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I want to have a shape move from right to left but be linear in speed then when it gets to a point speed up and then slow down before going back to linear speed again.I always struggle with understanding this. I thought I could have the first keyframe linear, the next one easy ease (hour glass), then another easy ease, and then finally linear, and that by selecting temporal (speed) interpolation to linear it would allow this. Problem is it changes the easy ease keyframes to linear.Essentially in the graph editor I want a straight line and then an n shaped curve which i can modify the handles for to create the speed up and slow down speed I want, before going back to linear again. I have done this before but I’ve never learnt it properly and AE seems to do different things each time. How do I do this because it comes up a lot and is rarely explained in tutorials on youtube etc.Also how do you move the handles so they have exactly the same percentage adjustment. Kust dragging them invari
AE26において標準プラグインの「パステキスト」に日本語入力をすると、結果の表示が文字化けしてしまいます。どうにかなおるでしょうか?
Is there a way to use a video or another comp as a material on a 3D model/object?Kind of obvious but I’m trying to add a video to a 3D phone screen. I added the video to my scene/comp, and I can see the 3D phone material, but cant find a way to select the video as a material. I think I can fake it and make a 9x16 comp and make it 3D and have it aligned right on top of the screen. I know good ol Element 3D can do it, but I’m really hoping that the new native 3D tools in AE can pull it off.If anyone can help lmk, THANKS!
Hi all. I’m a professional editor working with a UAE based editing agency and using After Effects for years on commercial and ad projects. Recently an entertainment website [personal info removed by mod.] contacted us for a short eye catchy promo ad video. While editing in latest After Effects, I started facing an issue with Multi Frame Rendering. Render gets stuck on a random frame, cpu still high but frames don’t move, no error shows. If I turn off MFR it renders, but very slow. Project is clean, no missing plugins, cache cleared, GPU drivers updated. This feels more like a render thread or plugin related issue, not basic settings. I searched YouTube and blogs but didn’t get real help. Saw many experienced AE editors here so thought to ask.
Hello! I am using After Effects. I synced the Adobe Font Config Variable, but I am not seeing it in the After Effects text options. I am able to use it in Illustrator, InDesign, Premiere, and Photoshop. So I am a bit confused as to what is going on. Does After Effects not support some Adobe fonts? Thank you.
Editing Text in AE is very inconvenient and buggy. The font dropdown menu where you can see the sample text only shows the actual font for the sample for some fonts, but the majority has the preview in a standard font. I have to actual choose the font to see it in my composition - add to that that there's currently no way to scroll through fonts or go through them with the arror keys:I have to click on a font, which closes the dropdown menu, then i have to open the dropdown again, find where I left off and click the next font and so on. And after I pick a font, the name doesn't even appear in the window, it's instead replaced with a "-" It's also missing some filter options that are available in Illustrator, like weight, serif etc. I can only filter by Adobe fonts. I guess this is a mix of bug and idea for improvement. The text editing workflow as it currently is an AE doesn't work well.
I like to set some ‘key frames’ where I use Rotobrush to tell it how I would like it to mask. E.g the first and the last frame of a clip. But unfortunately, when brushing the first frame and then jump to the last frame to brush that, the tool starts propagating already, using a lot of resources and kind of freezes. I would like to see a button to manually stop and start propagating, when needed.
