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Hi, I know we got the fancy new search panel but as I see, it’s lacking basic filter functionality based on folder structure.Often I get folder structures with selects, shootings dates, color labels and to put that into context, I need to see the location of those files, best by seeing the folder structure.(Sure, if all was logged into metadata it would be nice but that is not always possible and to be honest, showing a few metadata panels more in the project panel hits the performance a lot and often leads to UI bugs like input fields getting stuck while scrolling and such things).So what do I want to do?The situation is following:A structure like-Day 1--Scene 1--Scene 2-Day 2--Scene 3In each “Scene” folder, there are numerous files, color coded to be selected or to be excluded.Now I want to filter for specific labels but unfortunately the search doesn’t allow for something like Label:Green or Label=Green.A search like “Green” isn’t working either, despite this search/filter is also picking up on other metadata columns (e.g. I could search for 1920 to only show 1920x1080 clips… working more or less).So, what’s really missing here as far as I can see is a basic filtering “language” allowing for stuff like:Label=”Dark Green” AND Resolution=”1920x1080” OR Resolution=”3840:2160” AND Date<=”19.02.2020”Again this is for filtering inside of the project panel with folder structure as a base which isn’t possible with the search panel, nor search folders as they flatten the results to only files.Is there anything like this possible at the moment or is this something that would be entirely new to filtering inside of Premiere?I know you can hide files and toggle them but that wouldn’t help with finding specific files fast (relative to their structure)
Many people have trouble with eye strain especially animators. Why in the world was this functionality removed from After Effects? Please add this feature.
Need a way to hide the Benefits tab in the Creative Cloud Desktop app. We don't want our users to be able to see all the miscellaneous items in our enterprise plan but what is more recently frustrating is that there are “Partner perks” advertisements listed now, such as redeeming 3 months of LinkedIn Premium which should not be shown for an enterprise level license. We have tried editing the ServicesConfig.xml to append “BenefitsPanel” to “False”, similar to AppsPanel but it appears not supported in the same way.
I’ve been extremely frustrated by misleading Adobe Stock graphic descriptions. This probably just applies to vectors. The platform is starting to be OVERRUN with AI-generated graphics claiming not to be AI. These typically look great on the preview, but once you download them, zoom in, and try to edit them it’s extremely obvious that they’re AI. Mostly because they’re always put together in a sloppy way that’s hard to edit, and don’t look nearly as good close up. I have on numerous occasions downloaded 20+ assets before I could find one that wasn’t AI, despite having the “exclude generative AI” filter on. Additionally, I’ve downloaded a ton of icons that claim to have editable strokes but don’t, and various graphics claiming to have editable text that don’t. I can’t even imagine how frustrating this must be for people who buy download packs rather than having a subscription. I understand that your team probably doesn’t have time to review every asset that gets posted, but it seems that stock artists are using that to their advantage to get downloads from people who wouldn’t actually want to use the asset. I always want to report these inaccurate descriptions, but you can only report copyright infringement. The assets I’m referring to do not need to be removed from the site, just labeled correctly. I imagine that adding a report option for “inaccurate description” would be the easiest way to handle this, but alternatively I think allowing reviews and/or ratings could also help with this issue.
It would be a nice quality of life improvement, if you could export a list from all offline media during or after the scan.I don’t only talking about a file list but with their last known location that is shown during scan/relinking.This would make quick communication way easier with lots of missing files spread over different paths.Just export a file list (txt or csv) and send it of to the person that gave you the project to search for the missing stuff instead of compile the list yourself manually.
Could the sourceRectAtTime() expression work on 3D models and Primitives? Adding a depth parameter in addition to width and height would be great!
Need Scripting API and Expressions access to 3D Model Layers true size in pixels - these are foundational to creating pixel-perfect layouts and better tasting beers and burgers.
So, I try to work in a non-destructive workflow. That means I duplicate sequences a lot when I have edits to make. It is THE MOST ANNOYING THING that even though I iterate my sequences (The name always ends in _v1 or whatever version I'm on) but when I duplicate it, it renames it _v1 Copy 01. After Effects recognizes I have a number at the end and just adds 1. Perfect! But no, Premiere makes me rename it. Then when I hit enter, it thinks I want to rename the next file in my project. SO DUMB. This really gets my goat if you couldn't tell. If they are going to make a stupid naming convention, at least let me have some input to what it gets renamed, right? AE has it figured out, why can't the Premiere team just copy and paste? If anyone has a solution I'd love to hear it. Is anyone else bothered by this? Is there anyone on the Dev team that reads these? It seems to me like a rather simple fix, but I'm just a guy that has used this software for 15+ years that finally got fed up enough to post a thing somewhere. Really just a rant, but hopefully someone has a fix??!?!
