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Essentials Graphic missing from 2025 properties panes and Windows workspaces. MGRTs are not editable now.
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It's now just Graphics workspace.
And we don't have the Essential Graphics as a separte panel, they've rebuilt so the Properties panel is where you change/set properties. It's totally "context aware" which is confusing at first.
So ... select a mogrt on the sequence, the Properties panel just shows the position/size/center points.
Click on some object in that mogrt in the Program panel, suddenly the Properties panel shows what we saw in the EGP, and all the controls, layer stack, everything are
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Thanks for clearing up the relocation gotcha's when it comes to accessing properties via the properties panel. Hoping y'all can also help with what I and some others seem to be dealing with... newly restricted functionality when it comes to building .mogrts in AE.
The selling point of "Essential Properties" was that you could define certain controls and properties that you wanted to elevate and access via a single PreComp layer. I understand that this is still functioning correctly (albeit now accessed through the "Properties" panel).
**What seems to have LOST support is the ability to bring those elevated Essential Properties from that single Precomp layer and then add them to a .mogrt via the Essential Graphics panel.**
Regardless of whether I'm selecting those properties in the Properties Panel, or via the Essential Properties twirldown on my PreComp, neither allows me to drag/add to the Essential Graphics panel. It's greyed out, and when an attempt at manuall dragging them in is made, we're met with a new error message:
In many cases you could simply create the .mogrt from within the original Comp (the same place you set up the original propeties). However, there are plenty of times where this is not possible/ideal. For example, I have a bunch of controls rigged up for a .mogrt, and I'd like to add an overall "Scale All" functionality. Because of all the heavy expressions in there, I can't simply link things to a null without stuff breaking. Instead, I'd rather precomp the whole setup, and add a scale control to the precomp instead. Much easier, and what I used to do... but now can't.
Does anyone have any intel on whether this is actively being fixed/developed? Any workarounds in the meantime? The change has unfortunately affected the 50+ .mogrt deliverables I owe my client and severly limits what's possible in terms of creating new .mogrts in the future.
Thanks in advance!
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I have never added essential properties from a subcomp to trhe Essential Graphics panel this way. I've always added them from the subcomp directly, which works as expected. I have not had any issues with this.
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This change seems like a step backward. For instance, I can't copy and paste effects settings to different text blocks now that the text controls don't show up in the effects control panel. I can't see the x and y axis numbers either. Very much not a fan of this change. Does anyone know why when I click on my caption block it no longer lets me see the x and y axis nor copy and paste settings?
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Regarding effect controls, you could not use the effect controls on a caption track item before this update.
Stan
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How do I regain the ability to change the x and y axis of a caption block?
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The Properties panel is where "we" control all graphic items now. It is tricky and puzzling, as the availability of any control is based on exactly what is currently selected in the Program monitor.
Maybe @Stan Jones or someone will give better advice.
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The Properties panel must be open (but not necessarily in focus) when you click on a caption. You may need to update any custom workspaces. The same controls are there.
Stan