Hi !I created a Premier Pro effect plugin using the After Effects C++ SDK. The effect moves an image randomly. In order to achieve this, I used the SDK’s subpixel_sample function, very similarly to the shifter exemple provided within the SDK. Here is the function to achieve this :PF_Err Pixel8Iteration(void* refcon, A_long x, A_long y, PF_Pixel* inPixel, PF_Pixel* outPixel) { PF_Err err = PF_Err_NONE; SettingsInfo* settings = (SettingsInfo*)refcon; PF_Fixed new_xFi = INT2FIX(x) + settings->offset.x; PF_Fixed new_yFi = INT2FIX(y) + settings->offset.y; ERR(settings->in_data.utils->subpixel_sample(settings->in_data.effect_ref, new_xFi, new_yFi, &settings->samp, outPixel)); return err;}We used subpixel_sample in order to achieve smooth transition when the movement is between to integer pixels. My issueThe effect works well in every Premier Pro version until the version 2025.The effect with fluent moveme
HiDoes anybody else find AE's Paint performance, politely put, poor?Using Mac Studio with the latest AE version. Today I got really frustrated. Usually, AE starts to crawl and freeze after some +1000 Clone Stamp strokes. You may be able to continue by duplicating the Paint effect, clearing the strokes and resuming fresh.Now, I have a normal-ish 20-second 4K clip, (Prores 4444, Arri LogC3). AE freezes completely after 70 - 100 tiny strokes. Nothing fancy - just a basic clone brush. RGB, single frame stroke, clone source from the same layer. I have tried:clearing caches,disabling all other layers and effects,Safe Mode (all third-party plugins disabled),changing METAL to Renderer to Mercury Software Only,using a small Region of Interest,opening a new fresh project and starting over,half resolution (you really can't work this way),precomping,downgrading AE versions... Nothing alarming with Mac's memory usage.Would not want to start over the fifth time. Getting gradually ang
I’m facing an issue with my graphics card optimization in After Effects and Premiere Pro. I have the latest 2025 versions of the software installed, but my system keeps recognizing them as 2019 versions and doesn’t optimize my graphics card properly.
The problem:I've enabled Time Remapping on a composition and am using the loopOut() expression to repeat a 16 second animation until the end of the video.When I apply the expression, it places a keyframe at the beginning of the clip and at the 16 second mark. When I look at the single frame at the 16 second mark, the composition is not visible. (The object boundaries are visible to scale/move but the image is not.) This also occurs at the 32sec mark, 48sec mark, 64sec mark...The solution I found (that's not working for me):Create a new keyframe one frame before the 16 second markDelete the keyframe at the 16 second markWhat happens instead:Once I delete the keyframe at the 16 second mark, the keyframe at 15;29 becomes blank. The last keyframe will always be blank, no matter where it was placed, before or after the original.If I have four keyframes and delete the last one (#4), the third keyframe will become blank. If I then delete the third keyframe, the second keyframe will become bla
To start with, these are my specs:Installed RAM: 31.83 GB Current RAM Usage: 0.00 GB Allowed RAM Usage: 25.83 GBGraphics CardVendor: IntelDevice: Intel(R) Iris(R) Xe GraphicsVersion: 3.000000Total Memory: 14.51953125 GBDraft 3D: Available-----AE 2024 works perfectly and I have been using that instead of the newer versions until now.2026 has some very good updates that I wanted to use so I am resorting in having to deal with this isssue again.As shown in the video, the composition runs smoothly when hovering and previewing compositions.As soon as you click on a layer (being shape, text, solid, etc.) the interface starts lagging. Badly. The mouse cursor moves at real speed but the interaction on the actual layers is extremely slow. Same goes for the panel where you see your composition.I have tried all possible soltions that I found on reddit and here but none of them work.https://www.reddit.com/r/AfterEffects/comments/1ihh7ib/after_effects_lagging_while_doing_basic_
Guys, I have a question. I'm using After Effects 2024 and trying to use the Text Evo 2 plugin, but when I try to open the plugin, I get an error saying "unable to execute script at line 34026. null is not an object". By the way, I installed the plugin from aescripts + aeplugins. I had installed this plugin before, and it worked fine. But then I had my laptop serviced and they reinstalled Windows, so I had to download everything again using the same AE and plugin version, but this time it's giving me this error. How can I fix this? I would appreciate any help, friends 🙏. - After Effect 2024- Windows 11- Text Evo 2
I am working on an extension for AE that uses Angular. I have a lot of things watching assets, and I suspect that might have something to do with this, but was curious if anyone else has ever encountered this error?"After Effects error: having to focus on ourselves (76 :: 59 ). I can find nothing about it online or any relevant error codes.Screenshot below
I've tracked a shot and created a 3D camera, added a logo and text in the shot. I've added drop shadow and stroke to the text, and drop shadow to the logo but they don't show up. As soon as I turn off 3D in each layer, they're magically there.I did the same exact thing last year to a project. As a matter of fact, I opened the project and there was the drop shadow. I've added them as an effect and as a layer style, neither work.I'm pull out what few hairs I have left.TVS
Hi all! I am trying to create my own .mogrt file of a typewriter effect that's meant to mimick a robot speaking, with plans to move it into Premiere Pro so I can control the speed, font, colours, etc for future projects. The attached image is from a template that I downloaded, and the speed can be controlled via this slider and NOT keyframes. The below image is my effect that I'm creating. As you can see, it has the normal 'slider' with the keyframes. My issue is that I want to bring this into Premiere Pro and control the speed in there, and that can't work with keyframes. Does anybody know how that 'speed' fx was added onto the first image, allowing the typewriter effect to be made without keyframes? Thanks! Hope that made sense lol
Imagine this field from the “New Comp” dialog in the “New Comp from selection” window. Saves a couple clicks.
