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I have a desktop with a AMD socket for CPU. What AMD processor do you recommend so charactor animator can work efficiently?
Hi guys , I have a full adobe plan with character animator included. The problem is that my computer is running with windows 7 Do you know where I can find an old version of Character aniamtor running for windows 7? Thanks Title edited by Mod
Hi, I was able to import the old version just fine but since upgrading Character it does not recognise the Dynamic Link Server and says project annot be opened. I just updated After Effects to v16.1.3 (latest version) also and restarted my mac. I'm still able to import old character version 2.11 but I have done all my edits to latest version so don't want spend ages recreating the recording again. I also created a test new project to make sure there was nothing wrong with my current one and same issue. Any solution to this i'm overlooking? Thanks Ben Title edited by Mod
Is there a way for the cursor to snap to the keyframes?
Hi, I have been using Character Animator since July and have never ran into any issues with importing an ai file until today. I am trying to import an ai file to create a puppet and I keep getting this error: Error (3.0x276): Error Opening Illustrator File (64) I have never seen this error before. I basically had a character pack that I took pieces from and copied into a new ai file & saved in another location. I have used character packs like this before & have never had an issue. I don't know why I am having this issue now. If you have any information of how to resolve this, that would be wonderful. Thanks.
Trying to rig a puppet with head turn in-betweens including inbetweens for neck: two inbetweens before upward, downward, left 3/4 and right 3/4 head. When I cycle the layers appear together and not one by one. Does anybody know how I can fix this? Thank you Title edited by Mod
Hi ! I'm stuck in my workflow with that error. I can't import my AI character file. The only help I found about it is this post : https://helpx.adobe.com/adobe-character-animator/kb/known-issues.html Issue: "Error opening Illustrator file. (64)" error message appears -- if the file was saved from Illustrator 2020 (Version 24.0) in the Illustrator 2020 format (Version is set to Illustrator 2020 in the Illustrator Options dialog box).Workaround: Set Version to Illustrator CC (Legacy) in the Illustrator Options dialog box.They I don't understand the workaround. I'm on windows and they show me a IOS setings window. I can't find it and it makes me mad... Thanks for the help !
I installed Character Animator 3.0 but when I attempt to open it the splash screen comes up, a few items start to load and it then dies. Verse 2.1.1 still works. I uninstalled 3.0 rebooted and reinstalled same problem. Any suggestions? Title edited by Mod
Today a sneak peek at an upcoming feature in Character Animator was shown: Keyframes! That's right, keyframes have come into the feature set in an upcoming version of Character Animator. What are your thoughts about this new feature? We are curious!
Hi there. Imported audio file does not play in full i.e. the last 15 seconds is missing from the audio file after import. Can you help me how to set Charecter Animator to play the audio in full? The length of the audio file should be 1:13s. Thanks in anticipation.
How would I go about rigging a quadruped animal on charactor animator? I’ve only watched characters with two arms and two legs tutorials.
Hi, Complete newbie to this software and have realised that when I add new objects to my chracter i.e. a guitar or dumbells it warps the arms. When I remove the object completely and click save. the warping goes away. You can see below what I mean and how I added the object in Illustrator. Any help would be great. Thanks Ben
Subject said it all. A new version of Ch just came out. I'm in the middle of a project. Is it safe to update? Martin
Hi, I make simple cartoons for You Tube. I used to do it in After Effects but recently I decided to try Character Animator. Now I have a few big problems. Is there a way to easily interact with the objects in the scene? In AE I simply moved my puppet arm towards specific object, then used Pick Whip to connect arm with the object and that was it. My puppet held that object. Quick and easy. In Character Animator I guess I can't do it the same way. Or maybe there is a way? Please help me I saw Okay Samurai tutorial about that topic and the answer was to make in Photoshop a hand already holding the object and use trigger in Character Animator to use that hand in proper place and time. That seems a lot of work when you dealing with story based cartoon with lot of movement, action and so on. Especially when you make it(like I do) on the spot. I would be very happy with any help in that aspect ALSO (another big problem) how do I make my puppet, for example, jump in the air? I have a problem
I searched the forums for solutions to the "audio levels too low" thing, but none of the solutions work for me. My recordings in Audition are plenty loud, but I still get the error in CA. Also, viseme detection is really bad, even when I use professionally pre-recorded audio, or when I try the new "camera-based muting" option. Any ideas for what I could try?
Anyone else having this problem? It was working fine in the previous version... just updated today.
Whenever I switch from my PC at work to my Mac at home, I have to relink all my files. Is there a preference I'm not finding for the paths to be saved as relative instead of absolute?
i went through a tutorial to get a character set up than when i was ready to make my first recording the buttons are nowhere to be found, and i am seriosly thinking about gving up on trying character animator because when ever i enter something dissapears, and now i cant record, so idk what about that but i would like to be able to just use the record buttong but i cant find it
I created a Character in Photoshop (the canvas size is big) and exported my sequnce into After Effects. Everything looks fine and high quality up until here. I didn't have to scale anything up in fact I made it super big just to be sure. As soon as I export it, every element besides de character looks just fine (even non vector elements) but for some reason the character looks blurry almost and it stands out a lot since everything else is fine. I have tried several export options and none of them seem to work. Does anyone know how to fix this?
Hey everyone, I know that the Twitch Character Trigger extension has been paused for updates because of developer changes on Twitch, but the extension still works for our stream and we still use it. Noticed that the new 3.0 update doesn't have the Twitch extension key. Any way that can easily be included somehow? Thanks!
Hello allI am new on character animator. and I have a question: How could we let walk at least two puppets at the same time on character animator?I want to simulate an event where people are walking claiming their rights.Thank you in advanceSanogo
I just updated version 3 (Character Animator), and the "visemes marker" has me frustrated. The audio is following the blue marker, but I can't align the viseme with the blue marker. I could do it 1/2 frame before or after.... Which makes the puppets' conversation seem a bit off. Is there a way to adjust the viseme, so that I can align it with the marker? Please advise Thanks
Hi folks, I've been working on a rig for work and I've run into some problems. I had no problems with the eye gaze working up until I added other head positions, now the eyes are not moving outside of the change in the head position itself (so no looking down-right, down-left for instance). I've looked at several videos and threads and I just can't get it working. Could someone take a look at my rig and tell what I need to do to get things functioning again?Link to my rig
I am trying to pin a character i have developed to a second character so the physics of their movements match. basically tring to pin a parrot on a pirates shoulder. both characters will have lips sync to different lines. is something like this possible?thank yall
Can I place my PSD puppet artwork in the creative cloud library? If so how? How do I link to it? Thanx
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