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Created my first character (me 🙂 ).... Everything works as expected EXCEPT the character handle (see green circle in photo) is causing a FIXED position that distorts the face when it moves. I've tried moving the handle... and the distortion point moves with it. Deleting the handle doesn't appear to be an option.Any assistance would be appreciated.
Hello Friends, I am new to Adobe Illustrator and Character animator but I am loving it so far! I've been doing a lot of experimenting and learn from Okay Samurai on YouTube. I was working on a dragon cartoon and after many hours I decided it would be cool to try the mask clipping tool. I thought I had learned how to do it but I was wrong. I would import a .jpg file by dragging and dropping it into my artwork and make sure it was behind the piece I wanted to mask with it. Then selecting ctrl 7. Once I did all that work I went to Adobe Character Animator and my toon was well... blocky. Is there a way to fix my problem? Did I do masking wrong? Here are some of my screenshots. TNA
Hi !I was wondering if someone else was struggling with shadow parallax effect (like on "Advanced Rigging: Leeta" tutorial video)My puppet is working well, parallax on eye mouth ect is fine, at 400%.But when i try to add a simple face behavior on my shadow layer, every parameter of the face behavior work well, like head scale strength, tilt, (but i set them to zero cause i want only parallax effect) except, the parallax don't work on my shadow at all. (i have tried -1000 to 1000 in strenght)Is it something known ? or i struggle with something wrong in my own puppet ? Thanks alot !
Is there a way to move arms using the camera? Similar how to facial movements are recognized. If not, does anyone know if Adobe will incorporate this into the app in the future?
HiI have a question about the walk of the characters. We drew a character with 3 views. Our problem is, that when we do the rigging exactly like in the video, the character is a bit smaller while walking. When it stops, it grows up and the character is bigger again. On the left side the problem is more pronounced than on the right. Is there some special rigging that counteracts this? Here are some screenshots and an example video of the problem, we can't solve. Thank you for your answer! Thats the height of the character while walking which is smaller.And here he's standing and bigger. I have you a little video to see what i mean further down.
In Character, I am unable to get the NDI camera to work. Audio is streaming OK, but for the video input all it says is "Waiting for camera". When I open the hamburger box, Newtek NDI Video is checked. The Newtek Studio Monitor shows the stream from my phone without problem. Any ideas how to get it to start working? Win10Adobe CC
So I wanted to record my voice first, and then add movements to the puppet. Next I know I don't see the selection of items to record any more.. where have they gone? and how I can get them back? I am possible going to do a few takes to put it together and match head movement, hands, and speak. See picture below of where those settings used to be, but they are not there any more. 😞
I had to modify some psd files from a character animator character. I made one change and saved the document with a different name under with a .puppet at the end. I tried to open it with Character Animator and it doesn't open because it doesn't recognize the format. Any ideas of what am I doing wrong? The original files open .psd and .puppet open just fine in photoshop and animator, but the modify .puppet file doesn't open in animator.
I'm sure there's a way to properly do this, but I'm just not figuring it out. I have a puppet that spits on his "F's" and "S's". The spit is a four frame cycle so I don't want to just build it into the mouth shape in the mouth group. I'd like it to be above the mouth group, and play the cycle through, even if the actual mouth has moved on to another viseme. Does that make sense? I tried setting up a separate mouth group with a Lip Sync behavior and only two visemes, F and S, but it doesn't want to recognize them for some reason. It's only picking up the initial mouth group and shapes. Thanks!
So I forgot where is the microphone settings. Can somebody please point to me where I can find the the microphone setting to pick the right microphone? Also... Could it be I am recording from 2 different microphones at once? In the audio picture file it looks like 2 identical audio recordings. Some of the recording I have done it sounds like I have an echo. How can I fix the echo??? Thank you 🙂
Hi. I'm having a problem where it appears the nutcracker jaw stretches half the mouth of my puppet. I have a 3/4 view which works just fine. It only has this problem in the front view. Everything is rigged essentially the same and I've watched all the videos on how to rig a jaw.
Would you guys know any places where I can get get chracters alrady made? Also, are any of these characters free for commercial and personal use? I am thinking I could create my own puppets, but depending on what I am gonna use it for I might be looking into finding some either free or cheap puppet files that I could use for commercial and / or personal use. Would any body has any suggestions on where I can find more puppets already made?
