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I've got an inputLayer_param that I want to stretch to fit my input_world. In 8bpc, I'd just create a new input_world-sized PF_EffectWorld and use PF_Copy. I can't figure out how to do it in 32bpc, because I can't create a PF_EffectWorld of the correct bit depth. Maybe I'm barking up the wrong tree. Any guidance would be appreciated.
Dan
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Nevermind. I discovered that I was using PF_New_World instead of PF_NewWorld. Yikes.
Dan
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