Build better products with our product team
This post is focused on a crucial area for future improvement: the Generative Credit cost model for Firefly Video. My primary goal is to provide candid, constructive feedback that I believe will dramatically increase user adoption and satisfaction with this new feature. First, I want to express my genuine appreciation. The work you are doing is absolutely groundbreaking. The seamless integration of features like Generative Fill into Photoshop and the artistic quality of your image models has fundamentally changed my creative workflow for the better. As an enthusiastic and appreciative Creative Cloud subscriber, I genuinely root for the success of every new innovation you launch. The Value Proposition Challenge: I currently have a subscription tier that provides 4,000 Generative Credits per month. Upon the conclusion of the free promotional period for the video model, I noted the following cost structure: The cost for generating a 5-second, 1080p video clip using model "Adobe Firefly Image 5" is 500 Generative Credits.The Real-World Cost of "Trial and Error" While I understand that generative video is computationally demanding, the current pricing model assumes a high success rate that does not yet exist:The Reality of Retries: From my personal experience, achieving a desired, usable result is rarely a "one-shot" process. In my own testing, I found I often needed 18 to 22 retries to get a single satisfactory clip.The Multiplier Effect: Because every attempt costs 500 credits—regardless of quality—the effective cost for one usable 5-second video can skyrocket to 10,000 credits or more. This makes the feature financially prohibitive for experimentation. Comparison to Market Alternatives: in my testing of other commercially available models (such as Google’s Veo 3.1), I observed a significantly higher efficiency rate:Efficiency: I was often able to achieve a production-ready 8-second clip (1080p) within just 1 to 3 attempts only.Cost: The credit consumption for these successful generations was 400 credits - that is less than the cost of a shorter Firefly clip. The disparity in both cost and success rate makes it difficult to justify using the Firefly model for daily workflows when high-quality alternatives are available at a fraction of the price. The Commercial Indemnity Factor: I recognize that the higher pricing may be tied to the valuable promise of commercial indemnity (legal protection). However, for a large segment of the community—particularly those of us creating content for social platforms like Instagram—this "premium" protection is often not a priority.Social Media Reality: Platforms like Instagram often demonstrate a low concern for copyrighted content when it is clearly made for "fun", "storytelling", and is non-commercial. The primary legal risk arises when a brand attempts to take a piece of UGC and use it in a large-scale public or commercial campaign.Limited Scope: Furthermore, even for commercial users, indemnity is not a universal shield against claims based on explicit, infringing user-supplied prompts. For example, if a generation strongly resembles a famous, protected character like Pikachu, the risk of a legal attack from the IP holder remains regardless of Adobe's indemnity.Paying a substantial premium for a "safety" feature that many of us do not need (or that doesn't fully apply to our specific use caseexample) somewhat feels like a mismatch for the average Creative Cloud user, especially when factoring in the cost of high failure rates. My Suggestion: I strongly suggest reassessing the credit consumption rate for video generation.Lowering the cost (or offering a low-cost "preview" mode) would encourage users to experiment more freely. This would not only drive adoption but also provide your team with the massive volume of user feedback needed to refine the model and close the gap with competitors. I personally really enjoyed this promotion period. We self taught how to work with AI models, and created many videos that I personally find very appealing. For example, take a look at this IG video. Thank you for listening to your community.Respectfully,CQ
title
In an Offfline workflow it's common to edit with low file size proxies of a diferent file type, then for finishing reconnect to the camera originals. Premiere is able to do this with one issue: In the Link Media window, when you seach for a file with "display exact name" checked, it will not find the file if the file extension is diferent. So... you have to navigate to the file yourself, select it, and premiere will reconnect to the file and it will also "relinik other automatically" however only those files in the same bin. This is the issue. If you have a lot of footage nested in bins per card which are also in bins per shoot day, you have to reconnect each bin individually. In contrast, if the file name and extension is the same, you can simply search the top level folder and premiere will find the file, then when it attempts to "relink other automatically", it will successfully relink all your media because it is looking from the root folder of all your footage. But because the extension is not the same and I can't find my camera media in the search, I have to do each bin at a time (can be very time consuming) Possible to add a toggle in the UI which is something like "ignore file extension" when searching for a file with the "exact" same name?
When drawing in 2D view the background color is too dark, is there anyway to change the background color.
Hello, Rather than receiving a message asking me to convert the Grayscale image to RGB, Lab or CMYK before using Generative Fill, I would prefer the mode change to be automatic and for the message to tell me that my image has just been converted to RGB and that I am free to convert it to another colour mode. Thank you.
Problem: When using the pause filter and deleting silences, Premiere Pro deletes the WHOLE pause, leading to a very unnatural flow of speech between sentences. Fix: Include a "reduce to" duration feature that doesn't delete the whole pause, but leaves a specified length of pause (for example, reducing a 2-second pause to 0.5 seconds instead of the way it reduces it to 0.0 seconds now) The trim multiple clips feature to add frames back is a terrible workaround for two reasons: 1) if there are already cuts in the sequence, you can't isolate the deleted pauses. 2) There's no control to leave frames based on the amount of space deleted. For example, if I find all pauses that are 5 seconds or more, I want to leave 1 second of pause. Then, to find all pauses 2 seconds or more, i want to reduce those down to 0.5 seconds. I'm frustrated that with the number of complaints about the delete pauses feature leading to unnatural speach flow that this wasn't fixed by now. It takes way too much work manually adding back breathing room between 100's of deleted pauses with the way the feature works now.