Hi there, Im working on an animation of aristotle for a school project (this is my first time using character animator) and I'm having trouble with the mouth. While I'm talking, the mouth occasionally dissapears. I've followed all suggestions from previous posts, Cycle layers is turned on for all of the mouth shapes (except neutra, surprised, etc.) all the groups have the eye icons turned on, i've adjusted the viseme detection, all the layers are tagged properly, and i'm not missing any. I'm really lost! Please help! Thank you so much in advance!
Hello, Does anyone know if the LAYER PICKER behavior works with Pupils? Trying to create pupils with "glare" that shift shape/orientation as they move for a more 3D and artistic look to the character. I've expirimented but can't get the concept to work. Any Ideas? Thanks!
questions: 1. How do I reset everything back to original? I have been messing with the settings so much that I don't know where to being fixing it. 2. How can I make the puppet tap his foot without having so much extension on the foot? 3. How can I reset, or add fixing for the fiture not to move? Check out video below...https://www.youtube.com/watch?v=PE0wd6GPPKA
I am using Adobe Character Animator for the first time and I got some questions. How can I properly separate body parts so they don't move other areas? How can I grab different body parts so that I can move them? How can I add and delete things from the hand of the character? Check out this short video below with the problems I got.https://www.youtube.com/watch?v=_wLbzmREQTU thank you..
See pictures below. I added bones and draggable parts for kneess, feet. I see the program only has "legs" for the option of selection. What if I want to move right leg or left leg indepdendently? How do I do that? The draggable knees or feet are moving BOTH of the legs at the same time and it isn't letting me adding a crown for indpendent movments. How can I make the charater just lift the right knee for example?
My character is moving the head and the body together. How can I unlink the head movement from swinging the body? Also, is there a way to have 2 separate legs from the puppet? See short video below.
Hi, there! 🙂I´ve searched a lot here and did not find a solution this: I've made a character with a lot of parallax (800), but when i change the mouth set, mouth parallax is gone. I´ve found the answer while writing here, but decided to post anyway to help others that might encounter the same problem.First attempt: I've tried both happy and sad sets (swap set between them) parented to the HEAD layer. Mouths do change according to the sound, and parallax works on the default mouth group, but it loses parallax when i trigger the "sad group". In this case i tried to force a parallax using face behaviour but it did nothing.Second attempt: I've made a "Mouth Group" layer parented to the HEAD layer and happy and sad sets (swap set between them) parented to the "Mouth Group" set. Now parallax works for both of them, but the SAD group is stuck on the NEUTRAL mouth. I've tried tweaking the tags, no success; i also tried adding lipsync behaviour on the "Sad mouth" layer, but it lists "Mo
Hello! I am new at using character animator - really impressed by it so far - I have watched a lot of helpful tutorials and learned a lot. However, I too have stumbled across an eye problem - long story short, only one pupil moves - and it moves out of the eye.. the other doesn't move at all.. it looks like sha has a lazy eye -even though the pupil settings look identical, at least to me. How can I fix this?
Hello, I am having issues with the standing position of a 3 view puppet. I copy and paste the key frame position for the duration I want the puppet to be standing but the puppet wil randomly glitch to left and right 3/4 positions when she's suppose to be standing. I have attached a video to show you what it looks like. Hope it helps thank you.
HiIs there a reason why suddenly anything in Illustrator that either has a dropshadow or any opacity does not show correcty in Character Animator? For example, if something has a drop shadow applied in illustrator it no longer shows in The puppet. If something has opacity in illustrator, in Character Animator, the object shows as black no matter what th original color is? It was working fine up to yesterday though..... I also noticed that paths in Illustrator that are not named but simply have a name of <Path> no longer turn u in character Animator. For example a layer with several paths now shows as a single layer in character animator with no sublayers. But if I now name those paths, they will appear in Character Animator?
I have a children's book that I turned into a musical.I would like to hire someone to teach me how to use adobe character animator and all the other adobe softwares that I need to turn my musical into an animated movie.I have a subscription to the software I just need someone to teach me (through zoom video conference) step by step how to:- Turn my original drawings into fully rigged puppets- Turn my drawings into back grounds for the puppets- Assemble all elements into a full and complete animated film- Handle the audio for the animation including recording live speaking and singing tracks (over prerecording backing tracks)I would love to know what you would charge hourly to teach me how to bring my musical to life.Thank you for your interest!🙂 Jenn
How do I export a short video from Ch to my laptop in MP4? Its taking an hour and still not there
Since updating to 3.0, I'm getting this quite often - when I arm a behavior, the Scene view goes blank with "Preparing Scene". If I close the program and reopen, then I can continue, but in this particular session it's getting to where it does this every few minutes. Has anyone else experienced this?
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