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A combo of parenting and CC Smear on the "worm" seems to work for the beginnings of a "bird pulling worm" animation. But how to get the "worm" coming out of the hole in the ground?
Servus, ich wollte ae herunterladen, doch irgendwie scheint es nicht zu gehen.Die ,,fehlerquellen'' füge ich als bilder ein.Ich habe eine ryzen 5 3600 core-6, nvidia gtx 1660 super und 16gb ram.Mag mir wer bitte erklären wieso es nicht geht? (Bin echt nicht gut in PC kenntnissen)danke!
I'm using loop out expretion for a fan to continously loop.But I want it to stop with ease after looping for maybe 2 seconds,start continuing backwards with ease then regain speed.
i recently downloaded after effects using my schools account and all the plugins were inside, i then had no space in my storage so i decided to delete a few files in my PC to free up space, the issue is that i think i might have deleted a few files that were related to the plugins and now when i open my project, there is a big red cross on my composition, i have no idea how to reinstall the missing deleted files as im using my school account so i am unsure how to get back the plugin
As the title says, I have been experiencing CRASHES and resets since updating to AE 2024. I think it might be because I'm using a previous project template, but I'm not using any third-party plugins. The strange thing is that the problem continued to happen when I downgraded back to the 2023 version . I have used cleanup tool from adobe to delete all Adobe application data, but it is still the same. Also, sometimes when I use ME 2024 to render AE's files (usually more than 1 minute), ME will most likely crash. I don’t know why.hardware list :Windows 11 with Newest updateIntel Core i9-13900KGeForce RTX 409048GB DDR5 6400MHz RAM x2Samsung SSD 980 Pro 1TB & 2TBIf anyone experienced the same situation and has a solution, please share it with me, thank you.
So I want to use Content-Aware Fill to cover up a football in an image. It works great, mimicking the texure of the field behind the ball and making the ball completely invisible, but for some reason it leaves a thin white line where I made the selection.What exactly I am doing: Opening the image Using lasso select to make a selection around the ball and its shadow Pressing the delete key to erase what is in the selection Right clicking, and then clicking "Content-Aware Fill" Making sure I'm happy with the paramaters and the results, and clicking "Apply" And, lo and behold, for some reason, a small white line is left exactly where I made the selecttion. Keep in mind that I no longer have an active selection, and that this line is baked into the pixels themselves, and is not just a rendering glitch. It stays there when I save the image, too. Does anyone know what is going on?
This video is both a competition and a tutorial! Sponsored by the Adobe Community Experts Program, I've been given the chance to celebrate gaining 5000 subscribers (thank you!!!) by offering a year's worth of the complete Adobe Creative Cloud suite to one lucky winner. In order to select that individual, I'm going to use a Google Form, its exported CSV (comma separated values) spreadsheet and After Effects. This giveaway seemed like the perfect opportunity to demonstrate just how versatile After Effects is with importing data. You can link to text layers to display the contents and use expressions to cycle through the rows of the spreadsheet. After going through the rules, such as you are NOT required to subscribe, I then take you through the process of importing a CSV, linking it to a text layer, using Javascript in the Expressions area to randomise selecting a name. I then go further and demonstrate two different ways to freeze the selected name after cycling
La cosa es que el audio si logra escucharse pero no puedo verlo, quiero eliminar una capsula de audio pero no me permite por lo mismo de que no puedo verlo, la versión es la del 2022
Ok well it won't let me select "Bug" in the conversation type so that seems like an issue. I'm trying to work and all of a sudden I can't scroll, like using the trakpad can't scroll up/down in my project panel or timeline which is really messing with my efficiency in navigating my scenes and content. Is there a setting I've unintentionally hit or is this a bug?
I am working in AE 2024 on a Mac Pro 2019 (Processor 16 core Intel Xeon, Graphics AMD Radeon Pro Vega II 32 GB, Memory 96GB, Mac OS Sonoma 14.5).For a week or more when booting AE it takes approximately three to four minutes to load Effects & Presets. Furthermore, in the past few days when working in AE the mouse has frozen, and the computer automatically has shut down. Checking my third party plugins and scripts, they all appear to be up to date.Does anyone have any ideas?
Hello thereI would like to know if there is way to have interaction between two opened palette windows I mean once you have the two windows opened one of them have keyboard focus or is active, how can I make the other window active with an eventlistener or some other trick. Please help i tried a lot but with no luck at allThanks a lot
столкнулся с такой проблемой что при выводе в Экспорт у видео фон становитсья чёрным, как это исправить?
My anchor point is stuck on my parent layer and I cant figure out how to get it unstuck. I have tried the pan behind tool, which simply does not work. I also tried changing the values numerically, but as soon as I do, my screen changes to a solid color and I have no clue what's going on. Please help.
