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i am a bignner so please help me out . How can I make basic animation for YouTube videos?
Hi all! I am picking up animate after 15 years of not using it...sooo a lot to get used to again! I am having an issue with using the bone tool. I have my character talking for a moment, then I wanted the arm to move up, but the arm slowly moves before it hits the key frames and then the intended motion takes place, which is not what I want. I wanted the arm static until I wanted it to move. How can I stop the arm from slowly moving up before I want it to?
Hi! I just created a drag and drop word game using Adobe Animate CC. Everything is working fine, except when there is 2 same letters on 1 word, the letter is only accepted by one slot. So I have to try both letters just to see which one will work on that specific slot. It makes the game frustrating for the user. Here's the link to the game And here is my code: var root = this; var pieces = root.pieces; var slots = root.slots; var restart = root.restart; var winMessage = root.winMessage; var positions = []; root.setup = function() { document.body.style.backgroundColor = lib.properties.color; createjs.Touch.enable(stage); stage.mouseMoveOutside = true; root.drawStart = stage.on("drawstart", root.start, null, true); }; root.start = function(e) { stage.off("drawstart", root.drawStart); winMessage.originalY = winMessage.y; pieces.children.forEach(function(child, index) { positions[index] = {x:child.x, y:child.y}; }); slots.children.forEach(function(child, index
Has anyone else had the problem of their files not showing on the web. I make sure to include all the necessary folders, js files, etc. When I preview the files (Canvas html5) I see them perfectly, but when I upload everything, I see nothing. I've cleared the history, cache, etc. Thanks in advance.
Hello everyone, i have error with my code can anyone help me? discord is possible to var tasopen = false; //tas open pak draadroot.muur1.Tas.addEventListener("click",tasopen);function tasopen(){root.muur1.Tas.removeEventListener("click",tasopen);tasopen = true;} //muiscursorcreatejs.Ticker.addEventListener("tick", handleTick);function handleTick(e){var g2l;g2l = root.globalToLocal(stage.mouseX, stage.mouseY);if(heefthamer == true){root.Hamer.x = g2l.x;root.Hamer.y = g2l.y;}if(heeftsleutel == true){root.Sleutel.x = g2l.x;root.Sleutel.y = g2l.y;}if(tasopen == true){root.muur1.Draad.x = g2l.x;root.muur1.Draad.y = g2l.y;}} i have a error on my console: createjs.min.js:12Uncaught TypeError: h is not a functionat lib.tas.b._dispatchEvent (createjs.min.js:12)at a.b.dispatchEvent (createjs.min.js:12)at lib.Stage.b._dispatchMouseEvent (createjs.min.js:13)at lib.Stage.b._handlePointerUp (createjs.min.js:13)at lib.Stage.b._handleMouseUp (createjs.min.js:13)at f (crea
So I never worked with Animate before, and I am exploring it for some project. Right away I can't open an Illutrator file. Why is that happening? The Illustrator file is 1920x1080 which is the same size file I am trying to open in Animate.
So I'm animating in Adobe Animate and everything looks great until I go to test or export it. The timing gets all messed up and the camera doesn't even go as far as it's supposed to in the scene. It's the only scene I have where the camera moves past some layers into the scene. I've attached both how it looks in Animate along with the exported/test version. Any ideas as to what am I doing wrong?
Hello!I have a project for school where I have to create an animation with audio. I have that finished, but my teacher recommended that I make a playbutton for my animation.I have tried to follow numerous tutorials but the majority of them are outdated and I get errors when I try to follow them.What I want to achieve is a button that I press that starts the animation and then disappears.I already have the button in place but I can't figure out what code to put.Thanks
La llave de apertura { no funciona en la ventana de acciones.
I have a textfile I'd like to use to make Family Feud.Is there anyway to split the text file and turn in into an array?What should I do?
Hey hey! I need help with Animate 2022. I am trying to figure out how, and if I can, dim the frame before? I don't know how else to say it. I have been animating for years, but on a CHILD APP- Flipaclip- and Procreate. So this is completely different, and so much better, than what I am used to. what I am trying to do is when I move to the next frame, I want the past frames to be faded so I can draw over it! Sorry again, I do not know what this is called. Any help is appreciated! Thank you!!!
I've spent two whole days now trying to figure out how load an image from an url into a symbol in Adobe Animate. This might be easy with AS3, I don't know, but I want to stick with HTML5 in order to learn it properly and use it for all future projects. It's impossible to find code sources, they all dvelve into 100 other things making the code unreadable since I don't know JS (yet, I'm learning), or the code snippets are exchanged between programmers assuming additional lines of codes are written that I don't know anything about. No matter what code I copy and try, it doesn't work. The images I want to use are favicons, example: https://www.google.com/s2/u/0/favicons?domain=scmp.com
We have a number of devices that still require flash for their admin consoles. As the devices still perform their primary function, finance isn't interested in paying for new devices with little added benefit. We did have an old machine that had the plugin but the psu blew and cooked the motherboard. Now we are unable to find the harware old enough to run an OS old enough to run a browser old enough to run the plugin. Please help, I'm begging. I'm desperately in need of flash.
