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suddenly my AE project didn’t work anymore. The preview playback stuck randomly within a few frames no matter what settings i chose. eventually i figured out the bug. I’m using exr renderings for my animation. I’ve got 50 frames but in between frames 30-40 are missing in the OpenExrSequence. Here comes the problem: When using the EXtractoR effect on the files but some frames don’t exist it effects the preview playback immediately. No matter the whole composition is not able to play anymore. please fix it.
Feature Request: Native OpenEXR Embedded Matte Support in After EffectsAs a VFX compositor, I'd love to see native support for embedding custom matte or utility channels directly into OpenEXR files exported from After Effects.Currently, we have to render separate files for the beauty pass, mattes, and other utility passes. This increases render time, storage usage, file management, and the chance of delivery errors.Supporting embedded matte channels in a single OpenEXR file would make After Effects much more efficient for professional VFX, DI (Digital Intermediate), and post-production pipelines. It would also improve compatibility with industry-standard OpenEXR workflows used in film, television, OTT, and commercial production.Benefits:Export beauty and embedded mattes in a single OpenEXR file. Reduce the number of rendered files. Simplify file management and deliveries. Improve compatibility with professional VFX and DI pipelines. Bring After Effects closer to industry-standard OpenE
We want to hear your ideas about how we can improve After Effects. Your opinion is very important to us and the ideas provided here regularly appear in future versions. When posting an idea, here are a couple of things to keep in mind: How will the idea help your workflow? You're the expert on your workflow, so tell us how your idea would improve your workflow. What problem are you having today that the idea could solve? That helps us understand your idea better. It also makes it easier for us to follow up with you to get more info on your idea. One idea per thread If you've got two (or more!) ideas, make each of them a separate thread. Doing this will allow others to vote on a single, specific idea and not confuse up-votes amongst a list of feature requests. Enlist support! If you feel strongly about a feature, and you know other people do too, get them to vote on it.
Hey guys!I saw a really cool text transition in a Minecraft video (0:20)And I'm trying to recreate it. The creator mentioned they only used Premiere Pro and After Effects for their editing workflow.The effect is a fast camera fly zoom to the sky where a 3D text (like "INTRODUCING") appears in the middle of the screen, perfectly locked in place with zero jitter.I tried using the 3D Camera Tracker in After Effects, and also tried 2D tracking (Position + Scale), but because of the repeating Minecraft textures and the fast camera rush, the text constantly jitters, shakes, or the tracker points just slide off the blocks.How is this transition actually made? What is the proper, clean workflow in Premiere or AE to get that rock-solid, smooth look without any shaking?Thanks in advance!
In many motion graphics occasions (games, scores, clocks), it is essential to have numbers to be monospaced, to avoid ‘m from jumping positions all the time.Please make this a feature for Text layers - a switch to make any text/font monospaced.
My computer has 32.0 GB RAM but I often see 92% of RAM is used when I worked with certain Ae. I wish to increase the RAM. Is 64 GB enough for Ae or I have to go for 128 GB.
Hi,Just upgraded to 25.2.2 and I am having a strange issue with adding layers its like it randomly clips or switches color space from one frame to the next. Only started happening after upgrading AE and NVIDIA.The screenshots are from the same project just different frames, as you will see it also affects the scopes. Only effect used is 'Fast Box Blur'Switching to 'Software Only' fixes the issue
Issue - When applying the effect, “VR Chromatic Aberrations”. I get a red screen with glyph’s across the screen. Steps to reproduce - Apply “VR Chromatic Aberrations” to a layer in AE 2026. Expected result - The Effect should properly apply. Actual result - A red screen appears with white glyph’s across the screen Screen recording – If you think it might be helpful, include a recording of your screen, showing the issue. Adobe After Effects version - 26.3.0 Operating system - macOS Tahoe 26.5.2 Comparative information helps us understand more about when the issue occurs: Affects all projects. Optional but useful: Upload project files, screenshots, or screen recordings that demonstrate the issue.
I saw in the new version of after effects 26.3 there is rotobrush tool and I don't have it between my tool
Hey there, I updated my AE and my User Animations presets are gone. Is there any way to recover them? Cheers,Rui
Has anyone figured this out yet? I am in ACEScg, I have to use a brand colour given to me by a client. R255 G79 B64 #FF4F40This is supposed to be the method to make it work. It doesn’t. Why is there not a simple solution for this? Maxon made it happen in C4D. The maths must convert somehow, but how?
Adding effects to a PreComp that should relate to time in the main comp is hard when Time Remapping is involved. Please make Ae to take Time Remapping into account when jumping from the PreComp to the main comp, so the CTI is on the right frame (or the closest frame possible).
WARNINGI recently purchased an expensive new Mac Studio M4 for my work as a motion graphics artist. specs PROCESSOR AND GRAPHICS 065-CGWJ M4 MAXWITH 16C CPU, 40C GPUMEMORY 065-CGWP 64GB UNIFIED MEMORY I needed a reliable, powerful main machine for my work having previoulsy been using a 2017 Imac which has been great for the past 7 years, but started to slow down noticably in the past year or so. I have been using the new Mac Studio machine over these past 2 weeks for some important element 3d/4k work which I began on my old machine. Unfortunately I have been plagued with constant freezes, crashes and GPU memory failures when attempting to render even png sequences from After effects desite paying extra for 40 cores of GPU . . . .(see attached images) I have never seen these errors appearing on any project on the much older and less spec 2017 imac in all the years of intense After effects work i put it through, And, moreover did not expect to see err
Hello,I am using Adobe After Effects 2026. I am unable to see the dropdown menu for changing the mask mode (e.g., Add, Subtract, etc.) on the 'Mask 1' line of my layer. Can you help?
