Connect, learn, and get help from the Aero Community.
Recently active
Hello, i've been trying with no sucess to bake the deformers like spline wrap and bend deformer in Cinema 4D, and then exporting in GLB, FBX or GLTF to open them in aero. When i do open the file, and put the animation, it just stays still, doesnt work at all.I tryed point caching, baking the deformer in the timeline with rotation, scale and position, and nothing works. Any workarounds that I am missing?Thanks
Can Aero support web based AR output? I need to know because I want to create AR projects that don't require users to download an app to experience them. They will be purely web-based, so all you need is a browser.
I'm importing a little branch with a few leaves on it that open up. Animated in blender, exported as a .glb file, imported into Aero (Beta)(0.24.4) Naturally it comes in as one object. I add a "scene start" trigger, that triggers a "play animation" behavior. In those settings I can then drill down and play the animation.... but only of one of the leaves. Ok.. that's fine. I'll go back over to the behaviors panel and add another play animation for each of the remaining leaves. But what's not fine is that I have 20 branches each with 3-5 leaves on them all opening and I don't feel like setting up that many behaviors nor do I have the time. Is there a way in Aero to play all of the clips for that one object? Or is there a method of export I'm not thinking about? I've tried other formats obj, fbx
after the install Aero on my mac, unfortunately can't see on installed app in my cloud.
Is there a resolution to the Geospatial Creator not loading?I can enter a location using Google Maps, but when it switches over to the Aero environment, nothing loads, and previously located models have no Google reference.
So I was working on a project that was getting updated daily and when I added more content then went to Apply Changes, it no longer will update the changes. The error appears at the bottom "Unable to Update Link..." I had just updated it a few minutes ago then made some small changes and sent the update again and now it doesn't update anymore. Issue: Project can't be updatedReproducible: YesIntended Result: Updated project.
Hello.Adobe Aero crashes when I select "AnchorType→Location→select 3D Earth"This didn't happen when I tried it on February 6th.Why??
How many people can access my published Aero content at the same time?
I'm interested in brodcasting to a stream the AR expriance as seen on the phone trough Aero video.I was wandring if anyone knows if it is possible to do that through OBS installed on a phone?
Why can't some people view content created with Adobe Aero?I was able to view my content on my iPhone 15Pro.Also, those who cannot display it are using the iPhone13Pro.
I'm pretty new to Aero to start off with, so I hope you will be patient with me.I created and published a scene consisting of several glb models. The problem is that they look completely underwhelming in Aero. Originally, these models had point lights lighting up key areas to simulate a glow effect. I know point lights don't import, but I also had trouble baking the lighting in Blender before bringing it into Aero--suffice it to say it just didn't look right. In addition, the keyframe animations (simple rotation and position) would not play. Is this normal, or should it be able to play simple animations that have been exported with the glb? I'm looking for solutions for the animation problem, as well as how to 'spruce up' my models to look better. Does Aero have any lighting options at all? Those are my basic questions. I appreciate any feedback!
Hi! I am new to Adobe Aero. I created a scene and tried to export it, but when I attempt to share it, I keep getting an error saying, 'Something went wrong.' I’ve rebooted my system and tried other methods, but nothing has worked so far. Any suggestions?
Hi, I haven't user Aero in about a year. I am using it in an academic setting. When I last taught Aero, students could import assets from Google Drive. This page says it's possible. But I don't see an option in the iPhone Aero app. Do I need to save the asset in the Google Drive app to files, and then import it from there? Or is there another workflow? Thanks
Hey all!I work at a museum and I'm trying to create educational AR using artifact scans and want the user to be able to explore objects to find touch points, annotations, interior architecture etc. like you can in Sketchfab, JigSpace, or Sketchup AR but can't seem to get there. Any suggestions? I've been talking about how web-based AR will make the museum experience so much more dynamic since I've started here and everyone looks at me like I have 3 heads. Like Pokemon Go but for history! *crickets* It could be a game changer for accessability too, like language translation, site impaired, hearing impaired, etc. Thanks!
