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Currently I have AE CC 2015 installed , when I try to render anything I can only add it to render queue not the AME queue .
Default AE render produce a big file size , while AME produce really small file size compared to AE .
Example : I made a simple 2 secs text animation just falling from top (1920x1080) the file size was 355Mb , I did the same with CS6 (which uses AME CS6 by default) the file size was around ~2MB(1920x1080)
So my question is : I have 4GB of ram and Intel Core 2 Duo 3.0 Ghz (I can't install CC 2017 with this specs) , so if I installed AME CC 2017 (there's no longer available CC 2015 or earlier downloads) AE will be able to use it normally like if it's CC 2015 or I will get this message again ?
As far as I know, you can not mix AE and AME versions. AE CC 2015 works only with AME CC 2015, AME CC 2017 works only with AE CC 2017.
However, you can output your animation "looseness" from AE and shrink it down with AME afterwards. You should spend a little time in understanding differences between media container formats (*.mov, *.mp4, ...) and codecs (H264, Animation, DNxHD, ...). That's lifetime knowledge you'll always need.
*Martin
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As far as I know, you can not mix AE and AME versions. AE CC 2015 works only with AME CC 2015, AME CC 2017 works only with AE CC 2017.
However, you can output your animation "looseness" from AE and shrink it down with AME afterwards. You should spend a little time in understanding differences between media container formats (*.mov, *.mp4, ...) and codecs (H264, Animation, DNxHD, ...). That's lifetime knowledge you'll always need.
*Martin
 
					
				
				
			
		
 
					
				
				
			
		
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