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hi - looking for help please. i am creating a video for compliance training as part of a college course. i have been using powtoons previously and i movies also on a Mac. i would like to add a animated characted and have purchased a character puppet set via GraphicMamma. im stuck now as to what to do next. do i need to purchase character animator sforwatre. can i create the video in powtoons and overlay the character once its animated? would i do the animation in adobe character and then combine both in imovies? or am i totally on the wrong track??any guidance much appreciated thank youvicki
Hey I'm trying to build a character in adobe Character animator using photoshop. I attempted to add a waving hand part to the character and the character broke into pieces with the head and arms flying off the body in the rig. I can't get it to go back even with undo. This is a recurring problem i've had when adding bodyparts to my character The only solution i've been able to find is just to start from scratch with a new puppet but that is really tedious every time i add a new hand or facial expression. is there anyway to prevent this?
Hello there!My puppet's face is distorting in weird ways whenever I try to integrate head turns. I've compared the files to some example puppets and I haven't figured out what I'm doing wrong. I even tried applying the Face behavior to each head view group, but no luck. Here's what the front view looks like:And here's what the head turn looks like:It's supposed to just be a slight nudging of the facial features. I think something is going wrong with the face tracking that's causing all the features to stretch when I move my head. Any ideas what the problem might be?(Link to the puppet file)
It seems like the eyes fix on top of the pupil, because the rest is moving(or try to move) I can also load up the character, but i am a little bit desperate... Thx for any help 🙂 Merry christmas
Can you keyframe with out recording, I didn't see the keyframe symbol.
hello i am trying to export Scene's from Adobe Character Animator - I would like to make the background invisible but everything i do puts out a file that says: " this file contains some media that is not compatible with quicktime player" what preset or something else am i missing?
I want to record my puppet and then rig it completely differently and record again but I need to cut the puppet timeline so the new rig doesn't record over entire timeline. I want two separate takes of same puppet with different rigs. I want to be able to splice the puppet timeline or do I add a new copy of puppet in timeline?
I created a puppet in PS (hand drawn) to use in Ch, but then decided I wanted to utilise the 'wiggler' behaviour which only works with vector so have tried to convert the PSD to AI. I opened the PSD in AI and used the image trace function to create the paths and saved, but when I've brought the AI puppet into Ch and select 'Render as Vector', it only shows as the outline of the puppet. I imagine my issue is in Illustrator, and unfortunately I really don't have a good grasp of how AI works so struggling to troubleshoot it myself or discover the correct workflow. I'm also thinking that the problem is how I used the 'image trace' function to create the vector paths, but again, not a good base level knowledge of AI Side note: the wiggler behaviour is working at least hah.Other side note: the PSD puppet is working fine, so if I can't solve this then I'll deal for this one, then draw my next puppet directly in Illustrator. 4 screenshots attached: 1st - the AI p
Hello, How do I remove the white little boxes above camera and properties box? Is there anyway to reset the the whole thing back to original setting. I Uninstaller and reinstalled and it brought back just how I left it. I was messing around and somehow made these little errors. Also, how do I minimize the timeliness box to the original size? The box is so large, you cannot tap on the end and resize. Thank,Gary
why the head of this figure is not connected to the body whilst mooving?
I am getting an internal error code and I was wondering if anyone else has experienced this, and if anyone has a fix. I am unable to do anything in my project other than go back in history, but that doesn't seem to fix it.The full text of the error is:Internal error code: (405861230:237 + 36) attempt to index a nil value, Internal error code: (405861230:237 + 36) attempt to index a nil valueI'm on windows, using CA 2020. Sourcing from an AI 2020 file.I have a backup of the project I should be able to revert to, only losing a few hours of work. Just wondering if anyone had a solution for this.Thanks!
Hi, I’m struggling with the following: My puppet is inside a .psd file. I will continuously be working on it. I created it on the iPad with Photoshop and it is automatically saved into my Adobe Cloud.When I open Photoshop on my laptop I can find/update it.BUT: I can’t figure out how to add/link/drag this cloud puppet into Character Animator. Could someone help me out?
the face of my puppet moves but the heat moves faster. I like the movement of the head but the face does not move with it. I don't know how else to explain this is there anyone that can help me???
I'm trying to make a character in Illustrator whose torso/legs are behind a desk and whose arms are over a desk and are draggable while talking. I've set the Desk Layer as independent and with fixed handles, but it keeps moving when I'm moving my head. Any idea why?
why i don't succeed to drag an audio file into my project?
Hey Hi Hello, Im running into a problem with rigging the right arm of this puppetI want him to be able to raise his arm and show the victory sign. we tried to achieve this by drawing a seperate right an in illustrator that already has the right elbow bendand hand attached to it and individually they work great. BUT as soon as i group the two right arms and put them into a swap set to trigger the swapping arms the arm turns into complete rubber and it seems character animator ignores all the bones ive put into his arm. The left and the right arm are set up exactly the same as far as i am concerned but it just ignores my setup on the right arm.(bonuspoint: yesterday the right arm worked as long as it wasnt in a group with a swap set trigger - but today when i started working on him again the right arm that used to work is complete rubber aswell...oof) Help would be very much appreciated - I can provide more screenshots if you need to see anything else
Hello, I'm getting the error listed in the title. I'm on a MacBook Pro, and it comes up when the program tries to use the camera. The program has the proper permissions to access the camera. I can't close the error window, either. I can just hit "OK" and the error pops up again. I have to force quit out of the application to get out of it. Any suggestions?
I am using the new cloud document feature on iPad Ai. My intended workflow was character design on my iPad and then bringing those characters into Ch. I can export them and bring them in - but then I lose the value of being able to make changes on the iPad that sync to Ch like they do on the desktop version. Is there a way to import from cloud documents in Ch so that I can work on the characters in Ai on iPad and have them update on my desktop Ch? I have attempted to change the storage location on iPad to both Creative Cloud and Adobe Document Storage (both of which would solve this problem), but no matter what I do, the iPad only syncs my files to cloud documents. Please advise. Thank you!
hi guy i made a charachter but i couldn't find out what is wrong with the eye gazes the pupul doesn't move i tried comparing it to other charachters but still no luckcould you take a look https://drive.google.com/file/d/1lxtFJpMmROSp9uxZKLL4GpD5WPD5w36l/view?usp=sharing thanks
hi. i am facing a problem with exporting my project file as a video . whenever i tried to export via adobe media encoder ,it keeps asking me to install media encoder despite it already being installed on to my computer. i've gone a head and tried to add it to the media encoder queue directly but it still tells me that the file cannot be opened. i could really use some help with this. thanks
Can we smooth eye blink in character animator how is it possible
So I've been trying to set up a left and right quarter head turn with my puppet (first time using Character Animator) but for some reason when my character's head switches to either of these profiles, the eyes go crazy like they're not attached like normal eyebrows. They're origins are in the center of the eyebrow image like with the frontal view. I'm not sure what's causing them to spin out of control. Please help. Also the frontal eyebrows don't move indepentantly even though I set them up to do so.
How do I edit post? I've searched here and found only one reference, but this didn't help.
can we apply dragger behaviour to legs for adding key frames
I have developed numerous puppets, but this one has me baffled. I have spent numerous hours comparing my working puppets to this one and I just can not get the eye gaze to work. Assistance is appreciated. Attached are some screen shots which I hope will help. Thanks, Platty
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