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I found really interesting (and annoying) bug in simple use case of time remap loop.When I use loopout on precomp with animation and there is NO continuous rasterize, AE make glitch at last timeremap keyframe which describes loop area. It shows frame somewhere from middle of animation instead of last-first one.. So loop is unusable, because it always have this oneframe glitch at the end of cycle. There is no timestretching, no effects, the same framerate.. just really simple animation (without any keyframes, just offseted layers) which need to be looped.When you enable "Mr. Sunny" (continuous rasterize) switch on, everything is OK and loop working like a charm. I prepare simple project where you can test it. Just put playhead at 2nd keyframe of loop and switch the switch, you will see..It was tested in all latest major AE versions (23,24,25) and result is the same.I attached screenshots without and with rasterize switch on and also project file (AE 25, but as I said, it does not w
I'm attempting to add a motion blur to a graphic and experiencing an issue where the blur never "disappears" when an animation/motion is completed (see image below):The issue is appearing both in the comp preview and final renders/exports, and started after I updated AE to 25.1. The blur immediately appears on any graphic when it's applied, regardless of whether I have an animation/position keyframed or not. I've deleted my cache, removed all plugins and reinstalled AE to no avail. Is anyone else experiencing this?
Manually changing the position of a guideline now requires an additional step. Steps to Reproduce:Add a guideline to a composition. Right click it, and select “Edit Guide”.In the old Edit Guide dialog box, I used to be able to press the Delete key one time, type the new number, press Enter, and the guideline would move without ever having to click the box. Now, I have to highlight the FULL text in the text box and delete it, then type the new number.
Issue:Multiple critical regressions and long-standing workflow bugs in recent After Effects builds are severely disrupting professional VFX/post-production pipelines. Key native features—including Object Matte, Scene Edit Detection, and Auto-Save—are suffering from severe bugs that make them unusable or dangerous for client-facing work.As professional artists paying an ongoing Creative Cloud subscription, having to rely on external tools or spend double the time manually fixing broken automated features (or losing progress due to Auto-Save failures) is completely unacceptable.Issue 1: Object Matte (Model v4) — Severe Performance & Edge Chatter Steps to Reproduce: Import 4K ProRes 4444 footage into a composition. Apply the Object Matte tool using default Version 4.0. Select a basic, clear subject in a shot. Propagate the matte across the timeline. Expected Result: Clean, stable, full-resolution matte edges with fast propagation leveraging workstation hardware (T
Hi all,The behaviour of the zoom is reversed. When “centered” it follows the cursor and viceversa.
Issue: In Local Axis Mode, the 3D Transform Gizmo's Z (depth) handle translates the layer along World Z instead of its local Z when dragged in the Active Camera or any perspective view. Local X and Y handles are unaffected. The same local-Z move performed in an orthographic view works correctly, isolating the fault to the gizmo's perspective-view drag rather than the transform engine.Steps to reproduce:Create a 3D Camera Tracked comp of a scene, add solids using the camera tracked points. In the Tools panel, select Local Axis Mode. With the comp set to Active Camera (or any perspective view), drag the gizmo's blue Z (depth) handle back and forth using a solid.Expected result: The layer translates along its local Z axis (its facing/depth direction), consistent with Local Axis Mode.Actual result: The layer translates along World Z, ignoring Local Axis Mode. Local X and Y handles behave correctly — only Z is affected. Dragging the same layer along local Z in an orthographic view (e.g. Top
can you please fix mocha AE to work with Mac OS 27.0 golden gate? it wont open now that i upgraded my OS. but i'm able to open mocha pro just fine. i'm using after effects 2025.
