After Effects (Beta)
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Edit: I solved the problem. The layer I was working with had a track matte and other complications going on, so the system was struggling to render all of that at once. I made a clean new sequence with just the video layer and rotobrush is working fine in there. I would delete this post, but that doesn't seem to be an option for some reason.
Steps to reproduce: In the Project Panel, click on an item's Comment (doesn't matter whether or not there's anything in the Comment field) so it's highlighted.Click on an item's name (could be the same item if you like) in the Project Panel. Result:Instead of selecting the item you just clicked on, AE seems to select a random item. This is the same in the beta version of AE or in the release version.Expected:Selection should be the item I clicked on. System info Application: After Effects (Beta) v24.0.0.44 OS: Windows v10.0.19045, RAM: 127.91 GB GB, CPUs (logical): 32
1) create new team project2) go to team project settings / color / change to aces 1.3 studio set display color space to sRGB SDR Video d60 sim3) share project4) reopen this project and the settings would default
Hi Community!I'm facing an error with After Effect beta & Media Encoder beta. When I opened the application, I immediately encountered the text Press OK after Attaching the Debugger (Image attached below).Then the application will automatically save a fileAdobe Media Encoder_2023-09-05_001256_.crashAnd then automatically turns off,
This message is displayed after rendering each time
I think this is a bug. But, it might just be a new feature.Since using beta I have had trouble navigating around because Im used to double clicking on a precomp to go inside of it. And when I started testing Rotobrush 3 I realized maybe its doing that because its trying to let me rotobrush the precomp instead of going inside of it. To clarify, Normally we double click on comps to navigate around our project. Pro-workflows often require having comps within comps within comps, but now with rotobrush 3, when you click on a precomp nothing happens. It just opens the layers so that we can use rotobrush. Is sort of disorienting when you are used to navigating that way. Obviously you can go into the project window and track down the precomp you are trying to go into. But often times you are working with someone else's project that you didn't create and you dont know your way around the project yet. So part of the investigation process is just clicking into all of the prec
problem: GLB files are not in the accepted extensions for bug reports. These will be useful for reproducing cases while after effects 3d imports is in beta. please add the extension to the support site.
Hi everyone! We’re thrilled to announce that the Next-Gen RotoBrush has arrived in the After Effects beta as of 24.0 build 17! The next generation of the After Effects RotoBrush tool is powered by a brand-new AI model. Tracking objects in footage over time and space is now much easier compared to RotoBrush 2: overlapping limbs and even hair and transparencies are easier to mask. Here’s a quick comparison with RotoBrush 2 (this is raw footage with no refine edges work). Both examples use this frame and selection as the reference: And here are the results: And here’s a side-by-side with refine edges work. Both examples use this frame and selection as the reference: And, once again, here are the results: To get started, select RotoBrush in the toolbar, double-click an existing layer in the Composition panel and select a frame to start from. Make sure you've selected version 3.0 in the Effect Control
there is no 'open using rosetta' chekbox at all!i know how to do it, and i've been doing it for while i'm using itand it disappeared! where is it
Element3D Crashing AE Beta V24 Build 41
Do we have scripting access to the "import dialog" (scale, up-axis etc) when importing 3D models?
Hi, has there been added support for managing the new color managment system via scripting? - Set/Get colorspace of an FootageItem.- Get/Set color managment method
My AE Beta project stopped working for some reason. Apparently v24 isn't compatible w my Operating System, Big Sur.Big Sur and AE Beta v24 are what I used to create the project initially, so this doesn't make any sense. What happened and how can I fix it?! I keep getting this message when I try to open:
Hello kindly help me out on this please!!!i've tried almost every way to export BLACK BG video as a transparent video By using 1. QUICK TIME> RGB&ALPHA> ANIMAITON> RENDER (not working)2. USING MEDIA ENCODER>Apple alpha>RENDER (not working)3. TIFF Image seq> RGB&Alpha> Render> (not working)
Hello, It's been several weeks that I'm having a lot of trouble using the 3D .GLB models in the latest after effects beta.Everything works great when I create a set with several 3D elements and then when I save and open my project the next day, the set disappears in a very small box (see picture). When I press "play" to launch my camera animation (dolly), everything is slow, the image jumps, and everything in 3D disappears in a very small box like on the picture. Have you already encountered this problem ? Thanks for your help!
