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Particle/object filling shape

Explorer ,
May 22, 2019 May 22, 2019

Does anyone know If this is possible with trapcode particular. I know I can set walls and floors but i'm restricted to using solids so I'm not too sure how to fill a figure 8 with multiple curved walls? If someone can explain how the video in this link was created I would really appreciate it!

https://www.underconsideration.com/brandnew/archives/marble_data_suicide.mp4

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LEGEND ,
May 23, 2019 May 23, 2019

Clearly the animation was created using a 2D physics plug-in like Newton, not a particle system. Otherwise this would require a completely different approach with actual 3D geometry and inter-particle collisions, but that's another story entirely...

Mylenium

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Explorer ,
May 23, 2019 May 23, 2019

Sorry, bad example. I should have mentioned same idea but in 3D. So is newton just for 2D? if I wanted to create something similar to this in 3D is this possible within AE?

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LEGEND ,
May 23, 2019 May 23, 2019

So is newton just for 2D?

Yes. Just 2D.

if I wanted to create something similar to this in 3D is this possible within AE?

Yes and no. You could give the Stardust plug-in a try, but even so, you still need to create the collision geometry somehow to import it into the plug-in, so you might just as well do it in a full 3D program. Not going to be a cakewalk, though. Such stuff is finicky and requires lots of tweaking.

Mylenium

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Community Expert ,
May 23, 2019 May 23, 2019

I'd make it in Cinema 4D.


Byron.
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Explorer ,
May 23, 2019 May 23, 2019

I thought that might be the case, I was hoping there was a way to utilise particular some how so I can do it within AE directly. I'm incredibly unfamiliar with Cinema 4D.

Thanks for the reply

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Guide ,
May 23, 2019 May 23, 2019
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Best to use C4D or Newton on this.

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