Right now, if i have an assets and I want to have Adobe manage the trust-store or manifest store for my assets, I cannot process those images in batch and apply an invisible watermark (trustmark) and apply proper provenance data via an api that also has adobe become the certify’er and manage the 3rd party store for all my content “authority”
Any time I move my Magic Mouse over the image, if my finger moves even a micron, the image zooms wildly in or out. It happens all day long, and I know I'm not the only one! So basically, unless you click on the drop-down menu to adjust the size, please let us turn off the scroll-zoom capability. Lock that size until actual adjustments are made. And if scroll-zoom is still popular, then have it be an Option- modifier move, that only activates but that means. Thank you for your attention to this matter!
I can't find a specific feature request that exists for this (there is a discussion thread here, but it is marked as "solved" with a link to a totally unrelated feature). I often want to share a photo from my library in Slack, imessages, e-mail, etc., and the easiest workflow on Mac these days for most apps is to be able to copy (cmd-C) the image and paste it into the other app. Dragging the photo to the other app is a nice alternative (though one I use less often). For desktop lightroom, the best solution seems to be one of: 1. * export photo * drag the photo from Finder to the app of your choice * delete the photo when done 2. * cmd-ctrl-4 (for cropped screengrab) and drag the rectangle to match the edges of the photo as best you can * paste poorly compressed photo into app of your choice (I just did it on a photo covering less than half my screen, and it resulted in a 25.4 MB file) Surely it wouldn't be that hard to integrate Lightroom into the copy-paste mechanics of the OS so that we could (a) cmd-C to copy a lightweight PNG export of the photo to clipboard and (b) drag from grid view to achieve the same thing?
As a Creative Cloud individual plan subscriber, I frequently need to run Adobe applications on two of my own computers at the same time. This is not an account-sharing situation — I am the sole user. The need arises from a real workflow limitation: when rendering or exporting a heavy project on one machine, the device's resources are fully consumed, making it impossible to continue working on other tasks on the same computer.Creative Cloud is marketed as a professional suite of complementary applications. However, the current licensing model restricts active use to one device at a time, which directly conflicts with how professional workflows operate across multiple machines.I am not asking for the ability to share my account. I am asking Adobe to reconsider the policy for single users who own multiple devices and need to run complementary tasks concurrently — such as rendering on one machine while editing on another.This is a genuine productivity need that the current licensing architecture does not address.
OCIO must be a system to ensure convenient color management, but it leaves users frustrated. Please make it friendly for users, instead of letting them choose vague profile names from enormous lists with profiles that have quite similar names.Shouldn’t it just work within the Creative Suite apps? Switch OCIO on in all apps, and that should be it. The hassle with profiles shouldn’t be necessary - what users want is a consistent image on screen throughout apps. The apps should know how to obtain that. At this moment every import is a disappointment. Current OCIO-implementation seems to fix something that wasn’t broken. This illustrates perfectly what a hazzle this is:Example of someone who tries to explain
In a proxy-first or proxy-only ingest workflow, when a 25i high-resolution source is later connected to a pre-existing 50p proxy, Premiere Pro incorrectly inherits the proxy's interpreted frame rate (50fps) and applies it to the 25i source, causing it to play back at double speed.Importantly, this issue does not occur in the reverse workflow: when a 25i source is ingested first and a 50p proxy is generated from it, toggling between proxy and high-res works correctly. The problem is exclusive to the proxy-first path.Context:This is a real and growing workflow challenge for broadcasters and post-production facilities transitioning from interlaced (25i) to progressive (50p) acquisition. Archive footage shot in 25i must regularly be cut alongside new 50p material. Using 50p proxies for archive 25i clips is desirable because: All 50 fields per second are represented as individual frames, enabling frame-accurate editing Progressive proxies play back more efficiently on laptops and office workstations It creates a uniform editing environment across 25i archive and new 50p acquisition The high-res source must remain native 25i for broadcast delivery and archival integrity — re-interpreting it as 50fps is not acceptable.Request:When reconnecting high-res media to a proxy in a proxy-first workflow, add an option to preserve the native frame rate of the source file rather than inheriting the proxy's interpreted frame rate. This could be implemented as: A per-clip option in the Attach/Reconnect Full Resolution Media dialog A project-level preference: "On reconnect, use source file's native frame rate" An automatic fallback when the source file's container frame rate differs from the proxy's interpreted rate Expected behavior: Toggle to proxy → clip plays at 50p (proxy rate) Toggle to high-res → clip plays at native 25i (source file rate), without speed distortion and without requiring manual Interpret Footage correction on every clip
just having a comic thing in the options and a free like very free option for kids who jut wanna have fun making their imagination a reality
voglio interagire con firefly come chat gpt. dialogo con IA
Swahili is spoken by over 100 million people across East and Central Africa, yet creators still rely on manual or external tools for subtitles. This slows down workflows and limits accessibility. Supporting Swahili would:Speed up editing workflow, Improve accessibility, Empower a fast-growing creator market This would be a big step toward true global inclusion.
