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Hi!
Trying to make leaves fall down from above, and i've created a particle world... My problem is that even though the particle emitter is far above the work space, I still have random leaves materializing from nothing in the middle of the composition, instead of falling from above the image... Ive been fiddling with a bunch of the producer/physics settings and can't figure out which one I need to tweak... Hopefully this is something that can be easily fixed??
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It's likely that your producer is a sphere - and the particles can be born anywhere inside that sphere.
Set the producer > Y radius to 0
This will flatten your producer into a disc. Then use the position Y to move the disc above your comp frame.
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