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I want to include a particle emitter that emits different texts from a central point in my project. But I can't find the proper tutorial online to learn from, instead I get text dissolving into particles.
I would like to do one without external plug-ins, since they are quite pricey.
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You can't and that is that. Custom textures, for instance in Particle World, always change globally and thus tricks like staggering multiple texts in a pre-comp and having them sampled at different times won't work. Unless you want to hand-animate multiple layers or use expressions, which of course could still be possible if you don't need too many texts, you can't really avoid gettings some plug-in or script that can deal with this.
Mylenium
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Thank you for your reply. 🙂
If that's the case, I'd consider on looking for plug-ins. Do you have any recommendations?
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Maxon Red Giant Trapcode Particular
https://www.maxon.net/en/red-giant/trapcode/particular
There's a free trial.
https://support.maxon.net/hc/en-us/articles/11097863177244-How-To-Start-Maxon-One-14-Day-Free-Trial