After Effects (Beta)
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When will 3D Mercury be released in the normal After Effects 2024 version?
Footage works fine in AE otherwise. Happens with MP4 and MOV ProRes 422.When I load the footage into the layer panel and select the Roto Brush tool, it goes blackWith an NVIDIA RTX 4000 Ada Generation Laptop GPU Issue does not occur in "shipping" version of AE.
Hello kindly help me out on this please.I've tried to do this with multiple tutorials but non of them are not working.Most tried method: QUICK TIME> RGB&ALPHA> ANIMAITON> RENDER (not working) it's text animation. as you can see on pictures video is still with bacground 😞
Composition keeps going black in most recent update to AE Beta (24.2.0 build 38). I quit and re-opened, purged cache and memory several times, no luck. Tried different workspaces, no change.HOWEVER, exact same project looks fine in AE 2024 (non-beta). So the problem is not the project. Running latest version of Mac OS 14.1.2.Thanks!
In Beta, wave warp now no longer smooths lines at higher antialiasing.
I know, I shouldn't use the Beta for real work, but I do ... until sth breaks. 😅(Well, I had to re-render a couple of clips as my modular graphics got reset to default.)Found a super crazy bug, but at least happy, that I found the cause.So, try this:First, the working scenario:I have the source text hooked up via Essential Graphics. Just having them as single entries within the Essential Graphics Panel. I put that comp in another comp and change the text / values and create keys to be super save. Now I save the comp and reopen it: All good.Now, time to break it:I create a Group via Formatting in the Essential Graphics Panel and put the previously created text entries in the group. Now I save the file and open it in the Beta: The keyfames are gone, my text Essential Properties are reset to default.I attach two aep projects:Disappearing Keys Check - fine without group in EG.aepDisappearing Keys Check - breaks with group in EG.aep When you open the files in AE 2024, everything
AE Beta 24.2.0 x26:When using a Shape Layer with a Gradient Fill and setting the Opacity Stop to 0, lines will show up in the gradient. I am not talking about banding, please have a look. Didn't see this behaviour before and it works fine in AE 2024.Thanks (pictures inline and attached as well, plus AE project)
Sequences imported from Premiere Pro do not appear in composition.
Hello, I am having issues with the import of 3D objects in After Effects beta. 3D objects will not preview but will show only the shape path. How can I solve this issue?
hello. after effect simply crash when trying to play a mpeg2 or h264 file.it crash when just double clicking on it to view it.it crash when > after creating a composition with it by draging it on a new comp > then trying to scrub the time line.this is happening this morning after i did the UPDATE suggested . as of today 29/11/2023 10:08 am french local time. the minute before I did the update, same file in the project I was working with work working perfectly. thanks. have a wonderfull debugging day ;)))yann ps > i can't share the file because of working policy. secret stuff blablabla. but it';s not related to that anyway.
When i am importing glb file in afterfx beta this is what appears on screen, is there any way to fix this?Thanks
Answers to Frequently Asked Questions, along with Known Issues in the current build. We will be keeping this page updated. Last updated: Oct 18, 2022 Model Import Formats GLB, GLTF, and OBJ are currently supported. Other formats are possible in the future, please let us know what you need! Animated models Currently all models are static inside After Effects. Built-in animation will be supported in the future. Camera and Lights Cameras and lights in a 3D model are not currently imported. After Effects cameras and lights work with models in the composition. Empty 3D Cache There are a couple of cases where 3D model data must be extracted before After Effects can use the files: GLB files must be unpacked and OBJ files are converted to GLB. The new 3D Cache folder is stored in the same location as the default for the disk cache; this is currently not a user-definable location. Clicking the new Empty 3D Cache button in Preferences > 3D that deletes all files from this folder except
My file refuses to open and the app consistently crashes at around 90% at loading stage. Had been working fine piror to this. Have tried almost everything to rectify it at this stage. Any ideas? Thanks!
Steps to reproduce: 1. ...Start rendering with Media Encoder to store the output on external driveResult: ... file not found errors Expected: ... render and store Rendering with output on internal drive wo problems System info Application: After Effects (Beta) v24.2.0.21 OS: macOS v14.1.1, RAM: 64,00 GB GB, CPUs (logical): 10
The 3d obj file did't working properly in After Effects (beta). Then After some time importing the obj 3d file the software was close suddenly could't show any warning information.
