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This question sounds familiar, so excuse me if I've asked it before (I can't find it in any of my notes)
So I pickwhip one value to another But I want to add an expression (like wiggle) to that value. How do I go about doing it? Is it different for 1D values (like sliders) compared to matrix values like X,Y or X,Y,Z?
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It could be as simple as just adding .wiggle() to your pickwhip-generated expression. Like this:
thisComp.layer("Blue Solid 1").transform.position.wiggle(3,50)
Dan
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That's helpful, thanks! But to go even further, what if I want to wiggle the value of a calculated varable? This isn't a real example but just to explain what I mean, this doesn't work:
x=1920;
xWig = x.wiggle();
[xWig, 1080]
Apparently you can add ".wiggle()" to a property but not a variable. Is that right? Is there any way around that?
Thanks!