Im using CC BA in a precomp on a QR Code vector graphic (.ai) and it works and looks great,but in the main comp it gets a weird ghosting effect, as if the Ball emitter were closer (and smaller) to the center of the comp. It only happens with cont. raster., which I need for a crisp image.I've been working on the comp for a day and the CC BA was the first thing I built and this glitch appeared just now, before it was fine.I can "reset" this bug for a couple of minutes by deleting and re-inserting the precomp layer intothe main comp but it keeps reoccuring, its quite strange. First pic: Main Comp, with glitchSecond pic: precomp with CC BA effect, what its supposed to look like. I've tried everything such as: Complete Purge, Restart AE & Windows, alloting less & more RAM, opening project on a different Machine (OSX), re-installing AE, installing Nvidia Drivers.Seems to me that this unfortunately is deep rooted bug in AE. Machine info: WIN 10 Build 19045 (Debloat
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Hi everyone,Every time I open the app, it runs fine, I get 2 mins of proper functioning, then, preview freezes, but the app keeps running contrary to the preview. But when I want to close it, the app stops running again. I alredy do : 1. Resetting the preferences2. Disable Hardware Accelerated Composition, Layer, and Footage Panels in After Effects Preferences > Display.3. Not workingMy Specs:Apple M2 MaxMacOS Ventura V13.4.1Ram 32 GBAfter effects V.23.5After effects beta V.24 Thanks,Alex
I was working on an After Effects file last night. It was autosaving everything 30 minutes. Then suddenly it would not complete my saves. I thought it was still autosaving but it turns out that the save would fail after reaching 13%. This happened with the autosave and with manually savings. I've tried deleting cache files to fix it but to no avail. I tried saving a copy and to a new location. Each time, it begins the saying process then right at 13% the saving window disappears. Please help! I still have the program open with about 500 comps that I've editted since the last save
Ok, here's the deal: I usually work in rec709 but yesterday i shot few minutes at a friends wedding (no bully) in HLG.Edited in premiere, dropped a LUT, everything was great, exported with HDR data, no issues.Now, i have a few dead pixels that i usually get rid of by replacing a clip with AE composition and then using a mask and content aware fill.I worked out the kinks of Premiere accepting AE comp as HDR video but here lies the issue:Clip with LUT applied (this is how its supposed to look):but when i replace it with AE comp the saturation suddenly goes up: the white level info is the same, Premiere correctly displays the brightness but one of them messes with the saturation.of course Premiere sees the comp in question as 709: In Premiere as well as in AE the project settings are the same:and the HDR part of the picture is great with Color Managment DISABLED for that clip in AE.When i try to tell AE what color space the clip is in, it goes crazy: Does anyone have any cl
So in Preview settings window I have audio disabled on playback, but when RAM preview is finished I'm still getting audio for no reason. Is there something in Preferences somewhere that got moved where audio will absolutely be muted when playback starts? For now I have to just disable the audio layer in comp which is annoying when its 100+ layers to scroll down through to mute, it should just not play if muted completely on the Preview playback settings box.
Issue - Masks change their mode from what was set to something random when moving/adjusting the mask's path.Adobe After Effects version number - 23.5.0Operating system - Windows 10 Pro 21H2Steps to reproduce - Create a mask on anything and move it, the mask mode will change randomly as you do.Expected result - To keep the mask mode to what was set before you move the mask.
rotobrush is not working properly:I start to select an object, and immediately after clicking the mask appears, no matter where I continue to brush the mask will not change, after I finish the mask just resets, what to do about it? watch the video.
Until a couple of weeks ago everything was working fine. I recently updated to Adobe 23.5 and now AE will not work. When I try opening it it hangs on "Initializing Media Core" and then crashes. I've tried the following solutions Reinstall Adobe AEAdobe CC cleaner tool Neither of these solutions has worked and I am extremely frustrated because I cannot finish a project for a client due to this issue that has randomly sprung up. Any solution would be appreciated. System SpecsOS: Windows 10 64CPU: Intel i9-9900kGPU: Nvidia 2070 Super 32 GB ddr4 ram
aftereffectsにてカメラワークを付けた映像の確認をしようと、再生したのですが画面が固まったまま再生されません。1画面の状態にすると問題再生されるのですが、2画面、4画面の状態だと以下のような状態で再生がされません 2画面:カスタムビュー、デフォルトのそれぞれの画面が再生されず固まったまま 4画面:アクティブカメラは問題なく再生されるそのほかのトップビュー、ライトビュー、フロントビューは再生されず固まったまま スペースバーの再生停止は反応しているのですがプレビュー上で再生がなされません。画質を落としたり、メモリの確認等行いましたが、解消は見られませんでした。これはバグなのでしょうか、もしくは仕様であるのか……何か情報があれば教えていただけると嬉しいです。 Aeバージョン:最新OS:Widows10 64Bit
Hello,I've had the problem for a long time (about 1 year) that I can create animations with a long pixel width, e.g. 19200px x 96px (or anything bigger) (e.g. 23040x96) doesn't really run well on my M1 Macbook Pro. The display window then flickers wildly back and forth and sometimes displays other compositions. You can't see what's happening live. Working in these high pixel widths has always been impossible and I had to use my Windows PC, where it works without any problems. Has anyone had a similar experience or is there a solution to the problem?Unfortunately, it often happens because I work as a media designer for advertising boards and there you sometimes have systems that require such long and large pixel dimensions. I have attached two photos below.Once an image with 23040x96px there you can't see anything and it is set to "fit to window". You should actually see something here, but due to a "bug" or problem you can't see anything here and you can't go alongOn the second on
I have an arrow moving along an extended path using a trim paths operator and a trace path null. I would like to track the arrowhead (linked to the end of the stem by parenting to the trace path null) as it moves through 2D space. Only way to do that that I know of is to use a camera to track the arrowhead as it goes off the confines of the original comp, so I need layers to be 3D. Fine, I make the layers 3D. Now suddenly the trace path null is thousands of pixels back in Z space. One screenshot shows where the trace path null populated the moment I turned it into a 3D layer. No clue why this happens, but I figured I could make a corrective null to counteract that move and get it back to the correct position (new null, parent TP null to new, move new null to correct z pos). This brings the arrowhead to the correct z position, but when I try to move the camera with the arrow no dice. The arrowhead lags behind, still moving forward, but much slow
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