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Hello! I have to animate this groovy waves for a video and would like some ideias on what to do. I thought about using wave warp and turbulent displacement to give it some movement, but didn't like the result so much, it feels too linear and samey. This waves are made of big parts and some small creases, and i couldn't replicate this with displacement or wave warp. Is there a trick to do this? Do i need to animate it more like 2D animation? Any help is appreciated.
After some experimentation, I found a method that worked great. FIrst, I created a comp with a triangular base shape and some ellipses that move from the bottom do the top in a loop. Then, I precomped that and applied gaussian blur+roughen edges to it for a smooth liquid-like animation that I could control more precisely. To get the other colors, I duplicated the comp and added "Refine Soft Matte", shifting the edges, and an additional blur+roughen edges, increasing the values to each layer. The
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Thank you, that's pretty cool and I'll use it! But it also fills the whole screen. I was wondering if i could make something that is contained in the corner like the image
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After some experimentation, I found a method that worked great. FIrst, I created a comp with a triangular base shape and some ellipses that move from the bottom do the top in a loop. Then, I precomped that and applied gaussian blur+roughen edges to it for a smooth liquid-like animation that I could control more precisely. To get the other colors, I duplicated the comp and added "Refine Soft Matte", shifting the edges, and an additional blur+roughen edges, increasing the values to each layer. The resulting animation can become a little jittery but tweaking the parameters can make it better. In the end it was very close to what I had in my mind.
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