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I have tried to record directly fro mteh Mic and also importind a pre recorded file, as well as a song.The result is all the same - s-l-o-w motion sound, almost like 40% speed or less and not synced with the mouth.Any suggestions
Hi all,I want the character's head to be able to slightly move side to side, but mine will float away from the body. Any fixes? Thank you
I am having a strange issue after rigging characters and posing them. Probably best to just post the puppet so people can dig in. Here's a google drive link that's shared.CHA_Muldy_Profiles.puppet - Google Drive Basically, I rig the character and work with posing and when I press play, his wrist joints slowly rotate into their natural position, like dangle, but no dangle. Here is a video of the issue (low res)When I move his arms to a different position using dragger, his wrists seam to slowly find their position and rotate to a rest. The return time set to zero and Hold in Place option selected. I record a two frame take and arrange/expand it accordingly. Then I use the slider on the take to smooth its transition. Now whether I use the slider, or not, the wrist still behaves the same, both hands. Any suggestions on how to stop this from happening? I'd be happy with single poses, no movement between but the problem persists even then which seams strange, like I've got something tweaked
So, I have been trying to get my pupets to work. I have watched every tutorial and all the tips and tricks videos, but I am at a loss. No mater how I rig my character, I can't get more than the face to work properly. Let me give you examples. When I move the arms, they will stretch on forever. No matter where I put the staples, the legs wave around in the wind. I am not sure if its my art style or I am just doing it incorrectly, I have no idea. Please help...
Bonjour,J'utilise Character depuis plus d'un mois sans problème et depuis ce matin le logiciel plante très très souvent. En effet dés que je clic sur l'onglet Systeme j'ai ce message qui apparaît (capture jointe). Je ne sais plus quoi faire sachant que je travaillais sur un projet assez important pour moi. Je précise que j'ai déjà désinstallé et réinstallé le logiciel adobe Character. Et je precise egalement que j'ai pas installé d'autre logiciel. Je joins aussi ma config et j'ajoutes que ma carte graphique est une geforce GTx1060/6GBPar avance merci de votre aide.
Hello everyone!I've been trying to start my journey with Adobe Character Animator but I got this weird problem with my camera image.The cam works but the image is upside down (I have this problem only with Character Animator).I tried to reinstall drivers, changed some settings but it still doesn't work properly. I haven't seen any camera settings in Character Animator.Is there anything else I could do?I use Asus T100HA with Win 10. I know it's not the best device for ACA but have no other choice right now.
I have Ae trail right now, I am trying to build a scene in CA do I have to have photoshop to build or can it be built in CA?[Moved from the non-support (and non-specific) Lounge to a product-specific, support forum by a moderator. Also, fixed the title.]
Hello! I need your help. How do you make 2 puppets move in one video on character animator? do you have any tutorials for this?I was trying to make 2 puppets on one video but the result was only one puppet is moving.Below are the layered files on illustrator that I created.Thank you!!
Hey, not really a question, but I told people I'd show it off when I finished. It was my first real attempt to create a finished project. Super short, but I learned a ton along the way. It would be awesome if the camera could pick up more, arm and hand movements would be incredible. Full body would be a dream!It would also be great to have tight manual control over keyboard triggers, so I can comeback and shift them around, add in, edit, etc.. Instead, I had to try and perfectly time things on the fly.All in all, the program is incredible and I can't wait to see what comes out next!
I cant find a complete tutorial on streaming live with a PC for facebook. Any suggestions? I have OBS do I need anything else? Ive downloaded NDI as well but I cant figure out how to use it. I'm lost! Thanks in advance.
Is there a place where other After Effects Character Animator users can post examples of their work?
HiI am having trouble with Character Animator. It keeps crashing upon trying to export a png sequence and wav. I don't know what has triggered this but I can't seem to export as it just crashes each time I attempt to export.Does anyone know why this could be happening and / or have any suggestions on what I can do? I would like to get this footage exported soon so that I can edit it alongside some video.Thank you for your helpRegardsDanielle BIRCHMARK
Hi, The blink state is not working. It stay visible with the pupil. The blinks are always visible in the scene. I use Beta 6.Thanks in advance.
