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Hi all, I've created a 3D audio spectrum. The issue that I have is that the audio spectrum isn't expanding like when it was 2d. I'm pin point the issue that I mention in the image below. From the image it look like the audio spectrum stop at certain corner with a sharp cut while it should be expanding. Anyone knows why this is happened?
 
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Without any info about teh actual layer we can't tell you much. If it worked as 2D, then chances are you got yourself in a pinch by using some combination of collapsed transformations or such combined with other 3D stuff. You may simply need to pre-compose your effect to a larger sub-composition and forego such trickery.
Mylenium