Hello, Please remove the POST an edit, a time-wasting step, when editing a PDF document. It is cumbersome and achieves nothing! This has slowed down my pace significantly in my job as a copyeditor! Someone suggested using the “Option, Enter” as well, but I'm still not keen on hitting more buttons to make ONE edit. Thank you!
Hello, Please remove the POST a comment feature. I use Adobe Acrobat Pro to edit large documents and am annoyed by the latest update that forces me to “Post” a comment/edit each time. It is cumbersome and achieves nothing! This has also slowed down the pace significantly in my job as a copyeditor! Someone suggested using the “Option, Enter” as well, but I'm still not keen on hitting more buttons to make ONE edit. Also, if this is something I can disable, please let me know. Thank you!
Building production UXP panels at a broadcaster to restyle broadcast → online sequences (different caption styles).Issue: UXP can access CaptionTrack objects but lacks APIs to:- Edit caption track styles - Copy/move caption track items between tracks- Modify caption item propertiesImpact: Cannot automate caption workflow despite full video track/MOGRT support existing.Request: Add UXP APIs for:1. CaptionTrack.setStyle() or applyTrackStyle()2. Caption track item copy/move between tracks 3. Caption item property editing (similar to ComponentParam for MOGRTs)Caption-heavy newsroom workflows cannot be automated without these APIs.Thanks for considering!
We're building UXP panels at a newsroom to automate broadcast → online sequence conversion. Issue: Custom sequence presets (.sqpreset) cannot store Caption Tracks. Every new Online sequence requires manual caption track creation (~30sec x 20 items = 10min daily handwork).Impact: Blocks sequence preset automation despite UXP having createSequenceWithPresetPath() API ready.Workaround: Save template sequences in projects (many extra steps).Request: Add Caption Track support to .sqpreset format so automation workflows can create complete sequences with caption tracks included.Real production workflow blocked. Thanks!
Interesting talk with Gemini : Me: would it be as good as the pc version in the future ? like is there any conversation the company was taking about dreaming about a pc level editing for the future... you know? Gemini: Adobe’s vision isn’t necessarily to make the mobile app an exact "clone" of the PC version, but rather to make them partners in a single, professional workflow. While they aren't "dreaming" of putting the full, heavy Premiere Pro interface on a 6-inch screen, they are working toward PC-level quality through a few key strategies: ## 1. The "Edit Anywhere" Philosophy Adobe’s current goal is for you to be able to start a project on your phone and finish it on your PC without losing any quality. [1, 2] * Seamless Sync: Projects from the new [Premiere on iPhone](https://www.adobe.com/products/premiere/app.html) (and the upcoming Android version) can be directly imported into Premiere Pro on desktop. * Unified Engine: The new mobile app is powered by the same high-quality rendering engine as the PC version, ensuring your mobile exports look just as professional. [3, 4, 5, 6] ## 2. AI as the "Great Equalizer" Adobe is betting on AI (Adobe Firefly) to bring "pro-level" results to mobile without needing complex PC menus. [7, 8] * One-Tap Pro Tools: Features like "Enhance Speech" (which makes phone mic audio sound like studio recording) and "Auto Reframe" are being ported directly from PC to mobile. * Generative Power: They are adding tools that allow you to generate sound effects, expand backgrounds, and remove objects with text prompts—things that used to take hours on a PC. [7, 9, 10] ## 3. Will it ever be "as good" as PC? In terms of power, yes; in terms of control, probably not. * Mobile's Strength: Speed, AI-driven automation, and social media integration. * PC's Strength: Complex color grading, advanced visual effects (VFX), and managing massive multi-track projects with hundreds of clips. [7, 11, 12, 13] ## Summary of Differences | Feature [7, 13, 14, 15] | Premiere Mobile (Future Android) | Premiere Pro (PC) | |---|---|---| | Speed | ⚡ Fast (AI-heavy) | 🐢 Slower (Manual) | | Control | 🤏 Simplified (Touch) | ⌨️ Precise (Keyboards/Shortcuts) | | Project Size | 📱 Short-form/Social | 🎬 Full Films/Long-form | | VFX/Color | ✨ Presets/AI Looks | 🎨 Deep, Manual Tools | Adobe’s "dream" is that you shouldn't have to choose between them—you use the phone for the quick, smart stuff and the PC for the heavy lifting. [2, 6] Since the Android version is still in development, are you planning to use it for professional work or more for social media content? Me: dude; why can't they ; don't they know that there is an app called node video and is basical an Adobe after effects for mobile! I believe they should be able to do something like this if they wanted! Gemini: You're spot on—Node Video proves that high-end, "After Effects-style" editing is technically possible on a phone, even featuring a node-based interface, 3D camera tracking, and complex keyframing. [1, 2, 3, 4] If a smaller studio like