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Add how like Photoshop has a depth map, but in After Effects
Bonjour After Effect est devenu une veritable usine à Gaz, comme Photoshop en son temps, Pourriez vous envisager de faire un After effect simplifié pour les usages de base comme vous aviez fait avec lightroom pour photoshop?
Sometimes with complex/large projects we have a desire to clean up stuff that has been floating around from testing phases. Typically the best way to clean everything up is to reduce the project based on selected comps. What often becomes an issue is that we can't do this if we want to maintain our global folder structure because it deletes any folder that doesn't have contents. Would be nice to have an option to perserve folders and then clean up the ones you actually don't need manually. Another big hurdle with reduce project is that expression that reference comps that aren't used anywhere in the selection for reduction get deleted so they break. At the minimum I would expect a warning (prior to reducing), but even better would be to simply preserve them by default. So: - Option to keep all folders - Default: Preserve comps that are referenced via expressions
It’s 2025. I open After Effects and… it feels like I’m still working in 2013.While Blender, Unreal Engine, Houdini, and even newer tools like Cavalry are evolving with bold updates, After Effects has barely moved. Every time a new version drops, it’s disappointing to see tiny improvements disguised as “major features.” It’s as if Adobe is keeping the program on life support without actually developing it.Let’s call it out:Graph Editor – still outdated, clunky, and untouched for over a decade. No real-time preview, no modular behavior, no intelligent UI. No modern easing tools – no built-in bounce, elastic, inertia, or overshoot. You still need to rely on Expression tricks or 3rd-party scripts for basic animation finesse. No native effectors or procedural animation tools – while tools like Cavalry, Cinema 4D, and Notch offer real-time procedural workflows and effectors, After Effects is stuck in manual keyframes and precomp hell. Still no native IK (inverse kinematics) –
every time a change is made, the program automatically saves the project. to prevent work loss every time after effects crash
I had to do some digging on the internet on setting an output module as a default so it always shows up in the Render Queue. The steps are: Clicking the down arrow next the "Output Module" to bring up the list of output templates. Command+Click (Mac) or Control+Click (PC) the template you want to be default. Look for the confirmation in the Info paul that says "Default Movie Output Module set to:..." Devs, please acknowledge that this is esoteric UI and UX. This could be done a lot better, don't you think? What if the user doesn't have their Info panel open? How are they going to know the default was set? In the evolutionary timeline, programs like Photoshop are evolving into mammals with modern UI and UX while After Effects remains a dinosaur. I encourage you to take fresh look at the program and how efficiencies can be made and tasks can be more straight-forward.
This is a "simple" request (is it really?) with a lot of applications for me. I would like to be able to access the verticies of a text box via expressions the same way I can access them in a shape layer. I do a lot of lower third mogrts, and this would make it a whole lot easier to make more sophistcated graphics. I have been using MATH and sourceRectAtTime. It would be nice to have direct access rather than sort of "linking" like this.
Simple as that. I work in a team of editors in both my full time job and my freelance work, so I'm often working in the latest (read least stable) version of AE. I'm sick of only having a tiny window per year where things actually work properly before this year's new version breaks it all again. It's too much for me and obviously too much for Adobe.
This already exists in Premiere Pro, being able to mark effects as favourites by copying them into a custom 'bin' (folder) for easy access.
After Effects' Displacement effect is 2D (x/y only), but with the new GLTF/FBX support, we can achieve proper 3D displacement in C4D or Blender, and import them into AE to animate lights, cameras, and other elements. But we cannot do that with animated displacement, so it's pretty limited. This is what we could have if AE got a proper 3D Displacement mode: https://superhivemarket.com/products/video-depth-ai
This is a simple UX change that would help a ton. When I am in a shape layer, and have a specific group or shape selected, hitting a shortcut key (Like R, S, or T) should open the parameters for that specific group or shape. Not the entire layer. This would help workflows a bunch! Thanks!
hello i need a way to enable the hotkey of this command that drives me crazy, forward/backward 1 frame. help me to do it, if it is not possible to do it is there a plugin to do it? has anyone solved or can guide me? my broken fingers will thank you forever. Title edited by Mod.
I'm a visual media coordinator in a university and am responsible for maintaining our brand identity via all of the content creators we work with. I'd like to be able to use the Adobe libraries for this, as it's useful to be able to share with selected users and also offer editable templates like lower thirds, titles etc.I'm trying to create MOGRTS with some updated branding but am unable to upload any of our new brand assets because there is a 1GB filesize limit. The videos we have use transparencies for transitions so I need to use the ProRes 4444 + alpha codec. I can just about manage with a couple of short 1080 HD assets but there's no chance with the 4k/UHD assets as the idents are around 5GB for a few seconds of footage.Is this something that can be addressed? My only option now is to dump everything on cloud storage, but them I lose the control over users and how they use the assets, plus I can't keep everything relevant and up to date. This 1GB filesize limt just seems like a l
It would be great to have the ability to reshape a Paragraph Text box, using the Pen tool, like I can in many other Adobe apps. User @TheYates wanted to do this a few years ago (see this post: https://community.adobe.com/t5/after-effects-discussions/text-inside-custom-path/m-p/12566397) and I've often had to resort to multiple text boxes, adding returns (a pain when I've set some paragraph spacing) etc. which is far from ideal, especially when we do not have any kind of character/paragraph styles (which would also be incredible to have) to easily apply a style to several text boxes.