When created with "Surface Anchor" and displayed in AR, the object will not be displayed if it is 60m away from the camera. 60m is short for architecture, so I would like to be able to enlarge or set the far clip.
Hoping that someone can help me with this ongoing problem. I build my experiences on my Aero desktop (works perfectly, no notes) but when I open them to record and share on my iPhone 8, running iOS 16.7.1 they load to an untappable Tap to place screen. Only way out is to reboot the app, which returns to the menu, reloads to Tap to place screen. etc etc. This happens 97% of the time, I think I've managed to view my creations in live AR about 3 times in the past fortnight.Phone has plenty of storage, no other issues, happens across all wifi and data connections.Pretty hard to stay excited about our AR future from a blank screen, even harder to keep my clients excited about THEIR AR future on a blank screen. Any ideas to get past this one?Thanks in advance for any advice at all 🙂
Hi if anyone had any insight on this issue i would really appriceate it. I've been troubleshooting an Ar Vr game I made that I need to put on my portfolio. It is 51 MB map which is kind of large, but Ive made maps in Aero in the past that are well over 60MB and they still work great to this day. Nobody has been able to play it no matter how much I try to delete from it and decrease the file size. Do you think this is just because Adobe hasn't touched Aero in like a year 😞 Can anyone else try to open it? Here's the link
IS the desktop app ever going to come out of Beta? I love using it and wanted to know what the future held.
I was following a tutorial online and needed to make the 'sun' spin (following the Z axis). I have adjusted the pivot of the asset to the center. However, when I tried to make it spin, it followed the blue axis at the bottom of the 'sun' ( as you can see where I pointed at the screenshot) rather than the one in the center. I couldn't find a way to adjust the position of the bottom blue axis. Does anyone know the way to work around this? Thanks!
Dear team We are creating an AR experience for a client that is a major cosmetic company. We would love to make it more personnal in the layout. I read in some discussions it might be possible. Also we would need support from you to : - secure the link- make sure it is availble for larger audience at day of event - get your help / support during the creation process to make sure we use all potential of the app during integration of elements coming from Blender inside Aero. Would be perfect to discuss condition for such support. Thanks a million to reach out in DM !
Hi, How does it know where is the location. In my city it worked, I made an experience in a park: and instantly it says: unable to determine device location. Is it me, or do I need trigger points of some kind?
The GLB file I'm trying to open is 12MB in size, and I can open it on desktop as well as iPhone 11-12 models. However, for some reason, on the iPhone 15 model, the GLB file I try to import appears grayed out and cannot be clicked. What could be the reason for this?
Hola, estoy trabajando desde mi computador, cuando hago la previsualización de mi trabajo puedo ver todos los elementos, estoy trabajando con secuencias de imágenes en formato ZIP, porque los elementos están animados, ya todos están activados para que se animen, cuando genero el QR, desde mi celular un iPhone 12 pro, solo se me ven 3 elementos, los demás no salen, probe haciendo ajustes de posición, generando de nuevo el código, pero, aun así, nunca salen todos los elementos que están animados. ¿Qué puedo hacer en ese caso?Lo otro es que desde mi celular trato de seleccionar un archivo ZIP porque es una secuencia de imagen animada y no me deja seleccionarlos.
I'm testing Aero (Beta) to see if it can be used as a tool for my instiution's attempt at using augmented reality.I was able to important an animated PNG sequence I converted from a video fine. That video had audio which I went ahead and created an .mp3 audio file (I also created a wave file of the audio). When trying to import the the audio however, it is grayed out when I try to select it. And everytime I try to use Behaviors to create a Play Audi Action, I get the orange exclamation symbol that appears, meaning, I think, the audio can't be imported or used. What am I doing wrong?
Porque se cierra cuando escaneo el qr de un proyecto en realidad aumentada en mi Samsung s24
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.