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Hi all,
Quick question from someone who's had to come back to AE for a project.
I have a match-moved .ma scene file that I have imported into AE. When I pull a 2d layer into the comp I obviously want to utilise the tracking data, but when I turn a 2d layer into a 3d layer it somehow moves out of the cameras view. I can find it easily enough in 3d space elsewhere (I assume due to the orientation of the scene) and move it back into position of the camera, but this is a pain to do with everyt single layer and I would prefer to be able to turn a 2d layer into a 3d layer without the layer moving out of the camera view. Is there a 'shortcut' or some way I can move a 3d layer back into a fullscreen view of the camera, or even better convert it to a 3d layer without it jumping to another place in 3d space?
Thanks!
camera data is one thing you get from the solve, and the other should be 3D nulls that are placed in 3d space based on your trackers. When you set a 2d layer to 3d, you should now copy the position parameter from the null that is closest to where you want the new layer to be, and paste on the new layer. a shortcut for doing that is hold shift as you parent the new 3d layer to the null. (It will match all the transform properties of the parent), then you can unparent the child.
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There is no such thing. You would have to fix the coordinates of your camera more than anything else.
Mylenium
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camera data is one thing you get from the solve, and the other should be 3D nulls that are placed in 3d space based on your trackers. When you set a 2d layer to 3d, you should now copy the position parameter from the null that is closest to where you want the new layer to be, and paste on the new layer. a shortcut for doing that is hold shift as you parent the new 3d layer to the null. (It will match all the transform properties of the parent), then you can unparent the child.
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Thank you! This was the closest I could get.
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