After Effects (Beta)
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The object matte tool is not working in the latest version of After Effects Beta (on Mac OS 15.7.4 (24G517) with a late 2017 iMac Pro. I tried everything, but the option doesn’t show up. I double clicked the footage so I’m in the right footage window but even the icons do not appear. Is my system or OS too old maybe?
the tool objet mate tool doesnt work
*UPDATE: Posted in the bug report section of After Effects (Beta), but I can’t delete my question here.I’m not really asking a question -- I went to report a bug and Adobe led me here. There’s a bug whenever using the refine edge tool in conjunction with the object matte tool. When masking multiple people, I am having the issue of after several frames, the entire subject will fade out completely. It seems that the AI is having trouble identifying new edges when the subject moves. Two screenshots are included below. The black is the refine edge tool trying to follow her hair (not doing a great job), the second picture shows it bugging out just masking both of the other kids. The kids faces are covered for safety reasons. The other problem is, when I unfreeze the object matte tool and try to fix it with one of the other tools, it recognizes that I’m selecting them, but then reverts back to bluring them out. I end up having to cut the section out and redo the object matte as a whole new m
We’re excited to introduce a small but mighty workflow boost: Crop Comp to Selected Layer(s) Bounds. Starting with After Effects Beta version 26.0 build x40, AE will resize your composition to the visible bounds of the selected layers: either shrinking the comp to tightly frame smaller content, or expanding it to include layers that extend beyond current comp edges.Many of you have asked for a quicker, native way to make pre-comps and assets fit their true content size—without manual resizing or third‑party scripts. This helps you: Pre‑comp faster with comps that match the content you actually need. Keep projects tidy by removing empty margins. Avoid effect cutoffs when elements (like glows/blur) spill beyond the frame. How to Use:Select one or more 2D layers, then choose "Crop Comp to Selected Layer(s) Bounds" from: The Composition menu Right-click on the selected layers in the Timeline Right-click on the selected layers in the Composition panel Note: This feature is designed for
I was watching a YouTube video of CoSA After Effects 1.1, and noticed this long-forgotten gem in the prefs:...which reminded me of a feature request I made ages ago (but has long disappeared in the transition to this new-ish discussion forum), and that is to be able to set the default keyframe interpolation mode. I often have to tediously go through many keyframes, setting them to ‘easy ease’ (F9). I know that it’s possible to set the spatial interpolation mode to linear (or not) in the prefs, but it’d be nice to bring back the long-lost option to set the default temporal interpolation, don’t you think?
Multi-frame Rendering is here for After Effects beta users. Right now, you will have access to Multi-Frame Rendering for export only. Keep your eye on this forum, as we will be rolling out new features until we launch. Internally, we have been testing a representative sample of projects with a suite of hardware configurations, and we are excited to finally put this feature in your hands and get your feedback. Test your unique projects on your own hardware so we can ensure that our performance updates benefit all of our customers and meet speed and quality metrics before we launch. Beta testing of Multi-Frame Rendering will last a little longer than some of our other features because we currently do not support Multi-Frame Rendering in Preview, Motion Graphics templates, Dynamic Link, Adobe Media Encoder and AERender Command Line Interface. Check out the blog and FAQ post to learn the following: What is Multi-Frame Rendering? What factors influence performance? Whi
Using text in the beta version has become impossible for. It types out right to left instead of left to right. Resetting the preferences seems to work at first, but then it goes back to writing backwards.