I'm working on a simple projectile motion system and I'm trying to calculate the trajectory between two points.I know the starting position (x1, y1) and the target position (x2, y2), but I don't know the launch angle or the initial velocity. The start and target positions can change every time, so I can't use fixed values.What is the best mathematical approach or algorithm to calculate the correct launch angle and speed so the projectile reaches the target accurately? If there are multiple solutions or common methods, I'd appreciate an explanation or an example.Thank you!
The algorithm surprises in not recognizing human shapes, even when a lot of reference frames are given and a layer with rotoscoped people is layer on top of the holes to be filled.
Just seems like an easy win when people keep asking for it. It's just basic functionality really.
We use OCIO color management in AE 26.3, but we have run into a limitation where the existing API setters for the Project Working Color Space still seem to rely on the legacy ICC workflow.Currently, we can successfully query the active OCIO space, but we are unable to set it programmatically: JSX: app.project.workingSpace currently only accepts legacy ICC profile description strings. When the project's Color Engine is set to "OCIO Color Managed", trying to pass an OCIO color space to this property fails. C++ SDK: AEGP_UtilitySuite6 provides AEGP_GetOCIOWorkingColorSpace to read the active space as a string, but the available setter AEGP_SetWorkingColorSpace strictly expects an AEGP_ConstColorProfileP (ICC profile pointer). There doesn't seem to be a symmetrical way to pass an OCIO string back into the system. Our Request: Could you please consider updating both the JSX and C++ APIs to support OCIO setters?Thank you for your time and help!
You know what AE, you need to step up your game if you want to be irreplaceable. Copy CapCut. Add automatic subtitles based off of VoiceOvers and have lots of preset styles that people can choose. Companies don’t want programs that slow down the workflow. My company ditched AE for CapCut bec things are way faster. Well if you don’t want to be the next Nokia or Kodak. Adapt. I love AE!!! Don’t get me wrong.
Ever since Premiere 26 I've been having issues with the tracking, specifically for work I use perspective corner pin tracking for applying written text to a white board every month or so. We draw black dots in each corner for After Effects to track and apply text in the form of a PNG that matches the board’s aspect ratio after tracking. However, since moving to 26 I’ve been finding that after 5 or 6 frames it starts to drift out from the tracking dots and then it loses it entirely. jobs have been done essentially babysitting the software every 3 or 4 frames with the end result looking not quite as smooth as I would’ve liked without a lot of going back in and adjusting frame by frame, which isn’t the point of this software at all. Same problem on 26.3, in fact there was an additional problem that kept coming up with “media smaller than previous frame” or somehting like that, and then would refuse to analyze next frameGoing back to 25.6.6 I’ve been able to do the last 3h of work in the 3
Hello, Issue Description:I have searched for this issue, tried multiple troubleshooting ideas, but cannot seem to find any similar issues or fixes that work.I press play in the preview buttonAE proceeds to cache all of the frames in my workspace (full green bar)The play icon is displayed but I see no playback/no audio, and timeline marker does not moveThe timeline marker just appears to freeze as shown below. You can see the preview status (square) acts as if it's playing, and all frames are cached, but the playback is just frozen.If I press the stop preview button, the timeline marker will jump back 1 frame specificallySee below screengrab from this frozen preview:It happens at any playback resolution (full/half/quarter/auto) and any location in my timeline. The weird thing is I can get RAM preview to work properly upon my first initial startup of AE. Once I make more than a couple edits to my comp and try to preview though, the freezing playback issue occurs again. On
On the project I am working on I used the auto tracing along with the generate stroke effect on the hands of the logo. I notice the tracing isn’t as clean as I would like and the lines aren’t dark enough for me to properly see them. I changed the size of the pixels and the brush hardness.
Dear Community,Dear After Effects Team @Adobe Why is there still no way to group layers without pre-composing within a single composition?I imagine it to function just like groups in Photoshop, where you expand a group to reveal all layers within. This will open up entirely new workflows. I came across a plugin created by Petter Bergmar called "FoldLayers": https://vimeo.com/121569449Is it really this complicated to natively implement such a functionality into After Effects? Can wait to receive aducated reponses.Kind regards
Why AE is still in 2026 absolutely garbage and unoptimized? Why at more than 70$ moth is still full of bugs? Why rendering is still underusing the machine? Why adobe? Why dont you destroy the program and rebuilt from zero? Years, more than 12 years working daily with it and every day I have to FIGHT with the software, every day. Every day I discover a new tricky way to solve a NEW problem.
The MIR effect doesn’t work for me. Every time I apply it, the whole comp goes dark and I get this error: “After Effects error: MIR: OpenGL error: Could not allocate texFBO (glFlush()) (512) (25::241)”. This only happens with MIR. Other Trapcode effects like Particular and Tao work fine.I’ve already tried reinstalling different AMD driver versions (clean installs), reinstalling Windows, installing OpenGL compatibility packs, and using older versions of the plugin and After Effects. Nothing helped.I use a single monitor, my GPU is an RX 580 8GB, and my CPU doesn’t have integrated graphics. Other effects that use OpenGL work normally. Tech support told me there have been issues with AMD drivers, but if that was the case, old versions should have worked — and they don’t.I don’t know what else to try. Has anyone run into this and found a solution?
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