Will
We really need to be able to move the center point of a vignette to a part of the frame other than the middle
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