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I'm working on a graphic where I want two images to collide and stretch/squeeze against each other, getting taller and thinner, before going back to normal. I couldn't figure out if there was a way to mess with dimensions on the timeline, though. Is there something I'm missing, or do I need to figure out a different solution?
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That's what scale is for. You may want to find a good tutorial on basic squash & stretch animation.
Mylenium
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I would try mesh warp or bezier warp distortion.
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