Steps to reproduce: 1. ... Result: ...Expected: ... System info Application: After Effects (Beta) v26.3.0.75 OS: Windows v10.0.19045, RAM: 127.70 GB GB, CPUs (logical): 28I use extendScript to code relinking 3d models (glb).. This works in 2026 but not in the beta. In After Effects Beta, FootageItem.replace(File) fails for GLB/3D Model footage with the warning: “Cannot replace a 3D model with this file.” The same GLB can be imported by script with app.project.importFile(), and the same GLB can be replaced manually using Replace Footage > File. The issue appears specific to scripted FootageItem.replace(File) for 3D Model footage. I am wondering if it is a bug or you are no longer supporting it. You can run this test script to see what I am talking about. (function testReplaceOnlineGLB() {var item = app.project.activeItem;if (!item || !(item instanceof FootageItem)) {alert("Select one online GLB FootageItem in the Project panel first.");return;}var f = File.openDialog("C
Latest Beta.Using a bunch of presets that I always use.None of my exports with alpha render with an alpha channel.Is there a new setting that must be enabled to render the comp with alpha.I can see alpha in the comp viewerIn export settings I have RGB+Alpha selected.I’m using my own presets that I’ve been using for the last 6-7 years - none of the test renders have an alpha channel :o
the. other weights seem to work fine, just not when trying to change the width on extra bold italic. it changes to extra bold (not italic). I can change the width in the type properties, not in the variable font settings
In After Effects Beta 25.1 Build 36, we are pleased to announce Quick Set Anchor, a more efficient way to change the anchor point on your 2D layers to any of 9-commonly-used-points — all the corners and centers of your layer’s edges. And it's available both from the Properties Panel and anywhere else by keyboard shortcut! Quick Set Anchor can be launched by selecting a layer (or layers!) and clicking the new Anchor Point icon next to the Anchor Point property in the Properties Panel, creating a temporary pop-over Quick Set Anchor Dialog that allows you to click your preferred anchor point location, automatically close the dialog, and be on your way! Besides the Anchor Point button in the Properties Panel, you can also bring up the Quick Set Anchor Dialog by using the keyboard shortcut Shift + Tab to create the temporary pop-over right below your mouse, ready for you to click your anchor point of choice without taking your eyes away from your comp content. Press the shortcut. Cl
Hello everyone, With After Effects (Beta) build 24.3.0.20 and later, there are now several new scripting attributes available for Box Text layers. These new attributes—listed below—control how and where your text is arranged and aligned inside of its box, and are not currently available in the UI.We need your feedback on how these new options might be put to use in your projects and where you would expect them to be found in the interface of After Effects. For those of you familiar with Illustrator, most of these new attributes are equivalent to the Offset and Align options found in the Area Type Options dialog.The new attributes for Box Text are: Vertical Alignment — The existing default value is always Top, but in Beta, you can now use TextDocument.boxVerticalAlignment to set the alignment to Center, Bottom, or Justify. Justify will equally space out the lines in the vertical space of the text box. First Baseline — This controls the distance between the top of the text box and the b
I have a project which crashes AE every time I use the rotobrush, without exception. Steps to reproduce:Open the project I’ve previously created a rotobrush shot on (using v.4.0 of the Object Matte effect).Open the comp, double-click the layer.Click Freeze to unfreeze...or don’t - it makes no difference whether it’s frozen or not.Using either the Quick Selection Tool or Selection Brush Tool, draw a stroke - anywhere, it does not matter. Interestingly, the Object Matte tool does not crash AE, but it does not create the effect I want - it selects too much, so I need to use one of the brush tools. Result:AE crashes, with message:After Effects (Beta) error: crash occurred while invoking effect plug-in “Roto Brush & Refine Edge”. Expected:No crash. System info Application: After Effects (Beta) v26.3.0.30 OS: Windows v10.0.26200, RAM: 127.91 GB GB, CPUs (logical): 32
For some reason, it only seems to work well on the very first frame. smooth edge and well defined nooks and crannies. I advance one frame and it becomes all blocky and loses all of the edges it just had, without anything moving in the frame.
I’ve just updated AE Beta to 26.3.0x16, and noticed that the highlighting of moused-over items in the main menus is so pale that it’s almost non-existent. Here, I’ve moused-over “Preview”, not that you can really tell: Here’s a nice, clear menu in Photoshop: What’s going on with AE’s menus? Interestingly, Illustrator suffers from the same rubbish pale-menu problem too:
26.3.0 (Build 10)Instant crash when dropping any item onto the “Make a new folder” icon at the bottom of the Project window.
