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I am doing a University project and when I try to render my video I get this error: Motion Tile cannot allocate a buffer larger than 30000 pixels in either direction (516) (25::56). Clearly having something to do with the motion tiles I have drastically decreased the settings yet the error still comes up.
I have used this effect to create an effect that I can best describe as a "Film scroll" (As if the frame was stacked on top of each other and through keyframes it moves upwards and downwards before the film finally sets into focus. Sorry this is the best I can describe it.)
The deadline for my project is TOMORROW so any help is greatly appreciated!
Thank you.
Bart.
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I'm pretty sure this is a memory problem. How much RAM do you have installed in this machine?
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Hi Bart,
Hope you made your deadline. What did you end up doing? Please let us know so that others may benefit.
Thanks!
Kevin
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Motion Tile is prone to run out of memory at such high settings. Look at using CC Repetile, which is more memory-efficient. ADDITIONALLY, instead of ONE HUGE layer with such a high setting, break the problem down into two or more parts/layers and join these parts - use the Snap feature to help you do this quickly OR eyeball OR do some math.
The analogy - instead of stuffing a cow into the fridge, you cut it up into steak-like sizes.
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I'm coming across the same issue, I know its a few years into this thread but I know its not a RAM issue as my computer is on 16GB. Not sure why in my preview the motion tile works well, then once the output on the width and height is above 150 the renders turn that effect to a complete green screen for the frames it's in. My gpu is a 2070 as well- if anyone has any resolve or answer for this it would be greatly appreciated I also have a deadline for the 17th on this project!
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Ever find a solution?