Thank you for this reply however, this just makes everything bigger, not just the text in the user interface. Additionally, this doesn't apply to just After Effects, it affects every application on that display. This is a solution, however, I would call it a nuclear option. Thank you.
I have this problem, too. The text is so tiny, I can barely read it. In this day and age of ADA, you'd think the option to adjust the GUI for people with less than 20/20 vision would be a given. I can read all the text in my other apps. Has anyone found a solution to this problem yet? This question was initially raised back in 2014?!
Unfortunately, this is still an issue in September 2023. It's barely possible to work with the tiny AfterFX interface on my 4K monitor. This is a state of affairs I would not expect in an era where there are tons of programs around getting UI scaling done properly like Blender, Ableton Live, Microsoft Office Apps, VSCode, Windows Terminal etc. I kindly ask the Adobe team to put this high up in their backlog as I consider this to be very urgent - and apparently I'm not the only one with this opinion.
I'm afraid I don't know of any good alternatives to Adobe After Effects. I need a program for motion graphics mainly in 2D with the ability to easily deal with vector graphics (no rasterization while editing, just when rendering). Fusion in Davinci Resolve does not support vector graphics to my knowledge. Blender doesn't seem right for these motion graphics things including tasks like animating text. Unreal or Unity? Haven't tried those yet.
While there has been some conversations in this thread through the years I wanted to get an updated impression with the new UI and since I believe the original post was done prior to OS scaling being supported.
I know while OS scaling is an option, I have heard people having mixed opinions of that style. Why does OS scaling fail to meet your needs? Is it because you do not want other applications to also be scaled?
@defaultlyi3hd2g188g requested that the version of scaling that should be available in AE should match Adobe Illustrator. Is that how others in this thread would like this implemented? Here is the example, of Ai's scaling which allows for the OS scaling to be managed at the application level instead of or in combination with the OS scaling:
Do you find some areas of the UI text size harder to deal with than others? When the UI is scaled via OS scaling, are there parts of that is undesirable/desirable for how you envision UI text scaling to work?