I have used After Effects for over 10 years. Over approximately the last two years, a recurring issue has made basic timeline editing unreliable. It still occurs in After Effects 2026 on Windows. This workflow did not previously cause this behaviour.Steps to reproduce in an affected project:1. Open a heavier composition containing multiple animated layers.2. Select multiple layers, particularly all layers in the timeline.3. A blue spinning busy cursor appears and persists. After Effects remains partially responsive, but interaction becomes difficult and the cursor keeps spinning.4. Select a block of keyframes with the intention of copying and pasting them further down the timeline.5. After Effects hangs and the edit cannot be completed.Expected result:Layer and keyframe selection should complete, the busy cursor should clear, and normal copying and pasting should remain possible.Actual result:Selecting layers leaves a persistent busy cursor and partial responsiveness. Subsequently sele
Hi,Just upgraded to 25.2.2 and I am having a strange issue with adding layers its like it randomly clips or switches color space from one frame to the next. Only started happening after upgrading AE and NVIDIA.The screenshots are from the same project just different frames, as you will see it also affects the scopes. Only effect used is 'Fast Box Blur'Switching to 'Software Only' fixes the issue
Ever since version 25.2 we have been noticing a weird bug.We work in 32bit ACES exclusively.Every now and then we come across a composition that just clamps all the HDR values down to 1.I've managed to isolate a comp like that and the problem itself:- AE ver 25.2 or later (even Beta)- comp has minimum 3 layers- at least two layers must be in Add mode - both have to have motion blur turned on- motion blur in the comp is on The problem fixes itself in any of the following cases:- one of the layers gets hidden - so that only one additive layer remains- you disable motion blur in the comp- you disable motion blur on one of the layers, so that only 1 layer has motion blur- you switch renderer from GPU to software- you open the same project in AE 25.1 This occurs rarely, but if we find a comp like that it bugs out on all our machines- rtx 4xxxx or rtx5xxxx- win10 or win11- throughout the last year we've reinstalled gpu drivers 3-4 times already I have an example project - I can upload it, ju
They open up with a white green noise and there are 2/5 of the composition screen two-bar glitch at the bottom Providing the link to some test footage of .CRM from Canon C50: https://drive.google.com/drive/folders/1hJBx_KVy20I0wjVHAtCzzhE_orua7zrx?usp=sharing
Hi everyone, ever since I updated AE to version 26.0.0 I have experienced render times as much as ten times slower than it used to be in version 25.x.x. For now, I have rolled back installation to a 25 version, but I would very much like to keep up with the versions, including all new features.I read somewhere that I'm not the only one bumping into this problem.What can I do to solve it? To be clear: I can create a project in v 2026 and it renders terribly slow; when I save it as 25.x version and then switch to AE v2025 everything works at proper render times.Will there be an update for v 2026 that solves this problem?
I can no longer copy text from illustrator and paste it into after effects.It used to copy and paste, including formatting. But now nothing at all happens!
Using paint brush tool, when you draw a stroke, set the stopwatch to animate the path then skip forward in the timeline and with current brush item selected and you draw a new stroke a path key frame should be created and there then should be an interpolation between keyframes of the stroke. This no longer works in 26.5 instead a new brush item is created when you have a brush item selected and you skip forward and draw a new stroke. Working normally as of 26.2.1 (Build 2)
Acabo de comprarme una Mac Studio M3 Ultra, luego instale After Effects 2026 y estuve trabajando con inteligencia artificial tratando de resolver el problema de la previsualización y no logré nada. Cuando muevo una imagen en el pre Visual izado de After Effects se comporta como si estuviera trabajando en cuatro o tres cuadros por segundo y a veces más. Cuando comienzo una previsualización tarda entre uno y dos segundos en arrancar el previo. Es imposible trabajar así. No tengo ningún otro Soft instalado en la Mac.
