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We just got through a huge project where we have been using After Effects and Character Animator to produce several animations involving multiple scenes from Character Animator in each one. We haven't been running into any issues up until now.After I've opened After Effects and rendered out the animation using Adobe Media Encoder I've encountered a problem when I've shut both programs down. One of the background processes for Character Animator remains running and will not shut down. I've tried ending the task but nothing happens. I've gone to the process itself and tried the same but I'm told access denied. If I try to open either Character Animator or the file we've been working on in After Effects, both programs stall out and I have to force quit them. Once that's done the Character Animator process remains in the background.I've even tried a restart of the computer—and this is where things get weird—but it won't. My computer won't restart. I have to do a hard boot to reset everythi
Hi,I'm creating a 30 ish minute video, about 1/2 of which will have a puppet narrating a script. The video will eventually be disseminated likely through youtube or some similar easy access source. The puppet is created in photoshop, I'll animate through CH, add background details through Animate, and stitch things together at the end in Premier pro. Following the how to create your first cartoon tutorial, I created different scale versions of my puppet. However, as noted in the video, my puppet's resolution wasn't high enough and at final export it looked too pixelated. This was only a 40 second test project to work out the kinks so I'm starting from scratch and want to do a better job deciding file size/resolution. I am wondering if you have a suggestion of settings given my project intention (30 minute total, 15 minutes of puppet in small chunks, interest in having puppet scaled in and out) for each of the different programs to balance resolution quality with file size? Specif
Hi,Does anyone know how to animate a character riding a bicylce in Character Animator? I've tried to find an online tutorial but can't seem to find anything for Ch Animator. Thanks!
I am new and building a simple puppet. I apparently moved my origin tag and cannot find it and believe this may be the reason for the error when trying to test it in scene.Can anybody be of assistance in how I can find the origin tag(handle)? Also how can I find just my postings within this forum?
I'm trying to import a character into CA, and it keeps spitting up this error message I followed the suggestion in this post and put both the project file and the puppet on my local computer, but that hasn't fixed the issue. Any idea what else it could be?
Hello, I have the following problem. My puppet's right eye is displayed correctly in the customize window. Whichever I switch to the recording window, the right eye is suddenly no longer displayed. Also the levels for the blinking of the right eye. Everything works correctly with the left one. All settings in the Photoshop file are correct. All settings for the right eye are also the same as for the left eye. Why is the left eye not displayed when recording? I'm desperate.
Hi all! Starting a couple weeks ago, when I open a project, playback won't work. I'll hit the space bar or the play button and everything will just sit there. I can record and, afterwards, scroll through the scene to see that things are being recorded, but I can't actually play anything back. It's not just with my projects. None of the tutorials work either.I saw other people have had this same issue but can't find any solution. I'm desperate because I have a deadline coming up FAST. Does anyone know what's going on?
Hey, everyone, I was going to join this competition on animating but was stumbled because it said that I would have to provide them with proof of permission on third party material and I was going to use adobe puppets, could somebody please provide me with that proof. Thank you, sincerely.
All of a sudden CA won't playback. Instead I get the message 'Use the record workspace to record or play'. It's doing it on all scenes, even ones that worked before. I checked the audio. I refreshed the scene. I quit and restarted twice. But still it won't play. I did a compute lip sync from audio just before this began. Any thoughts? Thanks.
I have checked and re-checked the Photoshop file and the Character Animator file and I cannot find the problem.The right eye does not work - AT ALL. While the left eye works fine. I cannot find a difference between the two. HELP!
Hello,I don't know why but when I move my puppet's arms using a dragger the image quality becomes very poor. The original file is an ai file. I considered switching to "render as vector" in the properties menu but unfortunatly I have gradients in my artwork and they don't carry over in that mode. Is there anything I can do to fix the quality issues?
I created my character using Illustrator as vectors, but when I import the Character Animator puppet into After Effects there is no option to "Continuously Rasterize". So when I zoom in to the character's face, it gets blurry as a bitmap would.Are there any workarounds for this?Thanks!
Hi is their anyways to exports the facial tracking point from CA? for use in say AE or in another application for 3D purposes? cheers
I've recently started having problems with my webcam with the Beta version of CA. When I first started using it last month it was fine, but now the video signal seems to go in and out, making it impossible to act with a puppet. The program itself doesn't present any errors concerning the camera/signal, but the video input just drops in and out. This doesn't happen with the standard release version. And this problem is new for me with the beta (the camera worked fine initially). I've reached out for support but all the Adobe chat reps I spoke with said that there was nothing they could do to help me since this is beta. Seems to me Adobe would have an interest in offering support to beta users since the whole point is to fix problems, right? Has anyone experienced this? Please help. I was hoping to use the body tracking on a big job this summer.
