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Character walks funny. Is the rigging the problem? I attached video for your consideration.
Hi there ! I've been using Character Animator for a year and a half, animated over 150 Youtube shorts and more than an hour and a half of full animation via Character Animator. With all that time spent on Ch, I now know how to proceed whenever I want a new character to be rigged, and that implies changing a few parameters on the properties panel each time I import a new one. For instance, I don't like the "Head Scale Strenght" nor the "Parallax Streght".I don't use the Eye Gaze behaviour via the camera, but only through the keyboard arrows.Same goes for some other behaviour : I change the "Bend Strenght" down to 60% on the Limb IK behaviour, and always put the "Strenght" of the walk behaviour down to 70%. I could be fine with doing these modifications each time if I had very few characters I need to rig for every new projects, but since I have a lot of them (more than 1500 .ai files on my computer), it is really time consuming. Is there any way to change the d
I have an issue that has never happened before. I have a puppet that I have been working with. I have made 4 about half hour videos with it. Now, I am trying to make another one and the arms don't move ONLY when I press record. Here is what it looks like when I am just testing, not recording, and it is fine: https://www.screencast.com/t/r7oiI8JG And here is how it is acting after I press record: https://www.screencast.com/t/pmtK9w1lf Did they do some kind of update or something????
Trying to record a walk but cant because the audio isnt working I cant record anything. Help
Before I get a bunch of hate regarding self-promotion, I just wanted to suggest that Adobe set up an area within the Character Animator Forum a section that let's users share and promote their Character Animator work. After all, we are a community and it would be great if we could support each other and share our final projects. Members try to assist others when it comes to solving problems, so it would be nice to view the end product. Anyway, I'll go first (go easy on me!) and kindly ask the community to check out a YouTube channel that I co-created (and subscribe, if you'd like to see more content). We wouldn't have been able to do it without Character Animator. The channel is "It's a Dog Eat Dog Life" which pokes fun at humanity from a group of dogs' perspectives - https://www.youtube.com/@ItsADogEatDogLife Enjoy!
I'm usually pretty adept at CA, but this issue has me stumped! I'm modifying several puppets that I've purchased, and in most cases I've been able to 'Edit Original' and change the artwork in Adobe Illustrator. One of them is giving me problems, however. When I open it up in the RIG window the "Puppet" dropdown in the Properties panel is blank; normally there's a link to the artwork file. Once more, when I right-click on the Puppet the "Edit Original" command is greyed out. The original AI file is definitely being copied to the Gathered Media folder (and I can modify a copy of it) but I can't update the Puppet art. Has this happened to anyone else? TIA, JVK
Hello, I have a Illustrator file set up for Character Animator. The puppet works fine. I want to change the artwork for the left arm of the character. I add the arm into Illustrator, turn off the old arm, and everything seems fine in Illustrator. When I save and go back into the Charcter Animator puppet, the new left arm doesn't show up. The new arm that i brought into Illustrator is a PNG file if that helps a diagnosis. Any help would be greatly appreciate. Thanks!
Hi. My sound and lipsync are off or delayed whenever I'm setting up a scene. The sound goes out and then the audio is out of sync. What could be the problem?
Hi - I really want to add the 'Wiggle' behaviour to my puppet but all of my puppets are Ps not Ai. Would anyone know do I need to do it in After Effects - and if so which Wiggle effect would be best to get a similar result as the wiggly lines acheived with an Ai file in Character Animator? Or is there another workaround for this? Thanks for any help!
[newbie alert] I'm just learning about "Triggers" and I was wondering if it is possible to animate a body part (Arms) and do all the animation within Character Animator using the 'Draggable' tag on a body part. The tutorials I've been watching have the animations made outside of Character Animator [in Photosop] and brought in as a sequence and then turned into Trigger Animations. But could I drag the arms around (using the Draggable Tag) and capture that motion / pose? And make it into a sequence that can then be converted to a Trigger Animation??? Ideally, I'd like to create more poses/animations within the App, if possible.PS. I know that you can capture animation derived from the MoCap tool- but its still unclear how to capture animations made on the timeline.
i have a problem when recording, it keeps stuttering(randomly 5 frames, 8 frames,10 frames each seconds). after using it for a long time, i see the problem happen when i turn on face and eye gaze. i record with camera HD (30fps@720p) of MSI Cyborg 15 A12VF laptop.i want to ask if anyone has encountered the same situation as me and what camera do you use to record. and if you use an external camera to record, what type is enough.please give me a survey so that i can confirm that it is a hardware error and not a software problem. is that record with camera HD (30fps@720p) unnomal.thank you, Guys.