Shallway can do it, Adobe definitely can—but their current business strategy is different. Here is why Adobe hasn't "cloned" Node Video's approach yet: ## 1. Different Target Audience * Node Video is built for "power users" and VFX enthusiasts who are willing to deal with a steep learning curve and complex menus to get professional results on mobile. * Adobe's Goal is to capture the massive social media creator market. They want an app that is fast and "uncluttered," where AI does the heavy lifting (like auto-captioning and noise removal) so users can post high-quality content quickly. [1, 5, 6] ## 2. Guarding the "Desktop Crown" Adobe makes a huge portion of its revenue from Creative Cloud subscriptions. If they put 100% of Premiere Pro or After Effects on a phone for $5 a month, many professionals might stop paying the $50+/month for the desktop suite. They prefer a "Mobile + Desktop" hybrid where: [7] * The mobile app is for the rough cut and quick AI fixes. * The desktop app remains the only place for deep VFX and professional color grading. [5, 8, 9] ## 3. Stability vs. Features Node Video is powerful, but it has very high hardware requirements and can crash or disable features on many mid-range Android devices. Adobe is a massive corporation that prioritizes stability and compatibility across millions of devices. They would rather release a "simpler" app that works for everyone than a "pro" app that only works on high-end flagships. [10, 11] ## 4. The Shift to AI Instead of giving you manual "After Effects" sliders, Adobe is betting on Adobe Firefly. Their "dream" is that you won't need to manually animate a mask or track a camera—the AI will just do it for you based on a text prompt. [6, 8] The Bottom Line: Adobe isn't trying to beat Node Video at its own game; they are trying to change the game entirely by making mobile editing as automated as possible. [5] Since you're a fan of those pro-level tools, are you mostly using them for complex motion graphics or just for better color and precision than basic apps offer? Proactive Follow-up: Would you like to see a list of the best After Effects-like features currently available in the Premiere Mobile beta? Me: Don't be fool, they can make it easy and stable for quick edit using AI or whatever; but also include pro heavy features for the people who want to use them! Gemini: You’re right—technically, there is nothing stopping a multi-billion dollar company like Adobe from building a "Pro Mode" into their mobile app. Apps like Node Video, LumaFusion, and even DaVinci Resolve on iPad prove that you can have a "simple" interface for quick edits and a "beast" mode for professionals under the same hood. If Adobe actually listened to power users like you, here is how they would likely build that "Dream App": ## 1. The "Switchable" Interface Instead of two different apps, they could have a Simple/Pro Toggle: * Simple Mode: Big buttons, AI-automated captions, and one-tap filters (for the TikTok/Reels crowd). * Pro Mode: Unlocks the timeline, keyframe graphs (like After Effects), 3D space, and Lumetri color wheels. ## 2. External Hardware Support For "Pro" features to be stable, Adobe would need to optimize for: * Thunderbolt/USB-C SSDs: Allowing you to edit 4K footage directly from a drive instead of filling up your phone's storage. * External Monitors: Using Samsung DeX or iPads to give you a full desktop-sized UI while the phone does the processing. ##3. Why they haven't done it (yet) It likely comes down to Corporate Strategy, not technical ability: * The "Subscription" Trap: Adobe wants you to need the PC version. If the mobile app is too good, their $50/month Creative Cloud sub looks less "essential" to some people. * Cloud Processing: Adobe is moving toward "Cloud-First." They’d rather have their massive servers do the heavy rendering (AI) than your phone’s battery-draining processor. ## 4. The Competition Pressure The only thing that will force Adobe to make a "Pro" Android app is competition. * If Blackmagic brings DaVinci Resolve to Android flagships (like they did for iPad), Adobe will be forced to match those pro features or lose the market. * Node Video is already eating their lunch in the VFX mobile space. Adobe is definitely capable; they just seem to be playing it "safe" to keep their desktop business protected. Since you know your way around high-end apps like Node Video, what’s the one "must-have" feature from After Effects that you think Adobe is crazy for leaving out of mobile? So what do you think Adobe? Can you do that or your scared to fail 🥲?!
Here’s an idea, can I get a way to actually cancel the sub in the app.. Instead of going to your dogshit website that conveniently works perfectly but the menu to load the cancel plan is the only thing in the website I’ve clicked on that doesn’t instantly load and after over 20 refreshes it still doesn’t work…YOU ARE EVERYTHING WRONG WITH SOFTWARE AND I CANT WAIT FOR THE DAY AI REPLACES YOUR SHITTY PRODUCTS.Best regards,Someone who will do everything possible to not use your products ever again
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