1920x1080 Comp at 59.94fpsRendering to ProRes 4444 | 1080i 29.97Interlace rendering seems to not hold the proper time base. Comp is 59.94 and is output to 1080i 29.97, but the rendered animation is double the correct speed. Alpha seems to be intermittent there or not there. Steps to reproduce: 1. ... Result: ...Expected: ... System info Application: After Effects (Beta) v26.3.0.10 OS: macOS v15.5.0, RAM: 128.00 GB GB, CPUs (logical): 24
Hello Adobe After Effects Team,I would like to report a bug in After Effects where Slider Control values read from a null object cannot be used to scale the 'time' variable in Time Remap expressions when using the Legacy ExtendScript engine.---ENVIRONMENT- After Effects version: 26.3- OS: Mac- Expressions engine: Legacy ExtendScript---STEPS TO REPRODUCE1. Create a new composition2. Add a Null object, name it "Controller"3. Add a Slider Control effect to the null, name it "Speed"4. Set the Speed slider to 25. Add any footage layer to the comp6. Enable Time Remapping on the footage layer (right-click → Time → Enable Time Remapping)7. Apply the following expression to the Time Remap property:speed = thisComp.layer("Controller").effect("Speed")("Slider");time * speed8. Scrub the Speed slider between 1 and 10 and observe the Time Remap value in the timeline panel---EXPECTED BEHAVIORThe Time Remap value should scale proportionally with the Speed slider. Setting Speed to 2 should produce a Ti
Antiga ferramenta rotoscopia não está funcionando em nennhuma das mais novas funções, nem fosco de objeto, nem seleção rápida, ´pincél de seleção, refino de borda… nenhuma delas. - versão beta do meu After é 26.2.0 (build 40)plsca de video NVIDEA GeForce MX570A
Le nouveau cache d'objet sensé remplacer le roto pinceau dans after effects beta 2026 ne fonctionne pas en passant sur les objets rien n'est séléctionné ! Avez-vous rencontrer ce problême ?
I can't paint or use a brush with the mouse.
Like in the title. All substance materials that are not used in any 3d meshes are removed from project panel during saving. If it’s intentional it should be a preference during saving? I’m pretty sure I’ll be making projects with a full folder of substance materials - a project material library of sorts - that I’ll want to be switching between while working. It will be impossible if every time I save the project. all unassigned materials disappear :/
The Advanced 3D Renderer is making slow but steady progress. However there are really two main areas I’d like to highlight here that severely limits artists to leverage having decent 3D renderer native in AE. HDRI WorkflowUsing an Environment Light with an HDRI assigned has limitations.You can’t rotate the environment inside the Environment Light You can't utilize the HDRI layer's effects to influence the Environment Light as it reads source only. You can precomp your HDRI and manipulate it before hand but now AE does not know that the data should be kept linear instead of the automatic gamma conversion for the purposes of the Environment Light. You can linearize the data manually, but now there is a new problem where if you want to use the same HDRI also as a backdrop, you cannot apply the gamma again because for Compositions, effects applied on it's layer in the maincomp DO get taken in to account for purposes of Environment Light where as the direct HDR file as a layer does not have
Hello explorers of motion design and visual effects knowledge! The After Effects team is excited to introduce a brand-new take on a much-loved past feature—Tip of the Day! This feature was brought to life in collaboration with you, our users! We asked the community to share their favorite workflow tips and time-saving tricks so everyone can level up a bit. Starting in After Effects Beta version 25.6.17, these glorious gems of information can be found in the Composition, Footage, and Layer panels. We’ve curated this list of more than 100 tips to help users of all skill levels; and we guarantee that if you read them regularly, you will learn something. A sincere thank you to everyone who submitted tips. If you were one of those folks, you might even see your name front and center in AE! Worry not, these tips will never get in the way of your workflow, you’ll only see them when the relevant panels are empty. They’re also OS-aware, so tips containing
Hi All, Thank you for your active participation in our Beta program and for providing invaluable feedback on our new features. Your input plays a crucial role in our efforts to continually enhance our products and meet user needs through iterative improvements. To date, your feedback on the features has been outstanding. Moving forward, we would appreciate your insights on the linguistic aspects of the product as well. As you work with the builds and new features, we request that you also review the UI/UX for localized builds. Please pay special attention to translation quality, contextual accuracy, cultural appropriateness, and consistency across applications.If you encounter any UI elements, labels, or dialogs that do not convey the intended meaning or if you believe a better translation exists, please report these issues by sharing your feedback here for review.Thank you for your continued support and collaboration.
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