I've been setting up my character in Photoshop with the main animation in mind to be just mouth movements (lip sync). Watching Okay Samurai's "Making Your First Character (Adobe Character Animator Tutorial)" and "Building Your Own Animated Face (Adobe Character Animator Tutorial)" on YouTube; I'm under the impression that all you need to do in order for lip sync to work is create the different mouth types, name them accordingly and drop them into a group folder called "Mouth". However when I click save, the images are indeed there in CH's Puppet window, but when I'm in the Scene window they're either all there layered up on top of each other or not at all depending on the Visibility Check Eye Icon thing. There's no change when I talk into my mic, its just a still image.Am I missing something?Thanks,Sam (:
I'm not sure if this is a bug or a user error - but here is what happens:Whole Character is Dragable.Hit Record Drag Character from left to right.Stop character drag and left side stop mouse click/dragdo a little talk.Stop recording.Play back results: Character Drags across screen stops pops back to original start position and talksScrub Time Line Results: Character Drags across screen and stays where drag ends and talks.This appears to me to be a bug or bad GUI feedback with user error.On drag stop should the last position of the character remain?Thanks
Hi,I set a list of trigger on mouth (E=1, Ah=2, I=3...). But I made a mistake and want to change them (like E=e, Ah=a, I-i).Do I changed the letter on the trigger key.But when I return to my Scene, the trigger won't update (it stay to 1,2,3...).I restart Character Animator without success.Something I missed?RegardsDaniel
Hi,here is my problem:Latched triggers are easy to implement and to fine tune: just hit the button, press record, stop recording, fine tune, finishedSimple keyboard triggers (that might include a cycle with a pause layer) are a pain:If I scrub through the timeline to find the exact point (so I can align another recording with it), every time I pass the point the key is registered and the action carried out.So let us say, I use "Z" to start a cycle of 10 layers. That cycle is made to pause at layer 5 until "Z" is hit again. So my recording contains to calls for "Z" at a particular instanceI can record this fine. Now let us say I want to align something that happens right after the first "Z" when the cycle pauses - something I trigger with a latched key "Y". Because during the actual recording my timing will be off, I will want to fine tune it after the recording.So I want to go to the first instance of "Z". But this is difficult to see, since we get a green bar not a bar with a keyframe
I have had a brief experience with Anime Studio. One feature that I really liked was procedural Rain and Snow. Does Character Animator have anything like that?
Hi I was trying to drag the character up off the screen (as in blasting off into space)However I have not been able to figure out how to make the character dragable as a whole.I put a drag handle in the middle of the character at the +character level - however although the stomach drags the hands and head do not move and only distort.Where is my error? Thanks!
Hello!I'm back with my zombie pirate again... here he isWhat I'm trying to achieve is a good belly wobble. I have the 'belly' as a separate group inside a group called 'body bottom'I'm trying to get the belly to bob up and down, like water in a bag, but not break away from the bottom corners of the shirt. So far I've been trying different combinations of dangle with pins and staples but I can't seem to get the effect right. Any advice?Thanks so muchChris
Hi,I'm using windows 10 on a lenovo yoga 710 and I get audio only. I tried using the switch camera and reset camera to get it to work, but nothing. My camera works fine else where and has never froze up or crashed on me. Suggestions?Thanks!
I want to use this software,but the camera doesn't work.here is the screenshot:I'm using Notebook computer.This camera is the built-in camera.I reinstall the software and graphics driver. but this issue still happen.what should I do?
Hello,Just trying to apply new walk tool and get puppet to walk from left side of the frame to right side and off. I manage to record the movement fully, but when I replay it I have to put the puppet first to the initial position on the right side of the frame. When I export the puppet it only exports the movement starting in the middle of the frame.I am sure it is possible to let the pupped walk fully though the entire span of the frame, so what am I missing here? Many thanks.Frank
Hi I have a problem with my Ch. I can't preview my character, If I press play button my character disappear, also whe I try to export as png these problem comes up and dont export to project. As you see background is black but my chosen color is white, I am using ch long time, first time i see problem like this.Thank you for help X
So, I can't get audio to playback properly when syncing. I record an audio track using a good mic, through a Scarlett 2i2 into Audition. Set my levels and export. When I bring it into Ch, the playback is choppy and the liip sync only generates half of the visemes it should be.I've double checked the audio output setup. and recorded rate in Audition and every lines up. I've tried different record rates, etc. 16bit, 24bit...44100, 48000, always changing my output the match. Regardless, I can't get it to work in Ch. The only success I've had is using the webcam to capture audio, but even that seems to "miss" a lot of visemes. Does Ch have a preference for audio files? Wav or MP3, high bit depth or low? Am I missing something really simple? Also, generally speaking, I do not seem to have the smooth performance I see oksamurai has in his videos. There seems to be more hiccups and studders in the performance capture. I'm not maxing out on anything on my system, so I'm not sure why there woul
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