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kparla
Participant
July 16, 2014
Answered

After Effects lights not working

  • July 16, 2014
  • 3 replies
  • 34594 views

I am working in After Effects CC. I added a light to my scene and it just turns all of my 3d layers black. I am a very seasoned AE user. I have worked with lights before. I don't know what is going on here. It's not a draft mode issue. And my lights are not behind my layers or anything like that. I have found other people in the online forums with this problem from over the years but never a solution. Ambient light is the only light that works. Spot, pin, and parallel turn everything black. Thoughts?

    This topic has been closed for replies.
    Correct answer Rick Gerard

    The problem is falloff distance and radius. With the fall off distance at 24 and the radius 75 when you light is 24 pixels away from the 3D layer the spot of light will be 75 pixels wide. By the time you move the light about 100 pixels (4 times the distance) the falloff will be nearly complete so no light will fall on the layer. Change the falloff to Inverse squared and you'll be able to move the light about another 100 pixels away before the light no longer reaches the layer. Set the falloff to None and the falloff distance and radius will have no effect. The radius also effects the distance where the lights stop reaching the lights. If you want falloff then you'll have to experiment with these settings to get the lights to behave as you want them to but 24 and 75 are way too small for a reasonable 3D lighting setup.

    3 replies

    Participant
    April 2, 2021

    I Can See The Light Rays In Top View But I Cant View The Light Rays In Active Camera, I have Not Set Any Cameras.. That Is Only Camera View, Everything Is Turned On In My Layers Specially Accept Lights, Accept Shadows, Light Transmission Everything....Anyone Have Any Idea?

    Thanks In Advance For Your Answers

     

    Community Expert
    April 2, 2021

    Move the layer "EXPO" to the top, it looks like it's breaking 3d space between layers at top of "Expo" and at the bottom of it

    Participant
    April 3, 2021

    Thanks a Lot Brother... Its Working.......!!!     But Still I Cant Understand The Mistaken Why Its Happened? Please Describe Brother If You Have a Time... 

    Thanks Again For Your Valuable Timings....

     

    hussein.sabbah
    Participant
    December 30, 2020

    hello, i try what you says but nothing

    please help

    Community Expert
    July 16, 2014

    Select the light, press the a key twice to reveal all of the properties, make sure that the light has a positive value. Check the light falloff if you happen to have a version that supports that. Then do the same with the 3-D layers and make sure they are set to receive lights.

    if that doesn't do it then tell us how your composition is set up, classic or ray traced, and tell us what effects you have applied to any of the layers.

    kparla
    kparlaAuthor
    Participant
    July 16, 2014

    Once the problem presented itself I started fresh with a new project and very simple comp and still had the same problem.

    So my settings are pretty straightforward.

    I am using After Effects CC (not the 2014 version)

    I have one 3d solid that I pushed back in z-space. It is set to receive lights.

    I am using Classic 3d.

    I created a new spot light.

    The settings are as follows:

    Intensity: 100%

    Color: white

    cone angle 90

    cone feather 0

    falloff smooth

    radius 75

    Falloff distance 24

    Casts Shadows on

    Shadow Darkness 20%

    Shadow Diffusion 0

    If I turn my light off you see my solid. If I turn it on you see only blackness.

    If I add a 2d layer you can see it. Once I make it 3d, it turns black.

    Thanks for any advice you have. I'm guessing I probably need to do a clean install or something because this is crazy. It's not like I've never used lights before. They just up and stopped working.

    Rick GerardCommunity ExpertCorrect answer
    Community Expert
    July 16, 2014

    The problem is falloff distance and radius. With the fall off distance at 24 and the radius 75 when you light is 24 pixels away from the 3D layer the spot of light will be 75 pixels wide. By the time you move the light about 100 pixels (4 times the distance) the falloff will be nearly complete so no light will fall on the layer. Change the falloff to Inverse squared and you'll be able to move the light about another 100 pixels away before the light no longer reaches the layer. Set the falloff to None and the falloff distance and radius will have no effect. The radius also effects the distance where the lights stop reaching the lights. If you want falloff then you'll have to experiment with these settings to get the lights to behave as you want them to but 24 and 75 are way too small for a reasonable 3D lighting setup.