Hi: We have been working diligently to add significant new capability to the TextDocument and, although we have not exposed any of the new APIs to you yet, in preparation for this we have changed a significant bit of the underlying architecture which TextDocument is built upon. These changes went into ae-beta/24.2.0/8. Quite a lot of automated testing has been written to demonstrate that the existing TextDocument APIs behave exactly as before (and I mean exactly...), but errors may have slipped past us. Consider this a heads up that we might have broken something and to please let us know if you encounter any regression when using the TextDocument - we really need to know. Thanks in advance for your engagement, and we look forward to exposing these new APIs as soon as we can - we are confident they will be well received. Douglas WaterfallAfter Effects Engineering
Hello, Does anyone have a 32bit Aces AE comp that plays back in realtime on an external HDR monitor? I can't get true HDR (aces) realtime playback. Rec 709 works fine.
A bunch of previouslly-reliable scripts that use sourceRectAtTime() no longer work with latest beta builds. Try this: 1. New Comp 2. New text layer 3. run this script: var myTextLayer = app.project.activeItem.layer(1);var myRect = myTextLayer.sourceRectAtTime(0,false);alert(myRect.width); The width comes back 0
rendering issue with 3d render in Ae betaversion of the app is 24.0.0 betaOS is macOS 13.4.1 error code:1
So basicly, I use after effects beta and everything is black. GLB 3D and all PNGs are working, but mp4 and jpg for example are completly black. And I really wanna fix this since I want to use 3D feature of AE beta.I have 3060 with i5 10400 with 16gb ram so hardware is not an issue, I also have the latest driver. Any ideas?
Hi, I'd like to request a feature in scripting: it would be really useful if there would be a way to identify true 3D objects in the new Mercury engine. This could be useful for a number of reasons but a very pressing issue is that those layers don't accept effects and when trying to apply an effect, an error is generated. This can be problematic when, for example, applying an effect to every layer in the comp. Now, of course, one could use try/catch but this will still internally create the error and therefore slow down the script. Additionally, I often have to check back on the layers in my scripts and when it's not clear why there's no effect on a layer where there should be one, this can cause issues. Currently, I'm using a rather elaborate set of conditions to identify whether an object may be a true 3D object (by checking the source file extension, etc.) but I think there should be a proper way to identify those objects. Thanks for your consideration! Best wishes,C
ProblemWhen using the new OCIO-ACES management, the Info Panel shows the same color values whether the Display Color Space is on or off. It's only showing the Working Space (ACEScg) values and not the Display Space values (ACES/Rec709). This causes confusion and is misleading when dealing with colors like white or brand colors. For example, when viewing "white" in ACES, it looks gray, yet the color values still show 1.0. This can also become an issue if you need to confirm that brand colors are correctly represented. RecreateTurn on OCIO-ACES management and view in either sRGB or Rec709. Then create a white solid (1, 1, 1). The white solid viewed with the ACES/Rec709 ODT will look gray which is correct. However, the Info Panel still shows this gray value as 1.0 instead of 0.8216. Proposal- There should be an option in the Info Panel to view color values in either the Working Space or Display Space. A simple toggle button would do.- Another option would be to
Does the current beta import .Obj? I import the file but no shading or texture is on it. .gltf is working just fine.
Some years ago, I reported a bug that the previews in the font menu are not always working. This bug still exists in 24.1.0x66:Cherry Blossoms, for example, should be a hand-drawn scripty font. Also, a feature request: Make the font menu's width responsive to the width of the panel. As you can see in this screenshot, there is no way of knowing (other than clicking on the font menu) if I have Copperplate Gothic Bold or Light selected, because the end of the font name is cropped off:(You'll also notice that Courier's preview is clearly not Courier.) And one more thing: This font preview size is "extra large" according to AE. Contrast this to Photoshop's largest setting (this image has probably been scaled down by this forum)...which also previews the fonts correctly. Can't you just duplicate the code from Photoshop's font menu system in AE?
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