When I add a trigger to my eyebrows, they disappear in the record tab.Then if I press the trigger (e) the eye brows appear while I'm pressing the utoon.I want them to move up and down... What am I doing wrong?
Hi there,i have built a puppet puppet and a number of backgrounds that I'm triggering via a midi keyboard. I am using them during a live performance streaming the scene to a projector. Everything is working well but I can't figure out if I can use a midi trigger to "Set Rest Pose" as opposed to hitting "Command + P".Can anyone tell me if this is possible? And if so, how to do it?Many thanks in advance,Phil
i wanna record my puppet in character animator but it extremely slow even that i'm not adjust anything in the toolbar, rate record still 1s-1s. i'm delete it and install again , it back to nomal but in a short time and back again. I know that it happen because it want to record frame by frame. but i don't want that. i wnat to record it like nomal in realtime. anyone know please help me, tks guys.
Helo everyone. I am using the trial version of Animator and was wondering if I can impor my own avatar or image and animate it. I have found other AI software that can do what I want, but I like to have control of the animation and was hoping that Adobe Character Animator would help. Thank you.
I am syncing mouths and am running into two issues. My character is designed so that instead of there being a jaw that goes up and down in sync to the mouths, the mouths instead are masked on the bottom of the head shape and are cut off on the bottom when they reach beyond it, like they remain inside the head. He's made to be animated in Adobe Animate, but I can't figure out how to do that in Ch. Is there a way to mask assets instead another layer asset? Secondly, I notice that when I put a smiling and frowning mouth set inside a Trigger Swap, the latched set appeared to be warped in the middle of their artwork when they're recorded. What is causing this? Thank you!
Hi, I have imported a solid color backgound (that I created in Photoshop) to my scene in Character Animator. When I export the project the color doesn't match other elements with the same color. Is there a setting I might have turned on or similar that makes the color off? Or is there a way to change background in Character Animator to a custom solid color? Cheers,Patrik
I have another problem regarding legs.I don't know why but if i am making the puppet walk on left it is going perfect but if in am making her walk right you can look bleow whats happening. Adobe Character Animator 2020 2024-09-03 14-23-07.mp4Preview
My characters' body appears in the rigging window but in the scene it's completely gone. Any help would be great.
Hey Gang!Are there any different ways to control the pupils aside from the motion/camera tracking? Can you have the pupils follow the mouse for example?? If there are any other methods, I'd love to hear what they are!Thank you!
I closed panels in character animator and I can't get the original workspace back up where I can see everything
Hi, I'm new to Character Animator. I have a problem with body tracking, whenever I move any limbs around, it's painfully slow and choppy (Video below).My specs are:CPU: I7-12650HRAM: 8GB DDR5GPU: RTX 4050 6GB Is this normal? If not, is there a fix to this? Thank you.Tri
i wanna record my puppet in character animator but it extremely slow even that i'm not adjust anything in the toolbar, rate record still 1s-1s. i'm delete it and install again , it back to nomal but in a short time and back again. I know that it happen because it want to record frame by frame. but i don't want that. i wnat to record it like nomal in realtime. And the bitter than is i cannot find where to adjust that mode. Character animator has potential to be a great software but it's incomplete and missing a lot of basic modes like all the basic options of setting video and in my experiene it doesn't has auto animations like wagging tail . we can do very much thing with this animation.
Hi! I wanted to use Terry in the Puppet maker feature. It was working last night. Unfortunately, today it isn't. I tried uninstalling the app and reinstalling it. I also redownloaded Terry in the puppet maker but it still would not load. Please help! The other puppets in the maker does load but I need to use terry.
I don't know why but when i am moving my puppe head why does the eyes looks like this?Please help me.
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