Hi there,So I was having a problem with whenever I try to build or test my HTML5 canvas game created with adobe animatethe only thing the browser draws is the gray background (Which is not a layer it is the document background setting). I don't know if its maybe because theres a problem with my script or what but there was this weird thing where the actions symbol layer was not there and I had to take it out of another adobe animate html5 canvas project file (with a copy and paste). Thanks in advance for your help.
Animate exports a .MOV file butafter an Adobe update, it creates a TMP*.mov file which it automatically takes into Media Encoder.I don’t want to encode or compress or change the file, I want the original .MOVIt won’t let me save the .mov exported file to a folder anymore.The TMP version is created in an obscure folder that I can find and I CAN drag it out and rename it but I shouldn’t have to.The “Start Adobe Encoder Render Queue immediately” box is un-ticked. Been banging my head on the desk for an hour now trying to get Adobe to do something that used to take only a few minutes.
Hello,When i export my aniamte file to a mp4 format the audio quality is changed. the Sync opation is Stream and the audio is very well when i paly the timeline. i don not have any audio settings in Publish Setings.any help will be appriciated.thanks
Where is the 3D transformation tool in Animate 2022?
Hi I'm trying to simulte a waterpaint style and lately tried painting my character in Illustrator and then importing and rigging it in animate (using EDAPT Power tools...) The project is only 7 megs, but the vectors seem fairly complicated and I'm wondering if this is causing everything to be very sluggish? I'm wondering if I should convert the vectors into bitmap in animate, or replace them with bitmaps from Illustrator? Or actually paint on paper and scan it and then cut it into symbols?! Or perhaps my document size was/is just too big? It was 2000x3000 (ish) Any advice appreciated! Basically need guidance on general principles for performance etc. John
Hello, For some reason I do not have to option to publish any Animate projects as HTML5/Javascript, as the title says. Everything I've seen online has said I should just be able to by default, but I obviously cannot. Dies ayone know why or have the same issue? Thanks for any help!
Okay so I got back home today to work on a project I've been working on recently, and when I opened the software all of my files disappeared and when I made a new file, the tools weren't showing up. I don't know if a glitch just happened or it's just my computer. Anybody else having this issue? Any way to fix it?Just a heads up, I bought Adobe Animate yesterday. (I had it before, I just had to pay for it again to continue using it.)
Hi,We are extensively using adobe animate cc for creating assets and their animations(Characters, effects, props, etc) for a 2d game that we are planning to develop in unity.However, we are unable to export animations from flash to unity as per our requirements.Are there any methods or plugins that would help us with exporting animations from flash to unity?(Just for additional Details if it helps) - We need a character to be exported to unity from animate cc with each body part(hands, face, etc) separate so that we can add colliders in unity which will move along with the animated body part.Any help will be grateful,Thanks in Advance.
Hey, so i'm noticing a problem i've always had with the bone tool is popping up again. As you can see in the video I've not moved any parts of the right yet just by using frame picker to pick a different frame for one of the objects, it causes the whole rig to sway slightly, like a leaf in the wind. What is causing this and how do i stop it? Also, I've recently upgraded laptops to a model with double the processing power, double the ram and an upgraded video card and adobe animate is still lagging as much as ever. What kind of crazy specs do i need to make this run right?
The project I am working on has me creating a live music streamer for IMVU that links to a live stream hosting service. The publish configuration "Local playback security:" is set to Access network only. The SWF can get to the crossdomain.xml at "https://hugegrooveentertainmentnetwork.com/crossdomain.xml" which has the following: <?xml version="1.0"?> <!DOCTYPE cross-domain-policy SYSTEM "http://www.adobe.com/xml/dtds/cross-domain-policy.dtd"><cross-domain-policy> <site-control permitted-cross-domain-policies="all"/> <allow-access-from domain="*" to-ports="*" secure="false"/> <allow-http-request-headers-from domain="*" headers="*" secure="false"/> </cross-domain-policy> The SWF can also get to the DJInfo xml at https://hugegrooveentertainmentnetwork.com/DJInfo.xml which contains: <?xml version="1.0" encoding="utf-8"?><XML><station><DjName>Huge Groove</DjName><ClubName>Huge Groove's
Windows 10 HomeIntel Core i7-600k @3.40GHz48.0 GB RamNvidia GeForce GTX Basic Project of a graphic with 5 layers parented from top to bottom black with white back ground. Simple tween from left to right, turn around and then right to left across the screen. I can get the tween to go one direction and turn the graphic around with mirror horizontal. Then the program crashes, closes spontaneously no error or crash report noted, when I tween back from right to left. It has done this four times now in the same spot any help would be great.
i am unable to use Adobe animate it is saying that Sorry animate has encounteed an error and needs to close. The reference of the error code is given 102. Please can anyone help me regarding this of how can i use animating without having errors.
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