How do I install a version of AE 24.x now? Creative Cloud only has versions 25.x and later. Where do I go to download an earlier version? Thank you.
Issue - Shape Layer with Transform Effect using layer mask as effect mask – adjusting keyframes crashes AE. Steps to reproduce - Add a mask to a shape layer (created by Overlord in my case) using Layer>Mask>New Mask, add a Transform Effect, add position keyframes so the contents of the Shape layer are outside the mask and animate to the original position. Use the mask as an Effect mask. Notice that mask is not masking on first frame but otherwise appears to animate into position. Adjust first position keyframe to crash After Effects. Expected result - Shape layer contents should move via the Transform Effect. Actual result - After Effects crashes. Screen recording – in safe mode and slightly different order of process to reproducehttps://vimeo.com/1162398792/cf38ed938b?share=copy&fl=sv&fe=ci Adobe After Effects version - After Efects Beta 26.2.0 Build 13 Operating system - macOS Sequoia 15.6.1 (24G90) on Macbook M1 Pro GPU driver version (Windows only) - If you're on Win
I have an .OBJ 3D model. Whenever I add the sbpar mesh, it turns my image flat. No matter how I shape the light, the image is flat. Looks almost like a PNG. When i turn the sbpar mesh off, the 3D details comes back.
Product & VersionProduct: Adobe After Effects Version: 25.2.0 Operating System: Windows 11 SummaryThe ParagraphRange.direction property can be set programmatically via ExtendScript, but the value does not persist after calling Property.setValue(). The justification property on the same ParagraphRange object works correctly, indicating this is specific to the direction property. Steps to ReproduceCreate a new composition in After Effects 2025 Add a text layer with any content (e.g., "Hello World") Run the following ExtendScript code:var comp = app.project.activeItem;var layer = comp.layer(1); // First text layervar prop = layer.property("Source Text");var td = prop.value;// Get paragraph rangevar paragraphCount = td.text.split(/\r/).length;var paraRange = td.paragraphRange(0, paragraphCount);// Log current state$.writeln("Direction BEFORE: " + paraRange.direction); // undefined// Set direction to RTLparaRange.direction = ParagraphDirection.DIRECTION_RIGHT_TO_LEFT;$.writeln("Directio
Hi! I've been trying to recreate this effect in After Effects, but I haven't been able to figure it out and I can't find any tutorials on YouTube. You can see the effect I'm looking for in the attached images. I want the image to smoothly transition from its original color to green and then back to its original color. Does anyone know how to achieve this in After Effects?"
Hello, I am having issues with random black frames while using the sabre plugin. Please see the video attached below. The plugin works fine until about 5 seconds in then has a random black frame for a few seconds. Cheers, Fred
Hi. I'm working on a project with illustrator vector graphics in several nested compositions. At top composition I'm using a camera for zooming in to details of the graphics - however the vector graphics get blurry at anything above 100% scale.Unfortunately I can't use continued rasterizing in top level composition, because effects used in lower level compositions goes crazy. I'm using bend-it animation on several graphics in lower compositions and all graphics with the effect applied disappear when continued rasterizing is on at the top level. Anyone got a suggestion on how I can keep vector graphics sharp while zooming? Either with a workaround for the continued rasterizing NOT being used, or how to fix the bend-it effect items to still show up if continued rasterizing is turned on at top level ??! (using continued rasterizing for layers in same composition as the bend-it effects work fine of course)I'm guessing the bend-it start and stop coordinates get out of whack at top level whe
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