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Position and scale in 3D not working well

Community Beginner ,
Sep 10, 2021 Sep 10, 2021

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image.jpg

 Hi, so I created this illustration I wanted to animate as a 3D. I moved the position of the wall to 1000 but it does not allow me to scale back to the original position without looking like that. Picture above. Please help if you have a solution 

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How to , Performance , User interface or workspaces

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Community Beginner , Sep 11, 2021 Sep 11, 2021

So I found some kind of solution between the two ideas you guys suggested so thank you. When I move the anchor point to the middle it does the same thing as earlier, when to the joint it only scales from then. I just kept moving it an scaling it till it finally scaled back into the position I wanted. Image below. Thank you guys once again for the help

image.jpg

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LEGEND ,
Sep 10, 2021 Sep 10, 2021

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I'm not clear what you are asking. It seems to me you expect the layer to stayy pristine once you scale it up again, which of course will not be the case for pixel-based artwork. There will always be resampling that degrades the quality. Unless you have a vector-based version of the illustration that can be used with continuous rasterization that won't change.

 

Mylenium

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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Hi, it's a vector file and I'm not worried about the the pixels like you said I can just turn on the continuous rasterisation. The issue is when I move the position in z axis to a 1000, when I scale it back it does not return to the original position in terms of the 2 joints (wall & floor) meeting like in the original. Pic below 

image.jpg

 

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Community Expert ,
Sep 11, 2021 Sep 11, 2021

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Where it is your anchor point for that layer? If you want to create a parallax effect it is a good option to maintain the anchor point for all the layers in the center of the illustrator document. Not sure if your anchor point is in the center of the layer. If you maintain the anchor point in the center of your AI document, the layer will maintain "its absolute" position when scaling. Probably you need to re-import the illustrator file with the options marked as the attached image.

 

Captura de pantalla 2021-09-11 a las 13.00.07.png

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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Thank you for the reply, I'm very new to after effects/ animations. I'll re import the files from illustrator with the settings you showed me. If you could pls assist me on how to check/ ensure the anchor point is in the middle. I have multiple layers on separated 

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Community Expert ,
Sep 11, 2021 Sep 11, 2021

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Simply select the layers one by one. The anchor point for all of them must be in the same position when you look at the composition panel.

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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Alright thank you for the help 

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Community Expert ,
Sep 11, 2021 Sep 11, 2021

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For 3D layers, when selected, the Anchor Point should appear with three axis arrows on it:

anchor.PNG

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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Oh okay, thank you 

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Community Expert ,
Sep 11, 2021 Sep 11, 2021

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So... you've got multiple layers(?) (any chance you could post a screenshot of the whole application).  And when you move them back in Z space and scale them up, they aren't quite lined up.  Layers in AE scale from their anchor points, so I'd use the Pan Behind tool to move the anchor points to the joints.  Then when you scale up, these should remain in location.

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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Thank you for your reply. Screenshot below 

image.jpg

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Community Beginner ,
Sep 11, 2021 Sep 11, 2021

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So I found some kind of solution between the two ideas you guys suggested so thank you. When I move the anchor point to the middle it does the same thing as earlier, when to the joint it only scales from then. I just kept moving it an scaling it till it finally scaled back into the position I wanted. Image below. Thank you guys once again for the help

image.jpg

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