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Is there a setting i need to enable somewhere for the PSD renders to export with layers?With adobe dimension i used to get PSD files that had the background in one layer, the render in one, sharpened render in a third and then layers for depth, materials and object masks. with substance i don't get all that when rendering to a PSD file.
Hello, is there a possibility to render just a crop of the before already rendered view? For an example: I rendered a huge image of (in this case) an open elevator-door for a long time 😉 Then i discovered, i need to change the material of only one object... Is there an easy workarround just to render a crop (same camera-settings), in order to put them together in Photoshop? Thanks for help! Laas
I am importing FBX files from Modo 15.1 and the default material in Stager always has an emission value of 1. I am just using Modo to create material groups, I'll change the base color but all other settings are left as default. I am unable to see any basic color break up because of this. Unable to attach the LXO or ZIPfile but am happy to provide sourcefile. Cheers
Hello All, Just getting to grips with Stager and must say I love it, My question is as follows, Is there anyway to update the Painter model from within Stager ? If I make any changes to the textures / colours ect in Painter can I update that changes in my scene without having to import the model into stager again. Can't seem to find anyway to acheive this . Maybe I am missing something.
Hola, ¿Para usar las aplicaciones 3D tienen descuentos para estudiantes?, tengo el paquete Adobe por medio de la Universidad y quisiera probarlos, gracias de antemano.
Hello,I can't seem to drag any materials that I've created into Stager. It was working yesterday and now it either crashes Stager or nothing happens at all. I've rebooted my machine and logged in and out of my account so I'm kind of confused on next steps. -J
Hello!I think that Substance 3D Stager's GLB export behavior may have a bug, as it does not seem like the below result would be an expected behavior. Decals are not to scale as rendered in 3D Stager, when a "Selected model..." is exported as a GLB file and brought into online GLTF or GLB renderers, such as https://gltf.report or https://sandbox.babylonjs.com Here is the working model in 3D Stager... And here is what happens when using "Export > Selected models..." as a GLB, with the two websites above... However, I have learned that when I export the "Scene..." (in my case, the can is the entire scene aside from environmental lighting), the GLB created does retain the proper sizing of all decals when brought into the same online GLTF or GLB renderers from above...If the incorrect rendering of the decals when exported as "Selected models..." is not a bug. can we learn why? And if it is a bug, can we get a fix? Thank you!
No matter what I do, I cannot get Stager to recognize that I am logged into creative cloud on mac.
Hello! Several months ago, I had a freelancer create a soda can object for me as an FBX file. For that project, I supplied him with some outlines of letters for the top of the can (converted from text, to avoid font usage). I've been using said soda can object FBX file without issue in Dimension since May. No issues with the smooth rendering of the outlines whatsoever. Because I'm interested in making the move to Stager, since Dimension won't be updated moving forward, I have downloaded the Stager trial. The only thing that I notice that is failing for me when using Stager with my soda can object FBX file, is that the outlines on the top of the can are not smooth upon import/usage/render. I can't say that the FBX file was built incorrectly, as it hasn't let me down at all with Dimension. Being that I do not build FBX models, is there anything I can pass along to my freelancer that will assist him in adjusting the FBX file to accomplish a smooth render? Or, is there anyth
Hi, I'm Laura and I'm new here. I'm wondering what others do about the problems with program compatibility for SG files. I cannot even add them to my libraries! They can't import into Substance Painter or Designer. How do you convert them? What should you convert them to?
I need to buy substance source Assets,but payment page says my location not support。where i can get it?? location china
Hi ,Is it possible to upload and stage panorama photos as Background Image with Stager?
We know that the CPU rendering incorporates denoising while at the moment it is not available for GPU rendering. On the other hand it seems that the color temperature of the environment is different, do you know why?
Is it possible to save a material modified in Stager for latter use? Perhaps as a preset withing the material or as a new material?I would like to be able to take a material that I've tweated in one sesion of Stager and use it in a new scene.
Bonjour,J'ai un problème de rendu avec Substance 3D Stager : qu'il s'agisse de déclencher une prévisualisation avec un Lancer de rayon, ou de faire un rendu, le logiciel semble fonctionner en apaprence mais ne charge plus, en témoigne la capture d'écran jointe, où l'on voit dans le gestionnaire des tâches que le logiciel n'utilise aucune ressources (alors qu'il devrait en utiliser un maximum).En l'état, je ne peux pas utiliser ce logiciel.Merci d'avance pour votre aide.
Hello everyone. I'm beginner with substance and have a question. Is it possible to render CAD data?
Hi. I downloaded some sbsar files on your site under free. As an example I found one that looks like a building with windows, bricks etc. In Stager I want to add it to a simple box so the box looks like a building. I found multiple issues here.1. Loading but nothing happends. I can wait forever but nothing happens after I import material to selection.But this is only sometimes.2. When the loading is sucessfull I start manipulating the texture with all the possibilities it has. Again I see a lot of loading time without nothing happens. I can change a window color to green but nothing happens. I start working on roughness or other things. This I am not waiting on. Suddenly after a long time and doing a lot of other things, the windows suddenly turns green. So it seems out of the control because I dont see the change while I do it, but it can change 5 minutes after. Even though I made other changes in between.3. When I want to use the Displacement I see random displacement that does not f
Stager runs very slow on my 2017 Macbook Pro.Will getting a eGPU improve performane?Is Stager compatible with a eGPU?
I downloaded a Substanc share material 'toon clouds' and want to change the opacity of the material...I can't find any parameter within Stager to change it's opacity ty
I started doing a render and then canceled it. I then switched back to the "design" tab right afterwards, and now nothing shows in the veiwport. I also cannot make any changes to anything in the scene box on the right. The app is still responding, buttons change colour when I hover over them, and I still get hover text. I can open the assets window, but when I tried to add something it brought up the loading window (without a percent-completed, and the cancel button greyed out). The loading window won't go away. I am reluctant to close the app as I have a lot of unsaved work.
Hello! Please tell me, if I understand correctly, new applications are not included in the Creative Cloud plan?
I've sent some objects from Painter to Stager by using the File menu. I've noticed that Stager seems to receive these as folders, with subobjects broken up by body and material (as opposed to when I just import the FBX file, which is broken into the same hierarchy that I'd see in Maya.)When I select one of these objects (folders), the transform handles appear on the object, but manipulating them doesn't move the object at all. It seems to just move the collision box? The handles move on screen but the object stays in place.Hopefully there's something simple I'm missing here? I can try to post a screen recording...Thanks in advance for some direction. I can move the object if I manually type in position values in the panel on the right, but that's not a sustainable workflow.
Hello,I created a new session on my macbook pro to use stager but right after lauching the app it crash with the message (in french) "Un problème à causé l'arrêt de l'application" (a problem caused the application to stop) and that's all i can only click on "Ok". My configuration is :MacOS Big Sur (French layout)MacBook Pro 2019Intel Core i9 2,3 GHZ16 Go Ram DDR4AMD Radeon pro 5500M 4GoIntel UHD Graphics 630
Alguém sabe do dimension? Ele não aparece para mim na CC
Can someone explain the differences between these? Can you demonstrate in Stager how to use a displacement map, or height map, or normal with a black and white checkerboard pattern to have the texture emboss and de-boss? ty
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