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Hi,
I have a 3d logo face c4d (example) with separate layers I want to rotate on the head axis 0,0,0 but there’s a problem.
1. the c4d setup has all the layers with the same axis point as "head" (refer to pic 1)
I've exported each 3d layer as a separate cineware c4d file, imported them into ae and made 4 layers in form
Layers in form
primary: head
form2: eyes
form3:head border
form4: nose
This is so i can have control each layer differently.
3. If I normalize them all it looks wrong like this: (refer to pic 3)
4. So the non-normalize looks correct so i use that, but when i rotate on the axis it has a weird axis it defaults on : (refer to pic 4)
5. the normalize version rotates perfectly on the axis: (refer to pic 5)
So the issue is how do i have each 3d layer placed properly in the normalize version to use the perfect axis rotation i need? Or how to use non-normalise and change its axis point to the center of the head?
Is there a another method of how to set it up in c4d before bringing it across?
Can you change the axis point once its in form so I can align it better?
any other tricks?
I hope im explaining this well, let me know if its confusing or needs more info.
Cheers,
RH
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