When will we see AE take advantage of the performance of modern GPUs to improve workflow and final rendering? This improvement would be very welcome.
For years now, Resolve and 3D programs have been implementing more and more GPU usage, but AE has stalled in time. Can we fix this? If it's not a primary guideline I'll understand, but I don't think it's just me who thinks that we could improve app speed a lot with the use of the GPU. Best regards