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Ideas on how to animate this

Explorer ,
Sep 10, 2025 Sep 10, 2025

Hello! I have to animate this groovy waves for a video and would like some ideias on what to do. I thought about using wave warp and turbulent displacement to give it some movement, but didn't like the result so much, it feels too linear and samey. This waves are made of big parts and some small creases, and i couldn't replicate this with displacement or wave warp. Is there a trick to do this? Do i need to animate it more like 2D animation? Any help is appreciated.
 Captura de tela 2025-09-10 105103.png

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correct answers 1 Correct answer

Explorer , Sep 11, 2025 Sep 11, 2025

After some experimentation, I found a method that worked great. FIrst, I created a comp with a triangular base shape and some ellipses that move from the bottom do the top in a loop. Then, I precomped that and applied gaussian blur+roughen edges to it for a smooth liquid-like animation that I could control more precisely. To get the other colors, I duplicated the comp and added "Refine Soft Matte", shifting the edges, and an additional blur+roughen edges, increasing the values to each layer. The

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Participant ,
Sep 10, 2025 Sep 10, 2025

you could animate fractal noise and apply colorama to get similar looks with animation. you can tweak the fractal setting and get different resualt. check it out.

 

best,

t

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Explorer ,
Sep 10, 2025 Sep 10, 2025

Thank you, that's pretty cool and I'll use it! But it also fills the whole screen. I was wondering if i could make something that is contained in the corner like the image

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Participant ,
Sep 10, 2025 Sep 10, 2025

maybe the white portion bigger in colorama and extract white. expriment with the scale/brightness/evolution in fractal setting to get your desired shape. you could just mask out the part you don't want too.

 

best,

t

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Explorer ,
Sep 10, 2025 Sep 10, 2025

Nice, thank you! I also tried to use blur+roughen edges and got a cool result, but now I can't figure out how to copy the shape and slightly offset it (make it smaller) so i can create the other colors using the same animation as the first. Any ideas?


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Explorer ,
Sep 11, 2025 Sep 11, 2025
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After some experimentation, I found a method that worked great. FIrst, I created a comp with a triangular base shape and some ellipses that move from the bottom do the top in a loop. Then, I precomped that and applied gaussian blur+roughen edges to it for a smooth liquid-like animation that I could control more precisely. To get the other colors, I duplicated the comp and added "Refine Soft Matte", shifting the edges, and an additional blur+roughen edges, increasing the values to each layer. The resulting animation can become a little jittery but tweaking the parameters can make it better. In the end it was very close to what I had in my mind.

Circles_1.gifGroovy Cloud_1.gifGroovy Cloud 2_1_1.gif

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