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Adding wiggle to pickwhip'd values

Enthusiast ,
Jun 05, 2009 Jun 05, 2009

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This question sounds familiar, so excuse me if I've asked it before (I can't find it in any of my notes)

So I pickwhip one value to another But I want to add an expression (like wiggle) to that value.  How do I go about doing it?  Is it different for 1D values (like sliders) compared to matrix values like X,Y or X,Y,Z?

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Community Expert ,
Jun 06, 2009 Jun 06, 2009

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It could be as simple as just adding .wiggle() to your pickwhip-generated expression. Like this:

thisComp.layer("Blue Solid 1").transform.position.wiggle(3,50)

Dan

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Contributor ,
May 14, 2021 May 14, 2021

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That's helpful, thanks! But to go even further, what if I want to wiggle the value of a calculated varable? This isn't a real example but just to explain what I mean, this doesn't work:

 

x=1920;
xWig = x.wiggle();
[xWig, 1080]

 

Apparently you can add ".wiggle()" to a property but not a variable. Is that right? Is there any way around that?

 

Thanks!

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