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I'm creating some animations with simple characters that have elements I'd like to reuse. How do you set up that kind of library? For Instance: Eyes & mouths. Do you recompose the elements? is that the best way - if you want to be able to animate the element, let's say, an eye blink - but you want to have an untouched / clean version that is totally reusable?
And what size do you make the elements? Do you make them the to thesize of the main composition> A little eye - in a 1920 x 1080 composition? I come from an illiustrator background. So I'm a little confused about how to begin to set this up. Can anyone suggest any learning resources? Many thanks - and apologies - maybe I'm being too vague about my goal? Many thanks!
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Ah... you again.
you can precompose these animations, crop them to the size so it will be easier to manage from the main comp. and control them through time remapping from the main comp. you can also get fancy and use markers. here's an example: Dan Ebberts's Expressioneering Design Guide if you require lip syncing I would recommend this tutorial: 003 Using Time Remapping for Lip-sync on Vimeo
might be some good tutorials out there for more useful character animation advice
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Thank you for these links! The lip synch is great - the other - I will need some time to absorb! Having just learned to remap yesterday that link you gave me is perfecto!
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In many cases, I make precomps the smallest size they can be. For cases like you describe, for example. Now, there are some times when you want your precomps to be the same size as the main comp, but I don't think this one of those times.
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I just discovered the Trim comps to area of interest so thanks for the advice!