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How to make a custom particle emitter that emits text. (Without Plug-ins)

Community Beginner ,
Jul 26, 2024 Jul 26, 2024

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I want to include a particle emitter that emits different texts from a central point in my project. But I can't find the proper tutorial online to learn from, instead I get text dissolving into particles.

I would like to do one without external plug-ins, since they are quite pricey.

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LEGEND ,
Jul 26, 2024 Jul 26, 2024

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You can't and that is that. Custom textures, for instance in Particle World, always change globally and thus tricks like staggering multiple texts in a pre-comp and having them sampled at different times won't work. Unless you want to hand-animate multiple layers or use expressions, which of course could still be possible if you don't need too many texts, you can't really avoid gettings some plug-in or script that can deal with this.

 

Mylenium

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Community Beginner ,
Jul 26, 2024 Jul 26, 2024

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Thank you for your reply. 🙂

If that's the case, I'd consider on looking for plug-ins. Do you have any recommendations?

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Community Expert ,
Jul 26, 2024 Jul 26, 2024

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