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Using Cinema 4d Lite Fracture

Contributor ,
Apr 30, 2018 Apr 30, 2018

Hi -

I'm trying to figure out if you can use Cinema 4D Lite's fracture to pre-fracture objects (say a cube that has been made editable) into a 'multi-object' for use in Element 3D (by Video Copilot).  Thought I saw a tutorial about that but can't find it and might be mixing things up.

Thanks for any help.

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correct answers 1 Correct answer

Guide , May 01, 2018 May 01, 2018

And to answer your question, no Fracture does not actually break up geometry. So external software will still see a cube, or nothing.

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Guide ,
Apr 30, 2018 Apr 30, 2018

You should be able to

import most  Cinema 4D objects just as you would OBJs. But you must make sure to select the preference “Save Polygons for Melange” in the C4D prefs for this to work.

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Contributor ,
May 01, 2018 May 01, 2018

I have Melange for polygons and animation turned on. But I'm not getting any results / fracturing after I add a cube, convert to editable item, add Mograph Fracture, make the cube a child of the fracture (and have tried adding effector such as random or plane).

Does Fracture actually break up the geometry? Or is Fracture just used to take multiple objects (like 6 cubes) and allow some randomization of color / position etc by using a Fracture Effector along with Random Effector?

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Guide ,
May 01, 2018 May 01, 2018

Not in front of C4D right now but off the top of my head you will need to make the object editable AFTER you have applied the effectors. It needs to be made into editable geometry before it can be understood as an object. With effectors its just an object with effects applied. External software will not understand those effects, only polygons. Does that make sense?

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Guide ,
May 01, 2018 May 01, 2018

And to answer your question, no Fracture does not actually break up geometry. So external software will still see a cube, or nothing.

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Contributor ,
May 05, 2018 May 05, 2018

Ok - thanks for the clarifications.  Will test things out again in C4D making primitive editable after applying effectors.

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Guide ,
May 06, 2018 May 06, 2018

Let me know if you need help doing that 🙂

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Explorer ,
Mar 06, 2020 Mar 06, 2020
LATEST

Hey I am using your tutrial in Lynda.com.  "Adding surface detail with a Relief object"

Well at some point that feature dissapeared from "lite". My question is what tool or tools can we use to replace it in the latest version? (21) This post got my attention because I am importing .obj files with a mesh.

I can animate selections with the section tool. ( pressing "U" then pressing "F" in polygon mode) Sure wish I could save the selections some how so I could acceses them easier? Any suggestions?

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