Model Name: MacBook Pro Model Identifier: MacBookPro18,3 Model Number: Z15G001JEX/A Chip: Apple M1 Pro Total Number of Cores: 10 (8 performance and 2 efficiency) Memory: 16 GB System Firmware Version: 8422.141.2 OS Loader Version: 8422.141.2 Serial Number (system): NGY6GGYXL2 Hardware UUID: 95252FC1-FB50-5D91-851F-A23F50C663FB Provisioning UDID: 00006000-000A39EE3A62801E Activation Lock Status: Enabled Version 24 Build 38 Crashing like never before.
The use of MultilayerEXR with OCIO/ACES Colormanagement is not working correctly. The Layer-Extraction with the EXtractoR is currently applied after the Input Transform to the ACEScg-Workingspace. The result looks slightly wrong compared to the same Image as Singlelayer EXR. If I disable colormanagement for the EXR-File and apply the Effects (OCIO and EXtractoR) manualy everything works correct. Would be cool if no manual Colormanagement would be needed. With Singlelayer EXRs there is no problem. After Effects Beta 23.2.0 Build 34Windows 10
Rotobrash in Beta version not working. It crashed AE and now I can not open the program even after reinstolling it.
Hello! I've been doing a few tests with the new 3D model import and it's great. Can you share some information about the scale/units of how you import the data? For example I tried to import a camera (via GLB) from Modo:Modo position: [7,86, 7.56, 4.5] (values are in meters)AE position: [4984, -3333, -2305] (pixels, 1920x1080 comp)(If I right click the position and chose Edit and det units to mm I get: [1758, -1176, -813]) I know that AE uses a flipped coordinate system etc, but can you share some insight how you scale from the above values to what AE uses? I't important for some of my workflows, especially now with 3d import.
Hi everyone, We're happy to announce that starting in Beta build 24.0x37, we have added 2 new scripting hooks, one to get the fonts being used in the project, and the other one to replace fonts. You can check their respective documentation here: https://ae-scripting.docsforadobe.dev/introduction/changelog.html Please remember that these scripting hooks are currently in Beta and are subject to change. We've also created a demo script panel that exercises these new hooks to recreate the Font Replace experience from Premiere Pro. The script is attached to this post, but you must rename the file's extension from .jsx.txt to .jsx to run it inside AE. It is also available GitHub here: https://github.com/AdobeDocs/after-effects/blob/main/samples/ReplaceFontsInProject_ScriptUISample.jsx We're excited to see what you'll be able to do with these new hooks and to hear any feedback you may have!
Hi, Currently the OCIO Look Transform, Color Space Transform and Display only function with project management set to OCIO for the config file path. While the implementation of project wide OCIO is very welcome, there will still be a lot of usecases and reasons where one will desire to have the project itself run "non managed" in Adobe color mode and use conversions through effects only. It would be nice to have AE function like this: - OCIO config file/path is always read and can be set regardless of the project being in Adobe or OCIO color mode. - OCIO effects mentioned above will always read the path from the project settings. - Extra parameters will be added to those effects labeled OCIO configuration: [From Project] as it's settings which would be default but can be overridden by a custom path or one of the other configs that are in the software's OCIO folder. This is what that could look like. Implementing this would completely remove the need for the
Hi I'm facing some issue while changing font in after effects. Every time when i try to change font in AE its getting stuck and crashing continously. I'm using BETA version. Please help me out of this.
AE beta 24 version freezes the computer right after booting, I couldn't find any information as a result of my research, can anyone help with an idea please.
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