I have a working CA puppet with a couple problems. * The fps for live streaming performance is around 6fps. Are there things I'm doing wrong with my puppet that are making the performance so poor? * The character's eyelashes periodically disappear and I can't figure out why. Any ideas would be GREATLY appreciated! Also: It seems the .puppet file format is not supported for upload here. What?! Why? https://www.dropbox.com/s/ma356xan86djdsg/Loveji%20Puppet%20052721.puppet?dl=0Thank you.
Hi animators, I need your help! I ran into a strange issue when prepping my character for a walk cycle. I have a frontal view and two quarter views (left and right). When I use a file that contains all 3 views at once, the walk cycle looks awful, and Character Animator seems to get confused by the hidden layers of the other two views. The result is a very distorted and morphed image; the shoulders shift to weird positions, and parts of the body move strangely up and down. Sometimes the puppet even gets stuck in frontal view, but the walk animation is still going on, resulting in a weird dance move.When I use a file that contains only one view and rig this view exactly like the other, then re result is much better. No weird displacement, shoulders look fine, only part of the head seems to stick to one position. I have watched all of the rigging tutorials for walk cycles out there, and I know that Character Animator always uses the whole mesh, invisible layers included, for ani
Hello everybody from Adobe Commuity. I'm having some trouble to refine this new character that I just made. It has this coat tied around the waist that always get behing the leg when animating. It was supposed to follow the moviment of the leg when it goes backwards.This is getting me crazy. I couldn't find a solution online and I have tried several methods like using magnets and I even created another invisible leg... nothing has worked so far. So I came here to see if anybody here can guive me some clarity. What do you think? There another option that I could try?I really appreciate your attention, thank you!
Anyone using Blender to create puppets? Curious if there are any tutorials or other relating to this, or will Google be my best friend again. 😃
Hi guys today I am posting this post to ask you"what's the best GPU for the Character Animator"I really need to know this because my puppet is running a bit slowly...I know by adjusting the size of the puppet I can get higer fpsbut I want to avoid resizing ... (yes I resized and got higher fps but I prefer the original size so I scaled it back to it's orginal size) I don't know what's more important and used for Character Animator between CPU or GPUbut my CPU is actually pretty not bad (AMD Ryzen 3900x)and I have enough Ram (32GB 3200Mhz)so I am thinking that my GPU is the source of trouble (Radeon RX 580) So I am considering an upgrade but I don't want to buy a GPU which isexclusively strong at gaming only, even I have to pay more $ I want to buy a GPU which is strong both at gaming and Character Animator. So here comes my 3questions ! 1.Whats more important between CPU and GPU for Character Animator ? 2.What's the most important gpu
Hello,I want to create a training video with Character Animator and publish it on YouTube. Am I allowed to use the character templates like Tull, that are provided by default from Adobe? Unfortunately I could not find an answer for this question, it would be great if you could help me.
followed the Nice Nelly video on streaming to Zoom. Pretty sure I've worked thought it with all the setting correct. But on opening Zoom meeting (from app) and setting Zoom video import to NDI I just get a blank screen.
So i've been creating a short....ish animation for about 4-6 months now and all of it just gives errors, i had 3 other copies as backup but all of them say the same thing, i wonder if it's because i don't have creative cloud in sync (it was before but because im not an admin it just suddenly stoped working, i also have onedrive so it could be that ?....also to add even more injury i had to switch pc's, sooooo yea one more problem there, AND ONE MORE, my pc kept crashing suddenly...so basically all the thing's that should not be happening are literally coming all in one...) Any help ?
I'm deep into a project and somehow I've found myself with two work area bars. One is live (when enabled), the other shows (in a different area of the timeline) and while ghosted to suggest it's not active, lo and behold it is. How to make it go away? Many thanks, Jon
Maybe this is a little too much for character animator, i'm trying to create a lamp that will normally stay still but if an object drops on it it will start swaying.This is the puppet, how can i fix it in a way that behaves like intended ?https://www.mediafire.com/file/7863ffjt1bk5kwe/lamp.puppet/file
I've tried to tweak the walk cycle parameters and I've moved the handles around, but no matter what I do I can't get the legs to stop squishing up and bending weirdly. Does anyone have any tips to fix this issue?
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