If you're experiencing a problem with After Effects, we want to hear from you! We'd also like to know if you've found errors or omissions in our documentation. The most critical information in a problem report is how to reproduce the issue. It is challenging for us to address a problem we cannot replicate. Please provide detailed steps for us to follow to observe the problem you're encountering. Use the template below to provide us with information: Issue - A short description of the problem. Steps to reproduce - A numbered list of the exact steps needed to reproduce the problem. Expected result - What should happen after completing the last step. Actual result - What actually occurred after the previous step Screen recording – If you think it might be helpful, include a recording of your screen, showing the issue. Adobe After Effects version - FAQ: How to find the exact version of After Effects you're using? Operating system - Specify Windows or macOS, along with the version GPU
Issue - When working in a composition larger than 10,000px horizontal, guides can no longer be placed at positions further than 10,000 pixels when using the “Edit Guide...” dialog. The dialog accepts values larger than 10,000 in the text box, but will always snap back to 10,000 after clicking “ok”.Steps to Reproduce:Create a comp with a horizontal resolution larger than 10,000 pixels (for example, 11,000) This step doesn’t seem to be 100% necessary, the issue occurs when placing a guide further than 10,000px even with a comp size smaller than 10,000px wide. Turn on rulers and drag a vertical guide out from the ruler. Right click the guide and click “Edit Guide...” to open the dialog box. Edit the “position” value to be a number larger than 10,000 pixels. Click “OK” Observe the guide snapping to the 10,000px position, right click the guide again to see that it is at 10,000px instead of the position entered.Expected Result - Guide should be placed at the position value entered in the “E
I’m a Creative Cloud subscriber. I use After Effects 24 because it runs much better than other versions with the Insta360 footage I work with. However, I haven't been able to open it for the past two days. I really need to get version 24 running again. It simply closes while still on the splash screen and fails to launch. I’ve already tried everything I could find on forums.Intel 13th Gen i7-1370064GB RAM2TB NVMe SSD
I’m experiencing a severe performance issue with After Effects 2025 on Windows:as soon as I open the program, RAM and Disk usage instantly jump to 100%, even with an empty project.This happens with:No project loadedA blank projectOnly one empty compositionClean installation of AENo plugins installed (fresh install)The program becomes unusable and the entire system slows down heavily.1. Main symptoms RAM → 95–100% usage immediatelyAfter Effects alone consumes nearly all of my 32 GB RAMEven without any project, layers, effects, or mediaWindows becomes slow after opening AE Disk → 80–100% usageDisk usage spikes to the maximumStops only after killing Adobe background processes, but RAM remains maxed outAfter Effects sometimes locks the NVMe at constant high read/write usage (70–100 MB/s)2. Adobe background processes involvedThese processes reopen automatically even after being closed:Adobe Dynamic Link Manager 2025Adobe TeamProjectsLocalHub 2025Creative Cloud Interprocess Service (32-bit)H
Issue #1:I used to change the state of the On/Off icon for an effect with no restrictions. The state would change as fast as I could click the button. Now, I must move the cursor off the eye icon and back on to change the state. Steps to Reproduce:Add any effect to a layer. Click the eye icon next to the effect name in the Effects Control panel more than once per second. The state (on/off) of the effect does not change. The faster the eye is clicked the less likely it is to change states.It seems like moving the cursor off of the eye icon then back on resets the eye icon’s ability to be changed. Moderator: Unrelated bug report moved to separate post:.
Eyedropper next to color properties in Effect Controls panel does notapply the sampled color (26.5, macOS) — regression vs 25.6.6Environment- After Effects 26.5.0 (also installed: 25.6.6, Beta 27.0)- macOS 26.2 (25C56), Apple silicon MacBook Pro- Two displays (scaled external + built-in); reproduces on bothSteps to reproduce1. New comp, add a solid with a saturated color.2. Add an adjustment layer, apply the Tint effect.3. In Effect Controls, click the eyedropper next to "Map White To" and drag onto the colored solid in the Composition panel.ExpectedThe swatch takes the sampled color.ActualNothing is applied — the swatch stays unchanged. During the drag, the colorfield in the Info panel switches from the correct color to black, while thenumeric RGB readout in the Info panel remains correct.Scope- The eyedropper INSIDE the Adobe Color Picker dialog (click the swatch, then use the dialog's eyedropper) works perfectly in 26.5.- The same steps work perfectly in After Effects 25.6.6 on t
I have project made in AE26.3 where I am using varible OpenSans font to achieve decided effects. After I updated to AE26.5 it is not working and OpenSans variable is not installed / seen by AE. Other variable fonts are, but not OpenSans. Only fixed weight variant is available.It also show missing OpenSans Roman variable - I do not know why roman, but I believe that should be the problem - wrong indentification. But until it will be fixed I have to use older version, sadly..
Issue Built-in Unmult leaves residual alpha instead of producing fully transparent pixels. Steps to reproduce Create a composition. Import footage with a black background. Apply the built-in Unmult effect. Inspect the alpha channel. Expected result The alpha value should become 0 in transparent areas. Actual result A residual alpha value remains (equivalent to 1 in 8-bit). The issue also occurs in 16 bpc projects. Environment After Effects 26.0 Windows 11 Additional information This issue does not occur with third-party Unmult plugins such as Knoll Unmult or Red Giant Unmult.
Used Materials are still listed in the Project Panel when only ‘Unused’ assets should be listed.Type “Unused” in the Project Panel It still comes up even though it’s “Used 2 times”This bug exists in the latest update as well as the Beta
I have some mess after timeline scrubber move sometimes after update to 26.5
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