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Hi everyone
I'm new in the forum although I've been using and working with Adobe products for many years. Happy to be here and hope that I can find help and advice.
I work on a project - a short trailer with the currently trendy "Liquid organic gradient Blobs" like this e.g.:
I found amazing tutorials and tricks and how to animate the blobs with various techniques and methods, also a bit similar to a lava lamp.
So the motion blobs animation is perfectly clear.
But my problem is that I really need to figure out the coloring of the blobs in order to achieve the intented look of the final product. I make this kind of graphic in Illustrator and Photoshop - where Gradient Mesh tool is my big friend. But in AE I could only find the standard linear/radial gradient tool, and it simple not possible to get even slightly closer to the final result.
I understand that in most cases this kind of liquid motion effect is made in a 3d program (like this one ), but I am hoping that there are some ways and tricks to come pretty close to it with AE and simulate/imitate a bit the 3d gradient Mesh style? I would be interested to use 4-5 colors in the gradient.
Thank you in advance for any ideas and advice. ❤️
Use the Mask Feather Tool and you'll get pretty close. For animation purposes, you should look at Newton 3; a physics engine for AE. Newton3 supports Soft Bodies and collision - should work well for the blobs to react to each other.
I created the image below with two, differently colored Solids. I started off with one Solid; masked it and added a Mask Feather. The I duplicated this Solid and changed its color and adjusted the mask - made it smaller. To tweak the colors, an Adjustment Layer with
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If you can get grayscale blobs you can make them just about any color using Colorama. Here's everything I did to make animated blobs:
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Use the Mask Feather Tool and you'll get pretty close. For animation purposes, you should look at Newton 3; a physics engine for AE. Newton3 supports Soft Bodies and collision - should work well for the blobs to react to each other.
I created the image below with two, differently colored Solids. I started off with one Solid; masked it and added a Mask Feather. The I duplicated this Solid and changed its color and adjusted the mask - made it smaller. To tweak the colors, an Adjustment Layer with Curves or your fav Color Enhancing tool should do the trick.
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Nice Roland 🙂
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Mr Mercury and Colorama should allow you to achieve this. Although not true 3D it can be convincing. Otherwise for true 3D I recommend using C4D’s thinking particles.
You can create 3D particles in AE using the built-in 3D Particle World or 3rd party Particular. But you might be better looking at Trapcode Form or Tao for this;
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Hi
I played around with all your suggestions and advice over the weekend and I've achieved the final look that I was aiming for!!
Thank you for your amazing help and input ❤️ I really appreciate this so much.
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Can you please tell us which solution you ended up using?
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Yes of course
I made the blob with (Fast Blur and Simple Choker Effekt) - then I added more shapes in that same shape/Blob layer, - those shapes where masked and feathered, and I placed them in the way that I wanted them to act as shadows and highlights in the desired colors on the blob.
Then I added Turbulent Displace. And finally on top Colorama effect to enhance the colors that i had already picked before.
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