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I want to have curves and lines draw across or between points in a video clip that has hand held camera moves in it.
I've motion tracked the points I want to use and assigned the tracking data to a null at each point. Ideally I'd like to then link a vertex in a shape path to a null so I can have a stroke animate in and join up the tracked points and then the vertices can "stick" with the video as it draws on.
It's not possible to stabilise the shot animate then "de-stabilise" the shape layer as there's some parallax as the camera turns through a small angle.
There's a couple of Tuts that suggest work arounds, such as using the Beam or Path Text (dots and dashes) effects on a solid layer as they have vertexes that can be pickwhipped to position properties. I then have to use multiple layers and timings to create the illusion of a single line moving through the space.
There's also a RotAE script that I've come across:
http://www.fxfx.org/index.php/2011/03/27/how-to-attach-a-mask-point-to-a-layer-in-after-effects/
However I wanted to check if it's actually impossible and these workarounds are the only options?
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You can use expressions to tie one mask path to another, but there's no access to individual vertices. So you can't create the type of live link you're after. I'd say the scripting route is probably your best workaround.
Dan
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Many thanks for taking the time to get back to me. I thought that might be the case. Shame though, having things work live would be better. Now we have shape layers rather than just masks it'd be handy to be able to link vertices co-ordinates to other elements sometimes. I wonder if it's a technical thing rather than an oversight?
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>I wonder if it's a technical thing rather than an oversight?
I'm going with the first one. 🙂
It might just be a matter of priority. It wouldn't hurt to add your name to the list of folks that have asked for this:
Dan
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