Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
9

Advanced Duplicator System

Explorer ,
Jun 19, 2025 Jun 19, 2025

As a long-time user and motion designer, I’m writing to request the addition of a native Duplicator system in After Effects—comparable to the powerful one available in Cavalry. While After Effects is excellent for compositing and animation, its current duplication and instancing workflow is extremely manual and outdated compared to modern tools.

The Problem

Currently, duplicating objects and managing variations in AE requires a combination of precomps, parenting, expressions, or third-party tools. This process is slow, lacks flexibility, and is not visually intuitive—especially when working with large numbers of repeated elements in motion graphics, UI, or pattern-based animation.

Proposed Feature: After Effects Duplicator

Here’s what the new Duplicator panel/system should offer, inspired by Cavalry:


Core Features

  • Instance-Based Duplication
    Like shape layers or nulls, duplications should be instances (linked copies), not flattened clones. Editing one updates all.

  • Grid / Radial / Linear / Point-Based Layouts
    Built-in layout engines that allow creating arrays of layers in:

    • Rows and columns (Grid)

    • Circular patterns (Radial)

    • Along a path or set of positions (Point distribution)

    • Random scatter within a defined area

  • Per-Instance Modifiers
    Built-in controls that allow modifying individual instance properties, such as:

    • Scale, Rotation, Opacity, Position Offset

    • Color Tint

    • Delay / Time Offset

    • Expression access (instance index, total count)

  • Live Preview & Adjustment
    Real-time UI to adjust parameters such as instance count, spacing, rotation offset, and distribution shape, with instant feedback.

  • Effector-Like System (Inspired by Mograph/Cavalry)
    Allow effectors (such as falloffs, noise, or fields) to drive variations across instances:

    • Example: Use a linear field to progressively scale instances

    • Combine multiple effectors to create organic, procedural animations

  • Path-Based Duplication
    Distribute instances along a Bézier path, with rotation alignment, spacing, and directional animation.

  • Shape Layer Compatibility
    Full support for duplicating within shape layers (like repeater, but enhanced and more visual), as well as across compositions.

  • Performance-Oriented
    Instancing should be memory-efficient and GPU-accelerated, allowing hundreds of duplicates without slowdown.


Advanced Ideas

  • Tagging System for Layer Groups
    Tag a layer or group, then duplicate it via rules (e.g. "duplicate this logo 5 times in a spiral, fade opacity")

  • UI Panel or Modifier Stack
    A dedicated Duplicator Panel with an intuitive modifier stack system (similar to how layer styles or effects work).

  • Export to Precomps or Bake to Layers
    After building an instance-based system, users should be able to bake it into real AE layers or precomps for final polish and export.


Why This Is Important

Motion designers are increasingly looking for fast, procedural, and modular workflows. Tools like Cavalry, Cinema 4D’s MoGraph, and Blender’s Geometry Nodes are offering highly creative workflows that save hours of manual duplication and give designers more power and control.

Bringing a similar system natively into After Effects would:

  • Greatly improve motion graphics workflows

  • Reduce reliance on third-party plugins

  • Make After Effects competitive with modern procedural tools

  • Open up new creative possibilities without coding


Who Would Benefit

  • Motion designers working on UI/UX, HUDs, infographics

  • Social media content creators and template makers

  • VFX artists need fast repetitive structures

  • Educators teaching procedural design in AE

Idea No status
TOPICS
Compositing and VFX , Expressions , UI and UX , Workflow
157
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
1 Comment
New Here ,
Jun 27, 2025 Jun 27, 2025
LATEST

Fully agree!!!

Translate
Report