I would love if I could pin my guide layer to the top layer of my composition as Layer 1. As I bring in footage and elements it moves down. I'm sure people also have reasons to pin things to the bottom, or multiple layers in multiple places too.
It always feels odd when you collect a file and you assets are in a folder called "footage". I and many other motion designers call there folder that they store any and all assets "Assets". The first thing that comes to mind when I see Footage is film/video assets and not stills or Audio. It would be cool to have in that dialogue box the option to change the Footage folder name to whatever you want rather than doing it everytime after the fact.
My animation team as well as myself, have been begging for this feature for a really long time. We are constantly, accidentally clicking on our Work-Area bar, offsetting a couple of frames on a few occasions, and then sending for render, only to discover our opening fade in is half-way through it's transition, or our end is now too long and we have content disappearing. We desperately would like to have the ability to right click on the work-area bar and select "lock". This would maybe put some strikethroughs over the range, similar to a locked layer in Premiere, do show that we can't make adjustments. If you click and try to set it it could say "would you like to unlock and make changes?", or you could right click and "unlock". Huge timesaver for those fire-drill projects that cause the stupid mistakes.Thanks!
This is currently hidden in the Timeline panel > Effects. Adding it to the Effect Controls panel will make it more obvious to users. Most people do most of their effects fiddling within the Effect Controls panel than in the timeline. (Probably?) This should be added at the bottom of every effect (like the current placement in the Timeline panel.), and default to closed to save vertical space. (See attached mockup) Putting it at the top might make someone think these render/calculate before the effect. Setting Compositing Options’ Effect Opacity to 0% renders/calculates faster (as in, always 0ms) than similar parameters within effects that control their own opacity, like “Blend With Original”. (In my limited testing 😅 )
Hi,This is going on for years and I dont get it - why AE is asking us TWICE, in two separate dialogue windows, wheter we want to import the asset as a composition, or footage? So annoying! At least when You choose "footage" there's no additional dialogue necessary, with "compostion" i get it - there are some additional options regarding layer styles from PS.
felizmente tive esse problema resolvido! basta ir no suporte da adobe e conversar com um agente e ele te mandará a versão que deseja. muito obrigado pela atenção e respeito adobe! Observação de melhoria: sugiro que deixem as versão mais antigas disponíveis mais facilmente (exemplo: after effects 2023, 22, 21, 20...)
Hi all 🙂 Relinking / replacing media is a core function to all of our workflows - a near daily part of our experience with this software. Personally, my time is split roughly between Adobe After Effects and Adobe Premiere, and one very robust feature of the relink/replace media experience in AP is the "Display only exact name matches" check box in the link media dialog box. If this is checked, the only clip shown to the user is the one with the matching name as the file in the project. By comparison, when I perform replace/relink in AE I feel like I'm hot wiring a car. For those unfamiliar with Adobe Premiere's Link Media interface, there is this preliminary dialog that provides a very robust set of preferences for how AP seeks to automate relinking once the user has selected the first file. Are you jelly yet, AE users?I've been thinking of this for years, and am finally writing this to the community in the hope of getting this upgrade!To ma
Show sequences as one file in explorer when importing. Numerous other animation softwares have had this feature for over 10 years., e.g. 'Nuke'. Massive waste of time when importing. Such a basic function. Would benefit litereally every user.
Adobe, could you please let us change the size of the handles in the graph editor? I have to click 10 times just to hit the right spot.
Dear Adobe team,I’d like to bring up a suggestion that I believe has been overlooked for quite some time. As a regular user of Adobe After Effects, I find it increasingly limiting that there is no built-in option to export animations directly to HTML5 formats—such as JavaScript canvas, SVG animations, or other web-friendly code.I understand that some of this is partially possible through the Bodymovin (Lottie) plugin, but it comes with significant limitations and cannot handle more complex compositions or effects. Adobe Animate is technically the designated tool for HTML5 animation, but let’s be honest—it feels outdated, clunky, and simply isn’t up to the standards required for serious motion design work today.After Effects has immense creative power, and the ability to natively export animations to HTML5 would make its output much more accessible for modern web integration—without relying on video formats or inefficient workarounds. I truly believe this feature would be a huge asset f
Hello, I love the minimax effect, but I can't change the shape of the kernal of it, I think the default one is square.changing the shape of the kernal will allow some cool techniques.for example rounding corners very fast and without changing the original edges size, without using the normal way of bluring and then crushing alphas and shrinking edges back.for example making closing operation(minimum then maximum) with a spherical kernal will smooth corners.also it will preserve the edges shape when using the normal minimum and maximum operation such as circle and curves.Thank you for reading😊.
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