Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

After effects

New Here ,
Feb 09, 2021 Feb 09, 2021

I need to speed up my end scrolling credits.  How do I adjust speed.

TOPICS
How to
548
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Feb 09, 2021 Feb 09, 2021

You should give more info, at least a screenshot of your workspace including the timeline panel with visible keyframes of your animated layers, but generally: narrow your keyframes to each other

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Feb 09, 2021 Feb 09, 2021

The technique depends on how the roll (credits usually roll from the bottom to the top of the screen). You have to be careful about speed or you will end up with Judder and the titles will look terrible. The credits layer should move exactly an even number of pixels per frame. If they are moving 6.32 pixels per frame the edges are going to look terrible, especially if the type is small or thin.

 

Give us the workflow and let us see a screenshot with the modified properties of your credits layer revealed. Just press 'uu' and embed the whole screenshot using the toolbar. Do not use the Drag And Drop section below the forum post. We won't be able to see your screenshot.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Feb 09, 2021 Feb 09, 2021

I think did this right. This file came from a photoshop file in to AE.Screen Shot 2021-02-09 at 9.56.21 PM.png

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Feb 09, 2021 Feb 09, 2021

It looks like the credit roll is controlled by a parent null. What is the expression that is driving the null?

 

The null also has position keyframes. They may or may not do anything. It depends on the expression.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Feb 09, 2021 Feb 09, 2021

Is this the expression you speak of?

Screen Shot 2021-02-09 at 10.56.57 PM.png

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Valorous Hero ,
Feb 09, 2021 Feb 09, 2021

That's only part of the Expression. You'll want to click in the Expression Textbox area to view the Expression in its entirety. Copy it and then paste it in your next post.

Very Advanced After Effects Training | Adaptive & Responsive Toolkits | Intelligent Design Assets (IDAs) | MoGraph Design System DEV
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Feb 09, 2021 Feb 09, 2021

rate = 2 ; //value in px/sec. value - [0,rate*timeToFrames(time)]

 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Feb 10, 2021 Feb 10, 2021
LATEST

My scrolling/rolling credits preset uses a check box to change horizontal movement to vertical and has a slider to adjust the number of pixels per frame. I'll share the preset and the expression with you. 

 

Your expression is ok. The description is not accurate. It should look like this:

 

rate = 2 ; //value in pixels per frame
value - [0,rate*timeToFrames(time)]

 

If you just want to modify the expression to make the layer move faster change the 2 to a 4. 

 

Here is the basic expression that I use:

 

 

moveDistance = 6; // distance in pixels per frame
startTime = time - thisLayer.inPoint;
frameCount = startTime / thisComp.frameDuration;
pixPerFrame = frameCount * moveDistance;
[value[0], value[1] - pixPerFrame];

 

Change the move distance and change the speed. I added the start time to make it easier to set the starting position of the layer. Your expression starts moving the layer from the first frame of the comp instead of the in-point of the layer.

 

The animation preset adds a slider and an expression so you can use the same preset for credit rolls or credit crawls. You can download it by clicking here. Download it, save it to your custom presets folder, and then use the Animation/Apply Animation Preset menu to browse to the preset and apply it to your Null. 

 

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines