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Today we’re excited to announce that the View menu allows Default Camera and Custom View Camera Settings changes as of After Effects 25.4 build 58. Now, whichever view is currently active (whether you have a Camera in your Composition or the Default Camera is active, or you've selected a specific Camera View), the option to change that Camera Setting is available under View Menu. This option will reflect the name of the camera in your current view to ensure you’re clear about which camera’s settings you’re editing. You can also now access the current camera view settings by right clicking any layer and selecting the Camera sub menu. In addition, when changing the Layer Settings of a Camera, Light, Model, or Solid Layer from the Layer Menu, the name of the selected layer being edited will be shown. Please let us know how this works for you, and we’d also like to know if you find this helpful to your workflow. Thank you!- Amir After Effects Engineering Team
Version 25.3.0.030 of After Effects Beta introduces support for revealing the location of your project file on your computer’s file system. We're excited to introduce a new feature that simplifies file management and saves you time. Now, you can instantly reveal the location of your project file directly within the application. No more hunting through folders or trying to remember where you saved your work. With a single click, After Effects will open your computer's file system (Finder on Mac or File Explorer on Windows) and highlight the exact location of your current project file. Getting Started The feature will be available by default on After Effects Beta from version 25.3.0.030 onward. Right-click your mouse on the empty space in the Project Panel Click on “Reveal Project in Finder” on Mac, or on “Reveal Project in Explorer” on Windows After Effects opens your file system location where the project is located Feature
Hue/Saturation is missing items in the Effects control panel and doesn't function properly in the latest Beta (25.5.0 build 43)
I think I would look better visually and and less tight towards the margins if the content of the inbox panels were aligned to the panel title. Is that possible? thanks team. 🙌 This is another example, the Interpret Fotage button is attached to the edge of the panel (and the monitor).
I have a clip, and select the rotobrush tool. I can draw where I need, but nothing shows up and nothing changes. Why is nothing changing?
In premiere this setting is within the actual Preferences menu and sticks between different projects, but in after effects currently the option is per project (and seems to sometimes revert if I use a feature like Stabalize Motion that swaps to the layer view) and defaults to "On" every single time. As someone who doesn't need or want this feature turned on it's quite a pester to need to turn it off myself every single project file.Could we please move it into the actual Preferences menu like premiere or at least offer a way to turn it off by default?Thank you for your time!
After Effects beta users, welcome to the dark side! Add realism or a bit of film-noir drama to your scene with realistic shadows in the Advanced 3D render engine. Getting Started Version 25.3.56 of After Effects Beta now supports Spotlight and Parallel shadows. Up to eight separate Spot and Parallel light sources can cast shadows, in addition to one Environmental shadow layer, for a total of 9 shadow-casting sources. Note: Point lights do not yet cast shadows. 3D elements in your scene such as imported 3D models—as well as 3D layers, extruded text and extruded shape layers—will all cast and receive realistic shadows, including self-shadowing. Lights can be set to any color, and shadows from colorful light sources will realistically combine to create real-world additive-color shadows. Shadows have currently been tweaked to match the Classic engine as closely as possible for consistency with legacy projects. Main Features Environment lights,
Improved UI language support was released with After Effects 26.0.Improved UI Language Support in After Effects offers the ability to use Unicode characters in various parts of the application user interface (UI).This means you can:Run After Effects in a language different from your OS display language. Enter any Unicode character in various UI elements, such as text fields, labels, and controls. This includes project and layer names, as well as effect names and their parameters. For example, options in the Dropdown Menu effect. Enter multiple languages within a single text field. For example, you can add Russian, German, Korean, Japanese, and Chinese within a single text field. Run After Effects in a language different from your OS display languageImproved Language Support in After Effects allows you to run the software in a language different from the operating system's display language. This means you have the flexibility to set a different language for After Effects without being r
I thought surely this must be covered somewhere, but after a good bit of searching, I still haven't found what I'm looking for... I have a 3D comp in After effects using the Advanced 3D renderer. I have a .glb model of a desktop computer. Laid carefully onto it, I have a precomp with the contents of that computer screen. Is there a way to make it look as if there is light emanating from the computer screen itself, instead of having a light in the scene pointed towards the computer and messing with the materials settings on the precomp to try and get the computer screen to look like it is lit decently? I was reading a bit about EXR files and HDRI lights, but I feel like it's a bit over my head and I'm not sure if you could use that to position a "light" within a 3D composition or if it sort of wraps all the way around the comp...
I build templates. I normally replace logos in a closing animation with a logo and contact info. The logo has a bevel alpha and dropped shadow. I just downloaded the newest AE Beta (25.4.0 Build 13) and when I swapped one logo for another, even though the effects were applied to the layer, neither were visible. Workaround:I added a new (additional) dropped shadow and suddenly the previous two effects "woke up." I deleted the newly added dropped shadow and the effects originally there, remained as expected.
After Effects (Bete)Mac os 15.4.1
Version 24.4.0x13 of After Effects Beta introduces support for embedded animation in 3D models. When you add GLB or glTF files with embedded animation to your timeline, you’ll see a new Animation Options menu where you can select an included animation to play back. Make characters dance, laptops unfold or simply save time bringing in preexisting animation from another app. Animations can include skeleton structures and mesh deformations. Copies of a model layer can have different animations selected, or you can leave Name set to None to keep your model static. “Rampaging T-Rex” by Naelwow, CC Attribution You can play, trim and retime these animation sequences like footage layers, including via Time Stretch and Time Remapping. (Though unlike footage if you slow them down, they’ll interpolate smoothly between frames.) And, just like other 3D layers, you can animate their transforms, move the camera, add lights to change their look, and combine them with othe
In our ongoing aim to make your After Effects experience better, we are excited to introduce the new Properties Panel to the beta today (22.2.0x29). As always, we look forward to hearing your feedback here in the forum. Your responses help us know when features are ready to ship or if they need more polishing. Please speak up and help us build the product you need! Properties Panel Create motion graphics quicker and with greater ease inside the new Properties Panel. Cut down on your twirl-time by quickly accessing the properties you need the most. New designers coming from Photoshop and Illustrator should feel right at home with controls available where you are used to finding them. This first build brings an easier way of working with Shape layers. Select a shape either in the composition window or timeline, and you will find its properties shown in the panel for easy access. If you change a value in the panel, it will change in the timeline as well. Select multip
Hello, I was wondering if you could help me with a problem I'm currently facing in After Effects.I used the Rotobrush 3.0 on a clip and everything looked fine within the layer. After that, I pre-composed the rotobrushed layer. However, when I view the pre-comp in my main composition, a black outline appears around the subject, when I open the pre-comp by itself, the black outline doesn't appear at all.Do you happen to know what might be causing this, and how I can remove the outline while keeping the transparency intact in the main comp?
Alignment is so essential in After Effects such as Align Left, Right, Center, Bottom, etc but till this now they don’t have shortcuts ! Assigning custom keyboard shortcuts to these functions is crucial for speeding up our workflow like adobe illustartor. Any idea if this will be implemented sooner?
Hello everyone, We're excited to unveil Create Nulls for Positional Properties, a new command for easily creating simple animation rigs for positional properties. This new command is available in After Effects (Beta) 25.2.0.93 and later. After selecting a point property in the Timeline, you can use Create Nulls from Positional Points from either the Layer > Create menu or the Keyframe Assistant menu. Much like Create Nulls from Paths (which we'll talk about more in a minute), this new command allows you to instantly create linked Nulls from any positional point in After Effects. Shape gradient points, Puppet Pins, effect points...the list of compatible properties and creative possibilities is extensive. Linking positional points to Nulls has many benefits, including: Attach any point to any layer through layer references or parenting without writing expressions yourself Parent Puppet Pins to each other for character rigs Bring 2D effect points into 3D
Hi there! Version 25.2x88 of After Effects Beta introduces support for FBX model import. FBX is one of the most popular formats for 3D models, and you can now bring FBX models directly into After Effects – including embedded animation, cameras and lights. This also includes models downloaded from Mixamo: Please give FBX import a try with your models and let us know how it’s working for you. Let us know if you run into any issues, e.g.: The model doesn't look right for some reason (like missing materials) The model looks right but has unexpected transformations The model fails to import Unexpected appearance of embedded animation, cameras or lights Some other issue we haven't anticipated Thank you for your feedback! We appreciate it.
Getting the following message for loading any of our plugins:Checked the console but don't see any entries related to loading the .plugin file.
It's been so long on feature request that it's no longer a feature, by now it's just a crippling bug. Come on, by now half of our projects are in ACES. AE ACES workflow is surprisingly OK, but it does require us to work in 32bit. Still not having an Add Grain and Gaussian blur working in 32bit is just ridiculous.Seriously, how much time would it take, 1, 2 days for a single developer??Just as a reminder:- add grain doesn't work in 32bit at all- Gaussian Blur has a bug where it generates negatove picel values - whenever an overbright point gets blurred, it gets a full black (actually negative) halo around it.These have been reported for over 3 years now, why are they not done yet???
yes, almost everywhere is math possible. But If I have to make a comp, 40sec long and 25 frames per second, would it be easy to type in 25*40 to get the right comp. Should not hard to implement? 😉
Is there a way to export a 3D object with animation keyframing (done in After Effects) as a GLB or other common file type. I'm an artist most comfortable in Adobe Photoshop and I'm good in After Effects for animation. I'm working with Augmented Reality turning my art into experiences. I want to animate 3D elements that I capture myself (or create from 2D). I haven't found an easy way to do this, nothing like the way I would use Adobe After Effects to animate. I would love to be able to export out the keyframe animations with my GLB and import them directly into my augmented reality space. Is there any interim way I can do this (perhaps with a plugin). I would love one of the Adobe Software systems to support 3D animation with Puppet Rigging too.
The AE Beta support page asks for suggestions for 3d file types to import. LightWave3d's LWO file format would be very useful. LW is back in development and its new owners are now very approachable!
Version 25.1.41 of After Effects Beta introduces support for customizing the Transparency Grid and Background Color for the composition, footage, and layer panels. Our latest update introduces two helpful new features that will improve the way you design and preview your visual compositions. With the ability to adjust transparency grids and customize panel background colors, you will now have more granular control over the appearance of your workspace. This will allow you to customize the design context to better match the destination of your graphics! Adjusting the size and colors of the transparency grid behind your composition elements can enhance visibility by providing better contrast against various elements. This makes it easier to distinguish transparent areas from the rest of your design. Additionally, customizing the grid colors to match your personal preferences or project requirements can make your workspace more comfortable and efficient. You
8 months ago it was announced that AE would respect the dark mode in macOS, but since then no novelty about Windows. I would like to know his there are plans to improve AE's appearance in Windows, currently, title bars and menus look in white without any blur effect. In the last time I have made suggestions to help the development team, such as using WinUI. Thanks!
Today we are excited to announce the availability of Render Queue Notifications in After Effects beta, available in builds 18.4x37 or newer. What are Render Queue Notifications? Render queue notifications allow you to be notified when a Render Queue job completes (or fails) as well as when your entire queue of jobs complete. You can receive notifications in the Creative Cloud Desktop (Window and macOS) and Creative Cloud Mobile applications (iOS and Android). Download the latest build from Creative Cloud Desktop. You can see Render Queue Notifications in action in the attached video. Please use this forum post to discuss and provide feedback. Thanks!
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