It would be great to have an option to update the AI masks of multiple images when selecting them. Right now, you need to do it for every image individually, which can be a tedious task.
I was very disappointed when I started work today as I opened up LR Mobile (following the newest 4.3.2 update) and discovered that once again I have to change my entire workflow. As a working professional who uses my iPhone to be my Lightroom main controller in front of a laptop (which one for finer adjustments and things mobile can't do), I used to be able to fly through my work. Now, and increasingly so with every update, I have to relearn my workflow with the added frustration of multiple new actions to complete simple tasks. For example, if I wanted to auto-adjust the cropping, all I had to do was go to the geometry tab and hit a well-placed button up top. Now, I have to go to geometry and select a separate sub tab that of course isn't defaulted because more amateurish social media options have been made the initial landing under Geometry. More actions, spread farther apart on the UI, and it makes everything I do once again take longer. And the worst part? Every single time I go back I have to do the same thing as the app refuses to remember what I used on my last action. I'm now at the point where y'all are literally constantly hurting my profitability. And all in the name of features that don't benefit us professionals who pay the lion share of the subscription fees Adobe collects. I can totally respect the need for businesses to attract new users. But this is repeatedly done to attract casual users at the expense of paying power users. Something has to give or I'm just going to move to something cheaper. The only reason I haven't so far is because the idea of hurting my own profitability by startling my a new system all over from scratch seemed unwise. Less and less so now with every LR update. What I want out of this, as I've asked for in these forums, to Adobe support staff, and on social media, is for Adobe to allow us to customize our UI layout the way that works best for us. Nothing Adobe does (or ever will do) to pretend that we're all going to start posting all of our social media stuff through the LR app is futile and not what I'm paying y'all $60/mo. for. That's awesome that y'all want to continually add new features. But please stop assuming that's what most of us want or need and forcing those additions into the UI at the expense of our profitability. LET US CUSTOMIZE OUR TABS. Please.
When will we get proper British voices with Firefly?
I use virtual copies and collections exensively when I'm working with projects. I often to through images in several collections and folders looking for images in a new project. And I want to create new virtual copies of found images for the new project. I start a new project by creating a collection and set it as the target collection. I then start looking for images for the project in different folders and collections and use the shortcut B to have them appear in the project collection. After the "hunt" I mark all images in the project collection and create virtual copies of all images (Shift-V). With alla virtual copies still marked in the Metadata pane I then give them a copy-name (usually the same as the name of the projectfolder). Then I go to Edit/Invert Selection and then I remove those from the collection. I now have a collection with virtual copies unique for this project. This way I don't risk to alter images that are used in other projects. To make this process easier I would like a new Shortcut (Ctrl-B) that creates a virtual copy of a selected image in the target collection. The copy name should be the name of the target colletion.
faz um esforco pra sua ferramenta aprender portugues
I have used Adobe for over 12 years and its been great. I work with a team of editors and our needs have changed over time and we need a better solution then what adobe is currently offering. I would switch to some thing else if i could right now but can not. I am stuck with adobe for now so i am writing this hoping it will spark some kind of change. The Problem: Currently, the "round-trip" workflow between Premiere Pro and After Effects via Dynamic Link is becoming a significant bottleneck for modern creators. While Dynamic Link was revolutionary years ago, the requirement to manage separate project files, deal with "Media Offline" link breaks, and wait for background render engines to initialize is no longer competitive. In an era where "all-in-one" ecosystems are becoming the standard, the friction of switching between two heavy applications is a major pain point.The Solution: I am proposing a Unified Workflow. Instead of After Effects being a separate application that requires a separate save file, Adobe should integrate the After Effects compositing engine as a dedicated "Compositing Workspace" or "Page" within Premiere Pro—similar to how the Lumetri Color panel integrated SpeedGrade.Why This is Crucial for Adobe’s Future:Project Management: Eliminating the need for separate .aep files would drastically reduce file bloat and the risk of broken links. Everything should live within one project container.User Retention: Many long-time Adobe users are currently migrating to competitors (like DaVinci Resolve) specifically because the "single-software" workflow is faster and more stable. By unifying these tools, Adobe would remove the primary reason users are leaving the ecosystem.Performance: A unified engine would allow for shared RAM previewing and smarter caching, ending the "waiting for link" lag that currently disrupts the creative flow.Conclusion: Adobe has the best motion graphics and editing tools on the market, but they are currently trapped in silos. By listening to the community and unifying these programs, you aren't just adding a feature—you are modernizing the entire post-production philosophy. We want to stay with Adobe, but we need a workflow that keeps up with the speed of modern content creation.
Currently, opening two projects will allow sequences from both projects to be in the same timeline panel. This can cause confusion when editing and saving projects. It would be nice if instead of a single instance of Premiere Pro being open, opening a second project would result in a completely independent launching of another instance of Premiere Pro., similar to opening two different programs. Each project would be managed as if it were the only project open.
Would it be possible to include a next image button in Firefly.In Firefly, when you generate 4 images and you open one of the images in full could we have the next image button back please? At present you have to go back to the four images and click on the next one, it's quite time consuming when you could just add a button that opens the next image without having to go back to the four images.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.